Player Matchup

Achilles
Achilles
DRxFEELGOODxxx
Achilles
Level 129
God Stats
2W - 3L
1,321 SR
Queue Stats
242W - 247L
1,449 Elo+
Party 1
Medusa
Medusa
Mackshad390
Medusa
Level 109
God Stats
10W - 12L
1,436 SR
Queue Stats
21W - 32L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Palmpilot7133
Ao Kuang
Level 109
God Stats
4W - 5L
1,514 SR
Queue Stats
145W - 155L
1,427 Elo+
Party 1
Zeus
Zeus
Riskoe97
Zeus
Level 146
God Stats
7W - 8L
1,556 SR
Queue Stats
214W - 210L
1,406 Elo+
Solo
Sylvanus
Sylvanus
SenorSchniepi
Sylvanus
Level 148
God Stats
6W - 8L
1,206 SR
Queue Stats
54W - 62L
1,299 Elo+
Solo
Team Averages
Level 128
1,406 SR
1,396 Elo+

VS

Team Averages
Level 78
1,490 SR
1,464 Elo+
Anubis
Anubis
Agguss
Anubis
Level 110
God Stats
42W - 45L
1,461 SR
Queue Stats
228W - 229L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
Level 89
God Stats
79W - 82L
1,489 SR
Queue Stats
352W - 332L
1,437 Elo+
Solo
Horus
Horus
TypicalChayWill
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,494 Elo+
Solo
Charon
Charon
lonewolf0647
Charon
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,435 Elo+
Party 2
Skadi
Skadi
majorripcord
Skadi
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 34L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 1
7,620
635
9,149
10,254
10,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
0 / 0 / 0
4,635
386
3,200
4,945
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Palmpilot7133
Ao Kuang
11
2 / 0 / 2
6,732
561
3,999
9,110
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
10
1 / 3 / 0
6,261
522
4,235
5,468
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SenorSchniepi
Sylvanus
11
0 / 3 / 1
5,558
463
1,604
8,003
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agguss
Anubis
13
1 / 1 / 1
7,172
598
3,118
6,812
3,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
11
2 / 0 / 0
6,457
538
3,950
6,856
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 0
6,188
516
4,587
11,586
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
9
2 / 0 / 2
6,765
564
3,820
4,896
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
6,051
504
5,004
5,728
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agguss
Anubis
1
1
1
1.5
L
Achilles
4
0
1
4.5
W
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
2
0
0
2
L
Medusa
0
0
0
0
L
Ao Kuang
Palmpilot7133
Ao Kuang
2
0
2
3
L
Zeus
1
3
0
0.33
L
Sylvanus
SenorSchniepi
Sylvanus
0
3
1
0.17
W
0
5
0
0
W
Charon
2
0
2
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
20,479
37,780
Taken
35,878
22,246
Mitigated
20,327
9,688
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agguss
Anubis
3,118
0
0
3,877
6,812
3,616
0
4,462
2,350
62,473
0
L
Achilles
9,149
1,768
0
1,461
10,254
10,279
0
514
8,990
0
53,297
W
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
3,950
174
0
819
6,856
2,593
0
1,113
5,743
0
36,323
L
Medusa
3,200
951
0
740
4,945
1,851
0
1,793
3,152
0
22,340
L
Ao Kuang
Palmpilot7133
Ao Kuang
3,999
1,510
0
3,201
9,110
3,454
0
413
8,697
54,974
0
L
Zeus
4,235
179
0
850
5,468
1,351
0
2,491
2,977
40,998
0
L
Sylvanus
SenorSchniepi
Sylvanus
1,604
574
1,344
2,092
8,003
5,311
0
1,850
6,153
20,135
9,050
W
4,587
2,180
241
1,360
11,586
8,529
407
594
10,992
0
38,555
W
Charon
3,820
624
144
1,623
4,896
3,614
605
1,023
3,873
20,077
0
W
5,004
1,571
0
738
5,728
1,975
765
2,682
3,014
0
42,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
32,633
297
Minions Killed
357
0
Camps Cleared
0
1,106,104
Distance Traveled
1,234,476
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,172
598
126
11
0
233,557
0
L
Achilles
7,620
635
79
7
0
236,967
0
W
Tsukuyomi
6,457
538
57
5
0
290,803
0
L
Medusa
4,635
386
25
2
0
176,181
4
L
Ao Kuang
6,732
561
77
6
0
270,809
4
L
Zeus
6,261
522
69
6
0
191,001
0
L
Sylvanus
5,558
463
47
4
0
231,146
5
W
Horus
6,188
516
68
6
0
262,111
0
W
Charon
6,765
564
28
2
0
222,594
0
W
Skadi
6,051
504
78
7
0
225,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role