Player Matchup

Neith
Neith
Silver I
M3X1C4N1S1M0
Neith
Silver I
Level 128
God Stats
16W - 37L
1,461 SR
Queue Stats
744W - 781L
1,287 MMR
Solo
Agni
Agni
Silver I
Red v1043
Agni
Silver I
Level 64
God Stats
3W - 2L
1,574 SR
Queue Stats
55W - 64L
1,297 MMR
Solo
Loki
Loki
Silver II
bigtone51
Loki
Silver II
Level 147
God Stats
0W - 3L
1,479 SR
Queue Stats
27W - 34L
1,353 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
joaco-pumped-you
Tsukuyomi
Bronze III
Level 47
God Stats
0W - 1L
1,523 SR
Queue Stats
21W - 35L
1,292 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
mlc3476
Cthulhu
Bronze IV
Level 109
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 10L
1,262 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,503 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,558 SR
1,326 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Christars
Ratatoskr
Silver II
Level 95
God Stats
5W - 3L
1,557 SR
Queue Stats
13W - 17L
1,309 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Solnzara
Kuzenbo
Silver II
Level 138
God Stats
3W - 3L
1,754 SR
Queue Stats
48W - 48L
1,306 MMR
Party 1
Rama
Rama
Gold III
SpeedyOwl
Rama
Gold III
Level 107
God Stats
23W - 22L
1,477 SR
Queue Stats
267W - 264L
1,307 MMR
Solo
Cupid
Cupid
Silver III
i1008812
Cupid
Silver III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 127L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,860
488
3,125
6,261
1,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
11
0 / 1 / 0
6,220
518
5,692
6,174
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
1 / 0 / 0
6,965
580
5,861
8,208
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
9
0 / 4 / 0
5,393
449
2,863
8,714
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
mlc3476
Cthulhu
8
0 / 2 / 0
5,502
459
4,345
9,235
4,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BakasuraThanatosMartichorasHe Bo

VS

Bans
RavanaKaliMulanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 0 / 2
6,882
574
4,113
11,031
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Christars
Ratatoskr
12
4 / 0 / 2
7,031
586
5,630
9,081
3,339
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Solnzara
Kuzenbo
11
0 / 0 / 7
6,648
554
4,278
8,424
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
13
3 / 0 / 1
7,390
616
5,489
5,117
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
i1008812
Cupid
12
1 / 1 / 0
6,471
539
3,017
7,800
2,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
2
2
W
Ratatoskr
Christars
Ratatoskr
4
0
2
5
L
0
2
0
0
L
Agni
0
1
0
0
W
Kuzenbo
Solnzara
Kuzenbo
0
0
7
3.5
W
Rama
3
0
1
3.5
L
Loki
1
0
0
1
W
Cupid
i1008812
Cupid
1
1
0
1
L
Tsukuyomi
0
4
0
0
L
Cthulhu
mlc3476
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
22,527
38,592
Taken
41,453
17,157
Mitigated
21,077
12,005
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,113
307
0
5,801
11,031
4,081
888
4,894
6,073
50,952
0
W
Ratatoskr
Christars
Ratatoskr
5,630
1,214
0
1,323
9,081
3,339
297
1,557
7,472
0
56,469
L
3,125
748
99
2,772
6,261
1,911
0
480
5,781
0
48,922
L
Agni
5,692
193
0
750
6,174
2,215
0
2,975
3,131
51,963
0
W
Kuzenbo
Solnzara
Kuzenbo
4,278
1,701
0
1,830
8,424
8,945
5
2,920
5,416
21,727
115
W
Rama
5,489
4,674
0
4,216
5,117
2,031
897
650
4,467
0
67,964
L
Loki
5,861
870
0
2,152
8,208
5,404
0
0
8,208
0
50,381
W
Cupid
i1008812
Cupid
3,017
1,760
198
4,076
7,800
2,681
0
0
7,800
0
37,594
L
Tsukuyomi
2,863
317
0
2,812
8,714
3,023
0
2,740
5,974
0
34,753
L
Cthulhu
mlc3476
Cthulhu
4,345
365
1,385
2,035
9,235
4,604
0
2,020
7,215
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
34,422
330
Minions Killed
414
0
Camps Cleared
0
1,191,661
Distance Traveled
1,252,917
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,882
574
94
8
0
250,099
0
W
Ratatoskr
7,031
586
85
7
0
299,128
0
L
Neith
5,860
488
75
6
0
233,724
7
L
Agni
6,220
518
97
8
0
232,710
2
W
Kuzenbo
6,648
554
34
3
0
245,644
6
W
Rama
7,390
616
123
10
0
211,720
2
L
Loki
6,965
580
84
7
0
220,415
0
W
Cupid
6,471
539
78
7
0
246,326
6
L
Tsukuyomi
5,393
449
50
4
0
257,131
0
L
Cthulhu
5,502
459
24
2
0
247,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role