Player Matchup

Maui
Maui
AJxSTONER
Maui
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 83L
1,506 Elo+
Party 1
Lancelot
Lancelot
EdgeGrave
Lancelot
Level 156
God Stats
10W - 8L
1,449 SR
Queue Stats
681W - 678L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Mandrakai
Kuzenbo
Level 140
God Stats
5W - 9L
1,145 SR
Queue Stats
655W - 665L
1,460 Elo+
Solo
Discordia
Discordia
SaltyCrackers69
Discordia
Level 141
God Stats
3W - 3L
1,290 SR
Queue Stats
170W - 155L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
hiperwarrior10
Zhong Kui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,431 Elo+
Solo
Team Averages
Level 137
1,377 SR
1,503 Elo+

VS

Team Averages
Level 123
1,400 SR
1,537 Elo+
Yu Huang
Yu Huang
Kholdwar
Yu Huang
Level 157
God Stats
0W - 6L
1,142 SR
Queue Stats
253W - 256L
1,485 Elo+
Solo
Charybdis
Charybdis
LazyVtorino
Charybdis
Level 149
God Stats
1W - 2L
1,359 SR
Queue Stats
276W - 294L
1,458 Elo+
Solo
Amaterasu
Amaterasu
alpacaman19
Amaterasu
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 106L
1,583 Elo+
Solo
Ymir
Ymir
ooshabooboo
Ymir
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
126W - 162L
1,459 Elo+
Solo
Tyr
Tyr
wikket1
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 2 / 16
7,946
795
4,666
9,083
9,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
EdgeGrave
Lancelot
15
5 / 2 / 14
8,692
869
8,088
8,709
8,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Mandrakai
Kuzenbo
15
5 / 2 / 8
9,583
958
6,907
15,685
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SaltyCrackers69
Discordia
17
9 / 2 / 9
9,855
986
14,034
7,734
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
hiperwarrior10
Zhong Kui
17
2 / 0 / 15
9,209
921
8,171
7,734
10,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kholdwar
Yu Huang
14
2 / 4 / 3
6,990
699
7,578
7,567
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LazyVtorino
Charybdis
8
0 / 2 / 2
6,284
628
2,213
3,009
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
alpacaman19
Amaterasu
14
4 / 5 / 3
7,560
756
10,893
13,987
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 5 / 5
6,933
693
4,394
11,485
14,295
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
14
1 / 5 / 3
7,127
713
4,613
11,335
14,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
21
Kills
7
8
Deaths
21
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
0
2
16
4
W
Lancelot
EdgeGrave
Lancelot
5
2
14
6
L
Yu Huang
Kholdwar
Yu Huang
2
4
3
0.88
L
Charybdis
LazyVtorino
Charybdis
0
2
2
0.5
W
Kuzenbo
Mandrakai
Kuzenbo
5
2
8
4.5
W
Discordia
SaltyCrackers69
Discordia
9
2
9
6.75
L
Amaterasu
alpacaman19
Amaterasu
4
5
3
1.1
W
Zhong Kui
hiperwarrior10
Zhong Kui
2
0
15
9.5
L
0
5
5
0.5
L
Tyr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
29,691
48,945
Taken
47,383
55,028
Mitigated
50,700
23,075
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,666
876
1,457
1,019
9,083
9,156
368
2,671
6,114
8,293
685
W
Lancelot
EdgeGrave
Lancelot
8,088
1,313
2,504
1,674
8,709
8,997
840
1,624
6,898
97
15,736
L
Yu Huang
Kholdwar
Yu Huang
7,578
275
435
973
7,567
3,429
0
6,148
1,279
20,749
0
L
Charybdis
LazyVtorino
Charybdis
2,213
1,108
0
371
3,009
1,101
0
1,471
1,538
0
6,359
W
Kuzenbo
Mandrakai
Kuzenbo
6,907
2,246
2,500
4,990
15,685
22,490
532
4,560
10,875
10,707
248
W
Discordia
SaltyCrackers69
Discordia
14,034
100
2,352
2,679
7,734
3,977
893
1,472
5,997
30,334
0
L
Amaterasu
alpacaman19
Amaterasu
10,893
3,777
50
3,136
13,987
17,311
0
8,582
5,139
0
16,778
W
Zhong Kui
hiperwarrior10
Zhong Kui
8,171
548
1,103
2,797
7,734
10,408
1,845
1,667
5,714
22,534
0
L
4,394
895
247
400
11,485
14,295
0
8,972
2,233
8,799
0
L
Tyr
4,613
1,738
498
572
11,335
14,564
0
7,168
4,167
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
34,894
118
Minions Killed
77
0
Camps Cleared
0
1,011,243
Distance Traveled
653,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,946
795
12
1
0
186,472
0
W
Lancelot
8,692
869
16
2
0
227,682
0
L
Yu Huang
6,990
699
19
2
0
166,221
0
L
Charybdis
6,284
628
10
1
0
34,927
0
W
Kuzenbo
9,583
958
15
2
0
181,272
0
W
Discordia
9,855
986
32
3
0
216,293
0
L
Amaterasu
7,560
756
17
2
0
150,129
0
W
Zhong Kui
9,209
921
43
4
0
199,524
0
L
Ymir
6,933
693
8
1
0
147,026
0
L
Tyr
7,127
713
23
2
0
155,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role