Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
HeavenlyVenerate
Mulan
Gold IV
Level 99
God Stats
0W - 3L
1,207 SR
Queue Stats
68W - 47L
1,595 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Kyllax
Ganesha
Platinum IV
Level 109
God Stats
6W - 8L
1,457 SR
Queue Stats
173W - 144L
1,672 MMR
Solo
Scylla
Scylla
Gold III
Th3Cicada3301
Scylla
Gold III
Level 147
God Stats
0W - 2L
1,373 SR
Queue Stats
18W - 17L
1,694 MMR
Solo
Thor
Thor
Gold II
idgafLOCK
Thor
Gold II
Level 85
God Stats
11W - 2L
1,962 SR
Queue Stats
28W - 9L
1,913 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,500 SR
1,675 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,661 SR
1,672 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
LURF
Hun Batz
Platinum II
Level 113
God Stats
3W - 1L
1,960 SR
Queue Stats
522W - 500L
1,807 MMR
Party 2
Tyr
Tyr
Platinum III
SaySorrytoboss
Tyr
Platinum III
Level 158
God Stats
3W - 12L
1,318 SR
Queue Stats
199W - 186L
1,667 MMR
Solo
Bacchus
Bacchus
Platinum III
ThatsOkay_
Bacchus
Platinum III
Level 155
God Stats
3W - 0L
1,944 SR
Queue Stats
57W - 48L
1,703 MMR
Solo
Izanami
Izanami
Platinum V
zach145zach
Izanami
Platinum V
Level 157
God Stats
4W - 2L
1,582 SR
Queue Stats
182W - 173L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 0
4,648
516
3,604
5,987
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
5,247
583
4,424
10,014
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Kyllax
Ganesha
8
0 / 2 / 0
4,896
544
1,420
6,785
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
4,054
450
676
2,057
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
2 / 3 / 1
5,602
622
4,334
8,007
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliHe Bo

VS

Bans
RavanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 1 / 1
5,882
654
3,037
3,486
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
LURF
Hun Batz
12
3 / 0 / 1
6,539
727
3,148
6,260
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 1
5,571
619
6,259
8,571
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ThatsOkay_
Bacchus
9
0 / 0 / 2
5,467
607
3,591
5,559
4,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
zach145zach
Izanami
11
1 / 0 / 0
6,052
672
3,618
3,995
1,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Chang'e
 
Chang'e
3
1
1
3.5
L
1
3
0
0.33
L
Ganesha
Kyllax
Ganesha
0
2
0
0
W
Hun Batz
LURF
Hun Batz
3
0
1
3.5
W
2
2
1
1.25
L
0
1
1
0.5
W
Bacchus
ThatsOkay_
Bacchus
0
0
2
1
L
Thor
2
3
1
0.83
W
Izanami
zach145zach
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
19,653
32,850
Taken
27,871
16,101
Mitigated
16,269
10,472
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,604
3,131
0
3,051
5,987
1,847
0
1,559
4,428
0
31,145
W
Chang'e
 
Chang'e
3,037
326
389
1,375
3,486
1,009
669
448
3,032
34,729
0
L
4,424
925
0
2,407
10,014
7,466
0
12
10,002
0
29,839
L
Ganesha
Kyllax
Ganesha
1,420
195
723
1,556
6,785
3,355
0
2,014
4,771
19,354
0
W
Hun Batz
LURF
Hun Batz
3,148
1,754
0
900
6,260
2,276
0
423
5,837
0
60,610
W
6,259
1,213
0
3,168
8,571
7,155
0
0
8,571
0
29,279
L
676
315
0
1,000
2,057
450
0
320
1,709
12,143
0
W
Bacchus
ThatsOkay_
Bacchus
3,591
899
0
2,090
5,559
4,376
0
887
4,672
17,615
0
L
Thor
4,334
1,736
0
1,735
8,007
2,983
0
2,744
5,263
0
34,035
W
Izanami
zach145zach
Izanami
3,618
2,588
0
1,860
3,995
1,453
0
360
3,635
0
59,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
29,511
236
Minions Killed
348
0
Camps Cleared
0
721,163
Distance Traveled
994,927
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,648
516
77
9
0
133,120
0
W
Chang'e
5,882
654
66
7
0
189,217
0
L
Mulan
5,247
583
56
6
0
154,561
0
L
Ganesha
4,896
544
13
1
0
164,940
4
W
Hun Batz
6,539
727
102
11
0
220,420
0
W
Tyr
5,571
619
53
6
0
190,735
0
L
Scylla
4,054
450
29
3
0
68,096
0
W
Bacchus
5,467
607
24
3
0
216,953
2
L
Thor
5,602
622
61
7
0
200,446
0
W
Izanami
6,052
672
103
11
0
177,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role