Player Matchup

Discordia
Discordia
JACKxANGEL
Discordia
Level 44
God Stats
2W - 2L
1,584 SR
Queue Stats
131W - 115L
1,539 Elo+
Solo
Skadi
Skadi
Tombad
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,568 Elo+
Party 1
Tyr
Tyr
Zajiton
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,568 Elo+
Party 1
Charybdis
Charybdis
hippiesempai
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,479 Elo+
Solo
Hera
Hera
sociopath232
Hera
Level 64
God Stats
1W - 2L
1,752 SR
Queue Stats
313W - 321L
1,520 Elo+
Solo
Team Averages
Level 69
1,567 SR
1,535 Elo+

VS

Team Averages
Level 120
1,569 SR
1,500 Elo+
Hera
Hera
Alchemikk
Hera
Level 122
God Stats
8W - 5L
1,809 SR
Queue Stats
333W - 402L
1,427 Elo+
Solo
Poseidon
Poseidon
KoTiGG
Poseidon
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 115L
1,509 Elo+
Party 2
Neith
Neith
Leremita
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 155L
1,523 Elo+
Party 2
Rama
Rama
MisterHandsome
Rama
Level 146
God Stats
2W - 1L
1,551 SR
Queue Stats
165W - 166L
1,575 Elo+
Solo
Geb
Geb
finbilly
Geb
Level 123
God Stats
10W - 9L
1,487 SR
Queue Stats
915W - 928L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JACKxANGEL
Discordia
16
5 / 3 / 5
8,588
859
13,972
6,241
2,604
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Skadi
Tombad
Skadi
16
5 / 6 / 3
8,940
894
10,373
12,521
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
12
0 / 7 / 6
7,197
720
2,422
15,418
13,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
hippiesempai
Charybdis
13
0 / 5 / 8
7,258
726
2,211
9,753
3,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 7 / 5
7,657
766
5,850
9,427
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
11 / 3 / 11
10,204
1,020
18,682
7,579
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KoTiGG
Poseidon
13
1 / 4 / 10
8,174
817
4,969
7,039
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Leremita
Neith
16
7 / 3 / 10
9,761
976
8,588
10,473
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
6 / 2 / 12
9,840
984
9,160
8,630
4,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 16
9,255
926
6,011
13,690
13,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
11
Kills
26
28
Deaths
15
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hera
11
3
11
5.5
L
Discordia
JACKxANGEL
Discordia
5
3
5
2.5
W
Poseidon
KoTiGG
Poseidon
1
4
10
1.5
W
Neith
Leremita
Neith
7
3
10
4
W
6
2
12
6
L
Skadi
Tombad
Skadi
5
6
3
1.08
L
Tyr
0
7
6
0.43
W
1
3
16
3
L
Charybdis
hippiesempai
Charybdis
0
5
8
0.8
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
47,410
53,360
Taken
47,411
29,190
Mitigated
29,978
6,789
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,682
4,970
253
402
7,579
3,982
916
2,972
4,493
38,419
0
L
Discordia
JACKxANGEL
Discordia
13,972
308
936
647
6,241
2,604
22
3,508
2,659
27,137
0
W
Poseidon
KoTiGG
Poseidon
4,969
576
1,694
1,026
7,039
2,861
1,051
2,939
3,971
13,615
0
W
Neith
Leremita
Neith
8,588
885
1,173
3,045
10,473
4,973
1,679
5,067
5,259
0
18,393
W
9,160
7,341
498
1,944
8,630
4,304
4,427
4,644
3,853
0
22,426
L
Skadi
Tombad
Skadi
10,373
3,678
1,184
807
12,521
5,161
0
6,197
5,915
0
27,701
L
Tyr
2,422
355
40
1,123
15,418
13,494
13
7,625
7,575
0
5,313
W
6,011
269
1,029
1,688
13,690
13,858
52
3,548
9,765
10,818
0
L
Charybdis
hippiesempai
Charybdis
2,211
486
242
761
9,753
3,988
18
5,780
3,857
0
14,849
L
5,850
724
701
348
9,427
3,943
190
5,976
3,437
11,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
47,234
95
Minions Killed
113
0
Camps Cleared
0
913,458
Distance Traveled
1,053,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,204
1,020
28
3
0
211,736
0
L
Discordia
8,588
859
19
2
0
209,870
0
W
Poseidon
8,174
817
20
2
0
195,334
0
W
Neith
9,761
976
19
2
0
222,992
1
W
Rama
9,840
984
25
3
0
199,006
0
L
Skadi
8,940
894
38
4
0
179,822
0
L
Tyr
7,197
720
3
0
0
181,725
0
W
Geb
9,255
926
21
2
0
224,761
0
L
Charybdis
7,258
726
24
2
0
174,542
0
L
Hera
7,657
766
11
1
0
167,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role