Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ralllen
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 121L
1,529 Elo+
Party 2
Neith
Neith
ZootedGamble
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charon
Charon
queensleazy
Charon
Level 66
God Stats
3W - 1L
1,976 SR
Queue Stats
50W - 40L
1,574 Elo+
Party 1
Bakasura
Bakasura
shortnround
Bakasura
Level 79
God Stats
8W - 10L
1,563 SR
Queue Stats
87W - 92L
1,519 Elo+
Party 2
Team Averages
Level 105
1,608 SR
1,524 Elo+

VS

Team Averages
Level 111
1,523 SR
1,496 Elo+
Ymir
Ymir
Chags01
Ymir
Level 107
God Stats
114W - 83L
1,649 SR
Queue Stats
201W - 198L
1,468 Elo+
Party 3
Ix Chel
Ix Chel
ImaChimken
Ix Chel
Level 83
God Stats
15W - 8L
1,687 SR
Queue Stats
471W - 408L
1,493 Elo+
Solo
Loki
Loki
LongtimeSun556
Loki
Level 124
God Stats
6W - 7L
1,124 SR
Queue Stats
30W - 30L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Russthecrow
Danzaburou
Level 114
God Stats
158W - 146L
1,497 SR
Queue Stats
309W - 317L
1,464 Elo+
Party 3
Ravana
Ravana
Upper6
Ravana
Level 128
God Stats
10W - 5L
1,659 SR
Queue Stats
225W - 213L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 2
5,726
521
4,941
8,651
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ralllen
Jormungandr
12
3 / 3 / 1
7,160
651
4,924
8,930
6,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 1
5,378
489
3,327
7,241
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
0 / 1 / 1
5,587
508
3,911
7,596
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
shortnround
Bakasura
10
2 / 3 / 0
5,975
543
2,976
10,630
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chags01
Ymir
11
4 / 0 / 4
6,842
622
4,383
8,492
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
ImaChimken
Ix Chel
11
1 / 2 / 3
6,480
589
7,795
4,790
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 3
7,012
637
5,322
10,228
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Russthecrow
Danzaburou
12
1 / 0 / 2
6,788
617
6,115
4,452
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Upper6
Ravana
12
2 / 2 / 4
6,672
607
5,525
7,803
6,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
W
Ymir
Chags01
Ymir
4
0
4
6
W
Ix Chel
ImaChimken
Ix Chel
1
2
3
1.25
W
4
2
3
2.75
L
Jormungandr
Ralllen
Jormungandr
3
3
1
1.17
W
Danzaburou
Russthecrow
Danzaburou
1
0
2
2
W
Ravana
Upper6
Ravana
2
2
4
2
L
0
2
1
0.25
L
Charon
0
1
1
0.5
L
Bakasura
shortnround
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
29,140
43,048
Taken
35,765
22,069
Mitigated
18,719
12,215
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,941
92
0
3,535
8,651
4,130
0
4,497
4,154
46,121
0
W
Ymir
Chags01
Ymir
4,383
750
141
3,356
8,492
5,675
0
3,204
5,149
22,634
0
W
Ix Chel
ImaChimken
Ix Chel
7,795
1,234
328
1,524
4,790
1,380
552
2,166
2,297
46,085
0
W
5,322
1,845
0
5,424
10,228
3,224
0
3,816
6,302
0
49,324
L
Jormungandr
Ralllen
Jormungandr
4,924
1,690
0
1,812
8,930
6,284
0
1,488
7,442
52,474
0
W
Danzaburou
Russthecrow
Danzaburou
6,115
2,310
0
1,346
4,452
1,914
216
973
3,479
0
56,769
W
Ravana
Upper6
Ravana
5,525
1,686
0
2,603
7,803
6,526
0
4,035
3,578
0
41,354
L
3,327
992
0
1,865
7,241
2,577
480
757
6,484
0
33,344
L
Charon
3,911
565
1,094
1,531
7,596
5,000
0
2,707
4,889
21,637
0
L
Bakasura
shortnround
Bakasura
2,976
1,852
0
2,378
10,630
4,078
0
2,755
7,875
0
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
33,794
339
Minions Killed
321
0
Camps Cleared
0
1,080,990
Distance Traveled
1,116,641
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,726
521
80
7
0
197,792
0
W
Ymir
6,842
622
24
2
0
220,201
0
W
Ix Chel
6,480
589
67
6
0
209,374
0
W
Loki
7,012
637
78
7
0
270,930
1
L
Jormungandr
7,160
651
96
9
0
209,665
0
W
Danzaburou
6,788
617
87
8
0
213,718
1
W
Ravana
6,672
607
65
6
0
202,418
2
L
Neith
5,378
489
64
6
0
208,325
1
L
Charon
5,587
508
29
3
0
224,329
1
L
Bakasura
5,975
543
70
6
0
240,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role