Player Matchup

Nu Wa
Nu Wa
Frost_Witch28
Nu Wa
Level 127
God Stats
75W - 63L
1,476 SR
Queue Stats
135W - 141L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Italiantarheel89
Danzaburou
Level 99
God Stats
9W - 5L
1,802 SR
Queue Stats
218W - 223L
1,410 Elo+
Solo
Loki
Loki
JosiasHaHa
Loki
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 124L
1,437 Elo+
Solo
Geb
Geb
hellblazerxd1
Geb
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 257L
1,459 Elo+
Solo
Nox
Nox
iNVADERLEE93
Nox
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
301W - 327L
1,311 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,407 Elo+

VS

Team Averages
Level 103
1,508 SR
1,424 Elo+
Medusa
Medusa
AmiMercure57777
Medusa
Level 109
God Stats
31W - 25L
1,455 SR
Queue Stats
75W - 67L
1,410 Elo+
Party 1
Charon
Charon
ClownKyky51
Charon
Level 107
God Stats
13W - 7L
1,712 SR
Queue Stats
63W - 63L
1,395 Elo+
Party 1
Merlin
Merlin
ImTaiLss
Merlin
Level 60
God Stats
1W - 4L
1,277 SR
Queue Stats
26W - 35L
1,332 Elo+
Party 1
Awilix
Awilix
UltraIShadow
Awilix
Level 155
God Stats
2W - 3L
1,338 SR
Queue Stats
212W - 187L
1,537 Elo+
Solo
Anubis
Anubis
lBrokenDreamsl
Anubis
Level 86
God Stats
9W - 4L
1,756 SR
Queue Stats
45W - 50L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,688
591
4,209
5,589
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Italiantarheel89
Danzaburou
12
0 / 0 / 3
6,832
526
5,389
5,868
2,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
7,068
544
5,273
10,531
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 3
5,611
432
3,015
9,175
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 1
7,260
558
5,869
8,623
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,812
447
4,622
6,524
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
10
0 / 2 / 1
6,507
501
4,774
8,284
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ImTaiLss
Merlin
11
1 / 3 / 4
6,682
514
5,656
7,100
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
4 / 0 / 1
7,794
600
4,335
11,154
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
8,235
633
4,140
8,111
3,716

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
5
5
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Charon
0
2
1
0.25
L
1
0
1
1.5
W
Merlin
ImTaiLss
Merlin
1
3
4
1
L
Danzaburou
Italiantarheel89
Danzaburou
0
0
3
1.5
L
4
1
2
5
W
Awilix
4
0
1
4.5
L
0
1
3
1.5
L
2
3
1
0.83
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
23,527
39,786
Taken
41,173
16,704
Mitigated
19,219
11,614
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,622
1,546
213
1,588
6,524
2,578
30
676
5,848
0
34,129
W
Charon
4,774
901
96
2,132
8,284
6,350
0
2,597
5,687
27,078
0
L
4,209
1,554
0
0
5,589
1,694
0
4,052
1,537
58,634
0
W
Merlin
ImTaiLss
Merlin
5,656
559
0
1,440
7,100
2,321
0
4,139
2,840
42,869
0
L
Danzaburou
Italiantarheel89
Danzaburou
5,389
2,647
0
3,916
5,868
2,338
0
1,206
4,662
0
53,736
L
5,273
1,695
0
4,706
10,531
3,583
0
1,259
9,232
0
44,084
W
Awilix
4,335
2,597
0
1,980
11,154
4,254
0
1,843
9,159
0
58,689
L
3,015
636
0
1,653
9,175
5,747
0
3,439
5,736
11,634
0
L
5,869
541
0
1,339
8,623
3,342
0
4,766
3,857
51,980
0
W
4,140
119
0
5,642
8,111
3,716
0
3,586
4,201
83,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
35,030
409
Minions Killed
390
0
Camps Cleared
0
1,315,987
Distance Traveled
1,260,341
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,812
447
77
6
0
253,959
6
W
Charon
6,507
501
21
2
0
251,310
6
L
Nu Wa
7,688
591
131
10
0
242,976
5
W
Merlin
6,682
514
65
5
0
231,853
0
L
Danzaburou
6,832
526
97
7
0
247,133
2
L
Loki
7,068
544
71
5
0
296,845
0
W
Awilix
7,794
600
86
7
0
276,259
0
L
Geb
5,611
432
8
1
0
294,914
0
L
Nox
7,260
558
102
8
0
234,119
0
W
Anubis
8,235
633
141
11
0
246,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role