Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BrewChew2
Susano
Level 159
God Stats
5W - 4L
1,582 SR
Queue Stats
1,033W - 1,125L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Master D 210
Ix Chel
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 203L
1,497 Elo+
Solo
Atlas
Atlas
Spooky_Congo_13
Atlas
Level 114
God Stats
1W - 1L
1,480 SR
Queue Stats
37W - 45L
1,380 Elo+
Party 2
Ravana
Ravana
YoungFenrir420
Ravana
Level 110
God Stats
0W - 1L
1,563 SR
Queue Stats
10W - 17L
1,338 Elo+
Party 2
Team Averages
Level 133
1,525 SR
1,457 Elo+

VS

Team Averages
Level 125
1,589 SR
1,467 Elo+
Zeus
Zeus
Annaddox
Zeus
Level 126
God Stats
9W - 4L
1,733 SR
Queue Stats
719W - 716L
1,437 Elo+
Solo
Nike
Nike
Chaotic_Xero255
Nike
Level 127
God Stats
3W - 0L
1,840 SR
Queue Stats
27W - 37L
1,449 Elo+
Solo
Surtr
Surtr
KING SIGIL
Surtr
Level 126
God Stats
11W - 8L
1,488 SR
Queue Stats
543W - 551L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiAutumn64
Danzaburou
Level 119
God Stats
2W - 0L
1,385 SR
Queue Stats
125W - 127L
1,465 Elo+
Party 1
Cupid
Cupid
YaBoiMolo
Cupid
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 75L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 1 / 1
4,270
854
232
919
254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
BrewChew2
Susano
9
3 / 6 / 1
5,576
1,115
5,162
7,688
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Master D 210
Ix Chel
11
0 / 1 / 3
5,004
1,001
3,806
3,614
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
5,156
1,031
4,065
7,216
6,280
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 3
5,656
1,131
2,827
6,098
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 1 / 10
6,334
1,267
5,434
3,785
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 10
6,257
1,251
4,198
5,893
4,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
12
5 / 2 / 8
6,487
1,297
6,422
9,824
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
YaBoiAutumn64
Danzaburou
10
1 / 1 / 9
5,865
1,173
4,582
3,286
1,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
YaBoiMolo
Cupid
12
5 / 0 / 6
6,439
1,288
2,959
3,690
1,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
4
Kills
15
15
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
W
Zeus
2
1
10
7
L
Susano
BrewChew2
Susano
3
6
1
0.58
W
2
1
10
7
W
Surtr
5
2
8
4.5
L
Ix Chel
Master D 210
Ix Chel
0
1
3
1.5
L
0
3
3
0.5
W
Danzaburou
YaBoiAutumn64
Danzaburou
1
1
9
5.5
W
Cupid
YaBoiMolo
Cupid
5
0
6
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
23,595
25,535
Taken
26,478
15,443
Mitigated
13,911
4,227
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
232
0
0
0
919
254
0
256
663
232
0
W
Zeus
5,434
619
491
571
3,785
1,364
311
1,914
1,836
11,853
0
L
Susano
BrewChew2
Susano
5,162
861
190
183
7,688
3,028
0
1,430
5,901
0
7,555
W
4,198
145
310
592
5,893
4,518
42
2,052
3,617
0
5,823
W
Surtr
6,422
1,967
12
3,356
9,824
5,035
480
2,858
6,826
121
12,666
L
Ix Chel
Master D 210
Ix Chel
3,806
717
915
1,557
3,614
1,512
0
960
2,593
13,130
0
L
4,065
1,442
52
993
7,216
6,280
0
1,563
5,227
6,315
0
W
Danzaburou
YaBoiAutumn64
Danzaburou
4,582
2,339
169
431
3,286
1,683
994
805
2,336
0
10,926
W
Cupid
YaBoiMolo
Cupid
2,959
1,193
2,927
2,315
3,690
1,311
560
1,050
2,452
0
5,620
L
2,827
240
37
300
6,098
4,369
0
1,476
4,326
1,781
7,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
31,382
45
Minions Killed
60
0
Camps Cleared
0
445,718
Distance Traveled
549,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,270
854
0
0
0
28,941
0
W
Zeus
6,334
1,267
15
3
0
91,274
0
L
Susano
5,576
1,115
10
2
0
86,462
0
W
Nike
6,257
1,251
10
2
0
117,362
0
W
Surtr
6,487
1,297
14
3
0
113,814
0
L
Ix Chel
5,004
1,001
12
2
0
109,782
0
L
Atlas
5,156
1,031
9
2
0
114,417
0
W
Danzaburou
5,865
1,173
12
2
0
98,588
0
W
Cupid
6,439
1,288
9
2
0
128,180
0
L
Ravana
5,656
1,131
14
3
0
106,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role