Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
 
Terra
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Sk1boss
Hou Yi
Gold IV
Level 146
God Stats
7W - 10L
1,363 SR
Queue Stats
150W - 157L
1,499 MMR
Solo
Mulan
Mulan
Gold V
StephCαrry
Mulan
Gold V
Level 85
God Stats
1W - 1L
1,316 SR
Queue Stats
71W - 72L
1,469 MMR
Solo
Bacchus
Bacchus
Gold IV
jradisawesim
Bacchus
Gold IV
Level 162
God Stats
1W - 0L
1,795 SR
Queue Stats
131W - 143L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,495 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,494 SR
1,466 MMR
Tiamat
Tiamat
Platinum V
Gandlafpl
Tiamat
Platinum V
Level 184
God Stats
4W - 3L
1,657 SR
Queue Stats
163W - 154L
1,494 MMR
Solo
Neith
Neith
Gold III
Mr Nick J T
Neith
Gold III
Level 158
God Stats
18W - 18L
1,462 SR
Queue Stats
209W - 203L
1,463 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Quenonilmang
Sun Wukong
Gold IV
Level 42
God Stats
7W - 4L
1,635 SR
Queue Stats
27W - 28L
1,421 MMR
Solo
Ne Zha
Ne Zha
Gold II
SHUNARK
Ne Zha
Gold II
Level 139
God Stats
4W - 11L
1,215 SR
Queue Stats
187W - 185L
1,492 MMR
Solo
Ymir
Ymir
Bronze III
SackMeLoungeDeck
Ymir
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 0 / 2
9,689
606
7,891
13,540
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
 
Terra
15
1 / 2 / 3
8,619
539
7,028
10,964
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sk1boss
Hou Yi
15
4 / 1 / 1
8,951
559
11,793
11,780
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
8,394
525
16,428
19,365
20,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
jradisawesim
Bacchus
12
0 / 1 / 2
7,372
461
7,412
12,199
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ao KuangThorSusanoMartichoras

VS

Bans
KaliHadesRavanaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gandlafpl
Tiamat
15
0 / 0 / 1
8,522
533
5,683
8,344
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 1
7,587
474
8,667
12,398
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Quenonilmang
Sun Wukong
15
3 / 3 / 2
8,859
554
13,466
21,131
20,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
SHUNARK
Ne Zha
15
5 / 5 / 0
8,892
556
8,186
16,735
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 1 / 2
6,410
401
3,570
13,883
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
2
8
W
Terra
 
Terra
1
2
3
1.25
L
Tiamat
Gandlafpl
Tiamat
0
0
1
0.5
L
0
4
1
0.13
L
Sun Wukong
Quenonilmang
Sun Wukong
3
3
2
1.33
L
Ne Zha
SHUNARK
Ne Zha
5
5
0
1
L
0
1
2
1
W
Hou Yi
Sk1boss
Hou Yi
4
1
1
4.5
W
1
4
3
0.63
W
Bacchus
jradisawesim
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
39,572
67,848
Taken
72,491
51,562
Mitigated
49,201
26,138
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,891
2,390
0
9,150
13,540
5,739
0
1,195
12,345
0
73,096
W
Terra
 
Terra
7,028
959
108
1,612
10,964
5,840
0
3,284
7,680
59,544
0
L
Tiamat
Gandlafpl
Tiamat
5,683
1,622
0
3,401
8,344
4,312
165
4,306
3,677
71,916
0
L
8,667
4,481
0
2,503
12,398
4,890
0
1,580
10,818
0
72,145
L
Sun Wukong
Quenonilmang
Sun Wukong
13,466
3,526
0
8,491
21,131
20,811
0
1,668
19,393
0
72,066
L
Ne Zha
SHUNARK
Ne Zha
8,186
1,448
0
1,615
16,735
7,529
0
2,591
13,957
0
92,632
L
3,570
1,392
0
4,342
13,883
11,659
0
3,644
10,147
15,812
0
W
Hou Yi
Sk1boss
Hou Yi
11,793
7,300
0
5,919
11,780
5,267
673
1,474
10,306
0
76,423
W
16,428
1,794
0
5,619
19,365
20,014
0
744
18,179
0
69,944
W
Bacchus
jradisawesim
Bacchus
7,412
1,035
0
3,730
12,199
14,702
0
2,684
9,515
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,025
Gold Earned
40,270
512
Minions Killed
527
0
Camps Cleared
0
1,622,649
Distance Traveled
1,457,953
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,689
606
99
6
0
377,457
6
W
Terra
8,619
539
155
10
0
346,026
0
L
Tiamat
8,522
533
144
9
0
304,577
4
L
Neith
7,587
474
126
8
0
266,789
0
L
Sun Wukong
8,859
554
118
7
0
298,408
2
L
Ne Zha
8,892
556
120
8
0
336,467
1
L
Ymir
6,410
401
19
1
0
251,712
1
W
Hou Yi
8,951
559
126
8
0
283,601
4
W
Mulan
8,394
525
99
6
0
291,593
3
W
Bacchus
7,372
461
33
2
0
323,972
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role