Player Matchup

Kuzenbo
Kuzenbo
Dzbejnos
Kuzenbo
Level 31
God Stats
7W - 4L
1,751 SR
Queue Stats
29W - 20L
1,603 Elo+
Party 1
Hachiman
Hachiman
GoodGuyFlemi
Hachiman
Level 82
God Stats
9W - 5L
1,658 SR
Queue Stats
45W - 33L
1,593 Elo+
Party 1
Anubis
Anubis
Veranim
Anubis
Level 32
God Stats
1W - 2L
1,745 SR
Queue Stats
18W - 11L
1,700 Elo+
Party 1
Team Averages
Level 48
1,718 SR
1,632 Elo+

VS

Team Averages
Level 81
1,740 SR
1,500 Elo+
Jormungandr
Jormungandr
CrownedMafon
Jormungandr
Level 86
God Stats
6W - 1L
1,853 SR
Queue Stats
178W - 187L
1,504 Elo+
Party 2
Martichoras
Martichoras
MiNiCWL
Martichoras
Level 68
God Stats
39W - 27L
1,575 SR
Queue Stats
716W - 720L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Pixel8bit
Baron Samedi
Level 89
God Stats
2W - 2L
1,793 SR
Queue Stats
174W - 177L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dzbejnos
Kuzenbo
15
1 / 5 / 8
12,325
725
12,219
20,367
25,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
GoodGuyFlemi
Hachiman
16
6 / 6 / 4
13,806
812
20,712
17,397
6,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Veranim
Anubis
16
3 / 10 / 5
13,119
772
13,289
17,147
7,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrownedMafon
Jormungandr
18
6 / 3 / 13
14,147
832
14,507
20,508
18,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
MiNiCWL
Martichoras
17
9 / 7 / 11
15,247
897
19,252
24,773
10,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Pixel8bit
Baron Samedi
17
6 / 1 / 15
14,128
831
15,713
9,640
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
21
21
Deaths
11
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrownedMafon
Jormungandr
6
3
13
4.17
L
Kuzenbo
Dzbejnos
Kuzenbo
1
5
8
1
L
Hachiman
GoodGuyFlemi
Hachiman
6
6
4
1.33
W
Martichoras
MiNiCWL
Martichoras
9
7
11
2.07
W
Baron Samedi
Pixel8bit
Baron Samedi
6
1
15
13.5
L
Anubis
Veranim
Anubis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
49,472
54,911
Taken
54,921
39,641
Mitigated
34,152
5,544
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrownedMafon
Jormungandr
14,507
1,718
0
4,549
20,508
18,886
639
10,241
9,834
50,592
1,928
L
Kuzenbo
Dzbejnos
Kuzenbo
12,219
4,181
0
0
20,367
25,753
41
9,382
10,786
29,700
0
L
Hachiman
GoodGuyFlemi
Hachiman
20,712
13,490
0
1,931
17,397
6,291
1,099
8,872
8,451
0
56,834
W
Martichoras
MiNiCWL
Martichoras
19,252
7,039
0
8,630
24,773
10,488
1,586
11,249
13,212
0
89,008
W
Baron Samedi
Pixel8bit
Baron Samedi
15,713
1,301
1,396
1,723
9,640
4,778
1,016
4,496
4,980
50,085
0
L
Anubis
Veranim
Anubis
13,289
902
0
3,613
17,147
7,597
494
10,304
6,843
62,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
43,522
180
Minions Killed
226
0
Camps Cleared
0
844,660
Distance Traveled
877,355
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,147
832
62
4
0
293,158
0
L
Kuzenbo
12,325
725
30
2
0
331,790
4
L
Hachiman
13,806
812
51
3
0
268,296
6
W
Martichoras
15,247
897
106
6
0
264,576
0
W
Baron Samedi
14,128
831
58
3
0
319,621
0
L
Anubis
13,119
772
99
6
0
244,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role