Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dadona
Sol
Level 141
God Stats
4W - 0L
1,804 SR
Queue Stats
209W - 212L
1,492 Elo+
Solo
Poseidon
Poseidon
Leithz
Poseidon
Level 145
God Stats
2W - 0L
1,305 SR
Queue Stats
146W - 129L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SharCrash
Ah Muzen Cab
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
290W - 282L
1,392 Elo+
Solo
Ymir
Ymir
Suuzpearly
Ymir
Level 113
God Stats
2W - 1L
1,529 SR
Queue Stats
147W - 127L
1,525 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,480 Elo+

VS

Team Averages
Level 119
1,457 SR
1,501 Elo+
Medusa
Medusa
DirtyFinn
Medusa
Level 142
God Stats
1W - 6L
1,393 SR
Queue Stats
220W - 205L
1,507 Elo+
Party 2
Arachne
Arachne
FunKekc
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
MortalTorment
Kumbhakarna
Level 129
God Stats
3W - 2L
1,730 SR
Queue Stats
261W - 246L
1,443 Elo+
Party 2
Ares
Ares
RexPexFex
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,509 Elo+
Solo
Merlin
Merlin
Вахтер
Merlin
Level 88
God Stats
2W - 9L
1,161 SR
Queue Stats
254W - 248L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 11
8,599
782
12,689
7,456
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
Dadona
Sol
16
9 / 3 / 7
9,454
859
15,489
12,917
6,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Leithz
Poseidon
15
5 / 2 / 10
8,594
781
7,374
6,979
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SharCrash
Ah Muzen Cab
16
0 / 0 / 18
8,816
801
14,610
9,169
4,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 1 / 12
8,690
790
2,337
9,685
9,150
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DirtyFinn
Medusa
16
2 / 4 / 3
8,438
767
10,076
11,395
6,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
FunKekc
Arachne
12
0 / 3 / 5
6,739
613
3,462
9,508
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
MortalTorment
Kumbhakarna
15
2 / 2 / 4
7,928
721
3,691
10,893
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
1 / 6 / 4
7,479
680
4,133
17,522
20,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
1 / 3 / 3
7,386
671
12,151
6,658
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
17
Kills
6
7
Deaths
18
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
11
7.5
W
Sol
Dadona
Sol
9
3
7
4.17
L
Medusa
DirtyFinn
Medusa
2
4
3
0.88
L
Arachne
FunKekc
Arachne
0
3
5
0.83
W
Poseidon
Leithz
Poseidon
5
2
10
5
L
Kumbhakarna
MortalTorment
Kumbhakarna
2
2
4
2
L
Ares
1
6
4
0.5
W
Ah Muzen Cab
SharCrash
Ah Muzen Cab
0
0
18
9
W
1
1
12
7
L
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,499
Damage
33,513
46,206
Taken
55,976
27,900
Mitigated
50,720
23,436
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,689
270
1,130
3,305
7,456
3,757
0
2,446
5,010
22,252
0
W
Sol
Dadona
Sol
15,489
6,759
919
5,376
12,917
6,806
2,298
7,133
5,756
24,267
0
L
Medusa
DirtyFinn
Medusa
10,076
2,539
1,732
3,586
11,395
6,110
0
7,788
3,368
0
32,839
L
Arachne
FunKekc
Arachne
3,462
1,541
584
1,355
9,508
7,992
0
5,772
3,408
0
4,268
W
Poseidon
Leithz
Poseidon
7,374
343
3,398
1,972
6,979
3,458
165
2,815
4,132
24,287
0
L
Kumbhakarna
MortalTorment
Kumbhakarna
3,691
66
240
2,562
10,893
12,697
0
5,677
4,599
5,201
0
L
Ares
4,133
82
1,636
1,536
17,522
20,597
0
12,293
4,699
8,183
0
W
Ah Muzen Cab
SharCrash
Ah Muzen Cab
14,610
3,490
0
1,986
9,169
4,729
69
3,468
5,509
0
37,145
W
2,337
50
1,929
3,421
9,685
9,150
0
3,879
5,570
4,667
0
L
Merlin
12,151
85
0
0
6,658
3,324
0
4,439
1,951
28,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,153
Gold Earned
37,970
176
Minions Killed
145
0
Camps Cleared
0
1,021,712
Distance Traveled
1,026,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,599
782
41
4
0
185,273
0
W
Sol
9,454
859
35
3
0
181,314
0
L
Medusa
8,438
767
63
6
0
238,587
0
L
Arachne
6,739
613
3
0
0
171,190
0
W
Poseidon
8,594
781
37
3
0
217,647
0
L
Kumbhakarna
7,928
721
13
1
0
231,991
0
L
Ares
7,479
680
21
2
0
180,606
0
W
Ah Muzen Cab
8,816
801
58
5
0
223,983
0
W
Ymir
8,690
790
5
0
0
213,495
0
L
Merlin
7,386
671
45
4
0
204,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role