Player Matchup

Jormungandr
Jormungandr
BerryBelle
Jormungandr
Level 57
God Stats
1W - 1L
1,740 SR
Queue Stats
28W - 33L
1,415 Elo+
Solo
Horus
Horus
CallMeCas956
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
DarkMatter422
Sun Wukong
Level 81
God Stats
8W - 12L
1,459 SR
Queue Stats
661W - 658L
1,446 Elo+
Solo
Medusa
Medusa
a thick pencil
Medusa
Level 89
God Stats
16W - 13L
1,515 SR
Queue Stats
288W - 277L
1,467 Elo+
Solo
Vulcan
Vulcan
ttwister11
Vulcan
Level 111
God Stats
2W - 1L
1,794 SR
Queue Stats
127W - 137L
1,463 Elo+
Solo
Team Averages
Level 88
1,602 SR
1,441 Elo+

VS

Team Averages
Level 106
1,575 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
BadwolfRuNzPS
Ah Muzen Cab
Level 113
God Stats
25W - 17L
1,428 SR
Queue Stats
1,501W - 1,470L
1,402 Elo+
Solo
Scylla
Scylla
CaptainKitKats
Scylla
Level 123
God Stats
2W - 2L
1,547 SR
Queue Stats
155W - 198L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
I_-Mick-_I
Jormungandr
Level 143
God Stats
2W - 4L
1,501 SR
Queue Stats
155W - 197L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
shawn31
Sylvanus
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
41W - 74L
1,325 Elo+
Solo
Shiva
Shiva
x5ive6se7en
Shiva
Level 127
God Stats
3W - 2L
1,661 SR
Queue Stats
251W - 252L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BerryBelle
Jormungandr
15
1 / 2 / 7
7,699
700
10,432
10,841
8,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 6 / 7
7,582
689
4,894
14,225
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
DarkMatter422
Sun Wukong
10
2 / 5 / 4
6,958
633
3,528
8,616
4,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 4
9,333
848
9,546
10,238
4,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
ttwister11
Vulcan
17
2 / 3 / 10
8,950
814
15,365
10,170
4,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadwolfRuNzPS
Ah Muzen Cab
14
3 / 4 / 5
8,545
777
10,754
9,692
4,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 8
9,315
847
7,899
6,431
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
I_-Mick-_I
Jormungandr
16
6 / 2 / 10
9,947
904
12,245
18,780
15,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
shawn31
Sylvanus
13
1 / 6 / 8
8,094
736
5,804
11,414
5,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 11
9,039
822
11,576
12,233
6,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
13
Kills
18
18
Deaths
16
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BadwolfRuNzPS
Ah Muzen Cab
3
4
5
1.38
L
Jormungandr
BerryBelle
Jormungandr
1
2
7
2.25
L
2
6
7
0.92
W
5
2
8
4.5
L
Sun Wukong
DarkMatter422
Sun Wukong
2
5
4
0.8
W
Jormungandr
I_-Mick-_I
Jormungandr
6
2
10
5.5
L
6
2
4
4
W
Sylvanus
shawn31
Sylvanus
1
6
8
0.83
L
Vulcan
ttwister11
Vulcan
2
3
10
2.33
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,765
Damage
48,278
54,090
Taken
58,550
32,686
Mitigated
34,871
16,018
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BadwolfRuNzPS
Ah Muzen Cab
10,754
1,901
522
933
9,692
4,352
1,791
5,958
3,698
0
25,856
L
Jormungandr
BerryBelle
Jormungandr
10,432
864
1,156
1,537
10,841
8,275
203
5,488
5,317
20,181
483
L
4,894
2,599
2,220
2,282
14,225
10,439
0
6,754
7,241
0
5,706
W
7,899
784
424
513
6,431
3,000
2,336
2,659
3,772
24,047
0
L
Sun Wukong
DarkMatter422
Sun Wukong
3,528
162
495
711
8,616
4,874
0
4,920
3,470
0
8,354
W
Jormungandr
I_-Mick-_I
Jormungandr
12,245
2,397
1,850
7,062
18,780
15,008
742
5,492
12,766
24,441
0
L
9,546
3,654
2,346
2,926
10,238
4,284
1,054
4,770
5,333
0
25,504
W
Sylvanus
shawn31
Sylvanus
5,804
1,589
908
885
11,414
5,996
1,341
6,129
5,285
10,280
0
L
Vulcan
ttwister11
Vulcan
15,365
9,849
852
1,493
10,170
4,814
0
3,968
6,100
29,180
0
W
11,576
2,125
1,445
3,779
12,233
6,515
565
4,947
7,286
0
23,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
44,940
142
Minions Killed
133
0
Camps Cleared
0
922,969
Distance Traveled
973,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,545
777
24
2
0
210,960
0
L
Jormungandr
7,699
700
30
3
0
198,203
0
L
Horus
7,582
689
2
0
0
183,105
0
W
Scylla
9,315
847
41
4
0
193,089
0
L
Sun Wukong
6,958
633
8
1
0
123,363
0
W
Jormungandr
9,947
904
18
2
0
196,199
0
L
Medusa
9,333
848
42
4
0
214,687
0
W
Sylvanus
8,094
736
11
1
0
145,616
0
L
Vulcan
8,950
814
60
5
0
203,611
0
W
Shiva
9,039
822
39
4
0
227,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role