Player Matchup

Ymir
Ymir
Ciquel
Ymir
Level 127
God Stats
137W - 112L
1,586 SR
Queue Stats
284W - 272L
1,522 Elo+
Party 1
Da Ji
Da Ji
QuietFawn11971
Da Ji
Level 97
God Stats
8W - 15L
1,364 SR
Queue Stats
227W - 221L
1,442 Elo+
Solo
Ishtar
Ishtar
Regn_Arrow
Ishtar
Level 88
God Stats
14W - 5L
1,690 SR
Queue Stats
52W - 35L
1,524 Elo+
Solo
Ix Chel
Ix Chel
UnaccountableX
Ix Chel
Level 132
God Stats
58W - 36L
1,634 SR
Queue Stats
279W - 267L
1,545 Elo+
Party 1
Ullr
Ullr
mr sky7429
Ullr
Level 146
God Stats
0W - 1L
1,497 SR
Queue Stats
317W - 271L
1,622 Elo+
Solo
Team Averages
Level 118
1,554 SR
1,531 Elo+

VS

Team Averages
Level 111
1,653 SR
1,550 Elo+
Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Christopher14
Athena
Level 128
God Stats
4W - 2L
1,863 SR
Queue Stats
32W - 22L
1,703 Elo+
Solo
Hachiman
Hachiman
IG8TRI
Hachiman
Level 108
God Stats
3W - 2L
1,437 SR
Queue Stats
168W - 143L
1,503 Elo+
Solo
Bastet
Bastet
sagondeez
Bastet
Level 89
God Stats
19W - 7L
1,966 SR
Queue Stats
185W - 140L
1,528 Elo+
Solo
Vulcan
Vulcan
yan5ks1
Vulcan
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 110L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ciquel
Ymir
6
0 / 0 / 0
3,533
505
1,390
4,214
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 1
4,979
711
2,218
5,513
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Regn_Arrow
Ishtar
4
0 / 1 / 0
3,301
472
1,378
3,879
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 1
4,677
668
1,817
2,851
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
5,093
728
3,225
5,709
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 3 / 0
3,852
550
3,283
8,805
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 0 / 0
4,416
631
2,682
3,889
2,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
IG8TRI
Hachiman
8
0 / 0 / 1
4,275
611
2,804
2,606
840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
sagondeez
Bastet
9
3 / 1 / 0
4,899
700
2,614
6,672
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
yan5ks1
Vulcan
7
0 / 1 / 1
4,310
616
1,699
2,058
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
3
0
0
W
0
0
0
0
L
Ymir
Ciquel
Ymir
0
0
0
0
W
Hachiman
IG8TRI
Hachiman
0
0
1
0.5
L
2
1
1
2.5
L
Ishtar
Regn_Arrow
Ishtar
0
1
0
0
L
1
0
1
1.5
L
1
1
2
2
W
Bastet
sagondeez
Bastet
3
1
0
3
W
Vulcan
yan5ks1
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
13,082
22,166
Taken
24,030
8,282
Mitigated
9,822
6,231
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,283
1,505
0
2,103
8,805
3,565
1
0
8,805
376
22,046
W
2,682
977
0
1,798
3,889
2,605
0
430
3,457
12,730
0
L
Ymir
Ciquel
Ymir
1,390
538
0
1,135
4,214
2,449
0
1,045
3,169
8,161
0
W
Hachiman
IG8TRI
Hachiman
2,804
1,897
0
961
2,606
840
616
978
1,628
0
27,126
L
2,218
345
0
730
5,513
1,874
0
485
5,028
0
31,598
L
Ishtar
Regn_Arrow
Ishtar
1,378
727
0
1,456
3,879
1,102
0
755
3,124
0
11,279
L
1,817
367
50
1,179
2,851
860
0
1,394
1,457
27,812
0
L
3,225
1,503
0
1,681
5,709
1,997
0
920
4,789
0
27,412
W
Bastet
sagondeez
Bastet
2,614
1,074
0
4,089
6,672
2,217
0
978
5,654
0
30,056
W
Vulcan
yan5ks1
Vulcan
1,699
782
0
722
2,058
595
0
745
1,279
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
21,752
209
Minions Killed
203
0
Camps Cleared
0
709,573
Distance Traveled
748,998
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,852
550
33
5
0
140,210
0
W
Athena
4,416
631
12
2
0
163,847
0
L
Ymir
3,533
505
9
1
0
161,915
0
W
Hachiman
4,275
611
53
8
0
132,263
0
L
Da Ji
4,979
711
56
8
0
175,964
0
L
Ishtar
3,301
472
20
3
0
93,840
0
L
Ix Chel
4,677
668
67
10
0
149,078
1
L
Ullr
5,093
728
57
8
0
128,776
0
W
Bastet
4,899
700
55
8
0
180,365
0
W
Vulcan
4,310
616
50
7
0
132,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role