Player Matchup

Nemesis
Nemesis
LiquefiedOrgans
Nemesis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,533 Elo+
Party 2
Charon
Charon
QuarterWaters
Charon
Level 148
God Stats
3W - 4L
1,453 SR
Queue Stats
72W - 92L
1,474 Elo+
Party 3
Eset
Eset
ReaperScorn
Eset
Level 145
God Stats
2W - 1L
1,767 SR
Queue Stats
147W - 130L
1,538 Elo+
Party 2
Charybdis
Charybdis
SunnyVice20
Charybdis
Level 128
God Stats
10W - 12L
1,634 SR
Queue Stats
88W - 88L
1,539 Elo+
Party 3
Horus
Horus
WOLF3826
Horus
Level 157
God Stats
5W - 1L
1,591 SR
Queue Stats
143W - 158L
1,520 Elo+
Party 3
Team Averages
Level 146
1,589 SR
1,521 Elo+

VS

Team Averages
Level 133
1,664 SR
1,504 Elo+
Freya
Freya
CosmoKramerr
Freya
Level 107
God Stats
11W - 4L
1,765 SR
Queue Stats
158W - 165L
1,505 Elo+
Solo
Charon
Charon
EmpDash
Charon
Level 156
God Stats
11W - 16L
1,236 SR
Queue Stats
132W - 150L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
Monkeyboyyeee
Ne Zha
Level 121
God Stats
22W - 17L
1,878 SR
Queue Stats
250W - 226L
1,514 Elo+
Solo
Anhur
Anhur
NOTHE154
Anhur
Level 129
God Stats
15W - 11L
1,735 SR
Queue Stats
152W - 124L
1,596 Elo+
Solo
Aphrodite
Aphrodite
TheeMarek
Aphrodite
Level 154
God Stats
7W - 4L
1,708 SR
Queue Stats
190W - 208L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
10,653
761
13,543
15,623
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 2 / 10
11,209
801
14,235
16,609
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 3 / 9
11,133
795
10,791
9,789
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SunnyVice20
Charybdis
18
4 / 5 / 7
10,738
767
10,211
14,181
5,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
WOLF3826
Horus
17
2 / 4 / 9
10,795
771
6,951
20,889
21,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 6
10,779
770
16,796
19,228
7,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
EmpDash
Charon
11
0 / 0 / 0
7,471
534
0
276
137
18
5 / 3 / 4
10,357
740
15,816
22,778
20,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
NOTHE154
Anhur
19
4 / 7 / 4
10,918
780
9,384
18,336
7,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheeMarek
Aphrodite
15
3 / 1 / 3
9,050
646
4,205
5,464
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
20
Kills
16
17
Deaths
20
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
Charon
EmpDash
Charon
0
0
0
0
W
3
3
11
2.83
L
5
3
4
2.33
L
Anhur
NOTHE154
Anhur
4
7
4
0.86
W
5
2
10
5
W
6
3
9
3.5
W
Charybdis
SunnyVice20
Charybdis
4
5
7
1.5
L
Aphrodite
TheeMarek
Aphrodite
3
1
3
4.5
W
Horus
WOLF3826
Horus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,731
Damage
46,201
77,091
Taken
66,082
54,914
Mitigated
39,753
14,327
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,796
5,151
0
3,383
19,228
7,966
270
8,915
9,380
41,630
0
L
Charon
EmpDash
Charon
0
0
0
0
276
137
0
276
0
0
0
W
13,543
5,289
0
2,206
15,623
10,537
696
1,701
13,922
0
35,410
L
15,816
1,894
0
5,840
22,778
20,399
0
7,824
13,422
0
40,248
L
Anhur
NOTHE154
Anhur
9,384
5,093
0
3,928
18,336
7,676
609
3,731
13,876
0
55,759
W
14,235
1,389
0
1,541
16,609
13,852
1,851
7,390
9,219
45,489
0
W
10,791
242
767
752
9,789
3,877
957
4,098
5,691
40,052
0
W
Charybdis
SunnyVice20
Charybdis
10,211
5,015
0
2,220
14,181
5,436
2,912
3,171
11,010
0
37,018
L
Aphrodite
TheeMarek
Aphrodite
4,205
690
1,289
1,668
5,464
3,575
0
3,549
1,701
10,044
199
W
Horus
WOLF3826
Horus
6,951
1,930
3,015
3,826
20,889
21,212
270
4,529
16,360
792
17,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
48,575
277
Minions Killed
226
0
Camps Cleared
0
1,461,672
Distance Traveled
929,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,779
770
52
4
0
238,273
0
L
Charon
7,471
534
0
0
0
202
0
W
Nemesis
10,653
761
50
4
0
347,846
0
L
Ne Zha
10,357
740
49
4
0
292,410
0
L
Anhur
10,918
780
107
8
0
260,538
4
W
Charon
11,209
801
54
4
0
294,242
0
W
Eset
11,133
795
82
6
0
277,954
1
W
Charybdis
10,738
767
64
5
0
264,410
0
L
Aphrodite
9,050
646
18
1
0
138,299
0
W
Horus
10,795
771
27
2
0
277,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role