Player Matchup

Janus
Janus
EazyBlunt
Janus
Level 74
God Stats
3W - 2L
1,683 SR
Queue Stats
144W - 145L
1,416 Elo+
Solo
Anhur
Anhur
Nyx_Nate
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,458 Elo+
Party 2
Charon
Charon
ZmokeDj
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,265 Elo+
Party 2
Loki
Loki
realestninja9
Loki
Level 67
God Stats
50W - 54L
1,446 SR
Queue Stats
346W - 365L
1,495 Elo+
Solo
Surtr
Surtr
supperpig11
Surtr
Level 81
God Stats
78W - 50L
1,676 SR
Queue Stats
327W - 292L
1,495 Elo+
Solo
Team Averages
Level 71
1,561 SR
1,426 Elo+

VS

Team Averages
Level 89
1,390 SR
1,441 Elo+
Fenrir
Fenrir
ClydeLit
Fenrir
Level 44
God Stats
36W - 29L
1,483 SR
Queue Stats
281W - 272L
1,401 Elo+
Solo
Neith
Neith
Fabio-Kafa
Neith
Level 111
God Stats
38W - 31L
1,512 SR
Queue Stats
354W - 358L
1,471 Elo+
Party 1
Charon
Charon
JoaquinnT
Charon
Level 66
God Stats
22W - 27L
1,267 SR
Queue Stats
268W - 270L
1,470 Elo+
Solo
Janus
Janus
SerEllington
Janus
Level 103
God Stats
1W - 0L
1,213 SR
Queue Stats
40W - 51L
1,393 Elo+
Solo
Nox
Nox
The_Grandioso
Nox
Level 119
God Stats
34W - 37L
1,473 SR
Queue Stats
378W - 385L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EazyBlunt
Janus
10
0 / 6 / 0
6,527
466
4,352
7,928
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Nyx_Nate
Anhur
7
0 / 3 / 0
5,450
389
4,023
7,445
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
ZmokeDj
Charon
10
0 / 4 / 3
6,573
470
4,698
11,051
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,934
495
3,669
13,618
5,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 1 / 1
8,464
605
13,043
12,932
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClydeLit
Fenrir
12
6 / 1 / 4
7,816
558
6,614
10,744
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
4 / 0 / 6
6,911
494
8,522
7,076
2,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
JoaquinnT
Charon
12
1 / 3 / 3
7,033
502
5,936
11,275
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
7,275
520
7,081
7,243
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 8
6,671
477
5,460
9,677
3,954
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
15
16
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ClydeLit
Fenrir
6
1
4
8
L
Janus
EazyBlunt
Janus
0
6
0
0
W
Neith
4
0
6
7
W
Charon
JoaquinnT
Charon
1
3
3
0.83
L
Anhur
Nyx_Nate
Anhur
0
3
0
0
W
1
1
4
3
W
3
1
8
7
L
Charon
ZmokeDj
Charon
0
4
3
0.38
L
1
2
1
0.75
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
33,613
52,974
Taken
46,015
24,123
Mitigated
19,501
15,199
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ClydeLit
Fenrir
6,614
1,614
0
908
10,744
4,492
0
1,876
8,804
0
43,616
L
Janus
EazyBlunt
Janus
4,352
77
0
665
7,928
2,589
0
2,576
5,324
36,222
0
W
Neith
8,522
4,027
546
4,047
7,076
2,309
1,245
1,335
5,535
0
34,078
W
Charon
JoaquinnT
Charon
5,936
721
0
630
11,275
6,418
0
1,140
9,723
41,617
407
L
Anhur
Nyx_Nate
Anhur
4,023
2,026
182
1,668
7,445
2,276
0
2,320
5,125
0
26,401
W
7,081
164
172
1,440
7,243
2,328
173
2,335
4,602
50,574
0
W
5,460
813
228
1,698
9,677
3,954
424
2,303
7,334
34,377
0
L
Charon
ZmokeDj
Charon
4,698
698
149
1,164
11,051
7,962
0
3,721
7,096
21,332
0
L
3,669
850
0
6,291
13,618
5,052
0
2,911
10,491
0
55,854
L
13,043
4,153
0
5,080
12,932
6,244
907
5,855
6,585
797
55,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
35,706
305
Minions Killed
310
0
Camps Cleared
0
1,248,231
Distance Traveled
1,342,764
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,816
558
62
4
0
298,231
0
L
Janus
6,527
466
63
5
0
247,824
1
W
Neith
6,911
494
59
4
0
253,955
4
W
Charon
7,033
502
68
5
0
248,271
0
L
Anhur
5,450
389
38
3
0
174,640
0
W
Janus
7,275
520
77
6
0
284,261
3
W
Nox
6,671
477
44
3
0
258,046
1
L
Charon
6,573
470
25
2
0
248,532
0
L
Loki
6,934
495
88
6
0
307,511
0
L
Surtr
8,464
605
91
7
0
269,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role