Player Matchup

Thanatos
Thanatos
Gold II
Jaxing
Thanatos
Gold II
Level 104
God Stats
25W - 12L
1,669 SR
Queue Stats
430W - 442L
1,667 MMR
Party 2
Danzaburou
Danzaburou
Gold III
OilyManFish
Danzaburou
Gold III
Level 173
God Stats
93W - 81L
1,545 SR
Queue Stats
303W - 320L
1,158 MMR
Party 2
Ix Chel
Ix Chel
Gold II
Seviist
Ix Chel
Gold II
Level 125
God Stats
10W - 12L
1,555 SR
Queue Stats
138W - 128L
1,416 MMR
Solo
Arachne
Arachne
Silver II
Stick_Man420
Arachne
Silver II
Level 126
God Stats
1W - 2L
1,582 SR
Queue Stats
14W - 27L
1,422 MMR
Solo
Sobek
Sobek
Silver I
pankesaurio7
Sobek
Silver I
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
30W - 26L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,522 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,574 SR
1,439 MMR
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Dang3R Gaming
Poseidon
Gold V
Level 158
God Stats
1W - 1L
1,536 SR
Queue Stats
21W - 20L
1,433 MMR
Party 3
Chernobog
Chernobog
Gold IV
Og_Goat-4
Chernobog
Gold IV
Level 105
God Stats
10W - 9L
1,608 SR
Queue Stats
481W - 499L
1,406 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
iAbsolvere
Sun Wukong
Gold IV
Level 182
God Stats
6W - 0L
1,712 SR
Queue Stats
74W - 76L
1,451 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
meltbay
Kuzenbo
Gold V
Level 109
God Stats
18W - 16L
1,514 SR
Queue Stats
620W - 637L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaxing
Thanatos
13
2 / 4 / 2
7,440
496
6,984
14,453
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OilyManFish
Danzaburou
15
1 / 0 / 0
8,595
573
5,075
9,203
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Seviist
Ix Chel
9
1 / 0 / 0
6,370
425
1,877
2,815
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Stick_Man420
Arachne
11
1 / 5 / 0
7,064
471
9,432
17,564
13,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
7,182
479
4,394
14,547
11,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliKumbhakarnaRavanaBakasura

VS

Bans
HachimanMartichorasThorBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 4
8,019
535
7,033
10,962
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Dang3R Gaming
Poseidon
14
2 / 2 / 2
8,630
575
6,307
4,974
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Og_Goat-4
Chernobog
15
1 / 1 / 0
8,402
560
7,592
8,916
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
iAbsolvere
Sun Wukong
15
5 / 1 / 1
9,228
615
13,204
16,923
13,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
meltbay
Kuzenbo
12
0 / 1 / 4
7,346
490
4,146
8,299
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
10
10
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
4
2
W
Poseidon
Dang3R Gaming
Poseidon
2
2
2
1.5
L
Thanatos
Jaxing
Thanatos
2
4
2
0.75
W
Chernobog
Og_Goat-4
Chernobog
1
1
0
1
L
Danzaburou
OilyManFish
Danzaburou
1
0
0
1
L
Ix Chel
Seviist
Ix Chel
1
0
0
1
L
Arachne
Stick_Man420
Arachne
1
5
0
0.2
W
Sun Wukong
iAbsolvere
Sun Wukong
5
1
1
5.5
W
Kuzenbo
meltbay
Kuzenbo
0
1
4
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
38,282
58,582
Taken
50,074
34,838
Mitigated
30,695
23,629
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,033
1,965
0
500
10,962
4,121
0
1,422
9,446
0
55,885
W
Poseidon
Dang3R Gaming
Poseidon
6,307
670
0
315
4,974
1,696
65
1,570
3,356
76,681
0
L
Thanatos
Jaxing
Thanatos
6,984
1,863
0
7,761
14,453
5,072
0
4,665
9,396
0
56,547
W
Chernobog
Og_Goat-4
Chernobog
7,592
4,435
0
4,599
8,916
3,812
1,210
891
8,025
0
79,605
L
Danzaburou
OilyManFish
Danzaburou
5,075
2,218
0
6,139
9,203
3,937
696
628
8,575
0
83,444
L
Ix Chel
Seviist
Ix Chel
1,877
94
103
550
2,815
739
0
455
2,080
36,236
0
L
Arachne
Stick_Man420
Arachne
9,432
7,872
0
4,171
17,564
13,574
0
0
17,227
0
40,659
W
Sun Wukong
iAbsolvere
Sun Wukong
13,204
3,647
0
7,259
16,923
13,326
116
418
16,505
0
70,536
W
Kuzenbo
meltbay
Kuzenbo
4,146
2,142
0
2,425
8,299
7,740
0
1,847
6,438
23,569
0
L
4,394
381
947
3,958
14,547
11,516
0
4,145
10,052
21,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
41,625
412
Minions Killed
553
0
Camps Cleared
0
1,337,076
Distance Traveled
1,507,205
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,019
535
75
5
0
365,643
5
W
Poseidon
8,630
575
154
10
0
298,008
2
L
Thanatos
7,440
496
78
5
0
310,962
0
W
Chernobog
8,402
560
151
10
0
265,236
0
L
Danzaburou
8,595
573
155
10
0
279,604
0
L
Ix Chel
6,370
425
89
6
0
163,002
2
L
Arachne
7,064
471
59
4
0
277,641
1
W
Sun Wukong
9,228
615
144
10
0
281,918
0
W
Kuzenbo
7,346
490
29
2
0
296,400
5
L
Sobek
7,182
479
31
2
0
305,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role