Player Matchup

Kuzenbo
Kuzenbo
Felyx422
Kuzenbo
Level 101
God Stats
1W - 4L
1,405 SR
Queue Stats
115W - 108L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JVergo
Tsukuyomi
Level 152
God Stats
7W - 5L
1,696 SR
Queue Stats
145W - 144L
1,545 Elo+
Party 1
Merlin
Merlin
opirion2647
Merlin
Level 114
God Stats
0W - 3L
1,742 SR
Queue Stats
3W - 12L
1,133 Elo+
Solo
Mulan
Mulan
shayder
Mulan
Level 155
God Stats
3W - 4L
1,480 SR
Queue Stats
37W - 38L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
xXKillMePlsXx
Xbalanque
Level 122
God Stats
0W - 1L
1,284 SR
Queue Stats
152W - 144L
1,549 Elo+
Party 2
Team Averages
Level 129
1,521 SR
1,471 Elo+

VS

Team Averages
Level 128
1,555 SR
1,570 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
TheFatGandalfs
Shiva
Level 98
God Stats
11W - 6L
1,824 SR
Queue Stats
532W - 502L
1,558 Elo+
Solo
Tiamat
Tiamat
TheSantaAX
Tiamat
Level 106
God Stats
13W - 18L
1,409 SR
Queue Stats
87W - 88L
1,534 Elo+
Solo
Fenrir
Fenrir
hassasin0308
Fenrir
Level 143
God Stats
2W - 1L
1,541 SR
Queue Stats
7W - 3L
1,680 Elo+
Solo
Heimdallr
Heimdallr
lPabstErich
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 159L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Felyx422
Kuzenbo
11
2 / 0 / 0
6,347
529
3,343
9,582
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
JVergo
Tsukuyomi
11
1 / 4 / 1
6,451
538
6,374
11,311
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 2 / 0
6,058
505
3,074
5,818
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
shayder
Mulan
11
0 / 5 / 1
6,850
571
7,259
14,175
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xXKillMePlsXx
Xbalanque
11
0 / 1 / 0
6,399
533
3,909
6,013
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 4
6,440
537
5,275
9,444
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 2
8,049
671
10,597
13,960
9,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiamat
TheSantaAX
Tiamat
13
1 / 0 / 3
7,101
592
6,602
5,682
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
5 / 0 / 2
7,519
627
6,597
10,989
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
lPabstErich
Heimdallr
12
1 / 1 / 0
6,688
557
3,980
6,820
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
4
2
L
Kuzenbo
Felyx422
Kuzenbo
2
0
0
2
L
Tsukuyomi
JVergo
Tsukuyomi
1
4
1
0.38
W
5
1
2
6
W
Tiamat
TheSantaAX
Tiamat
1
0
3
2.5
W
Fenrir
5
0
2
6
W
Heimdallr
lPabstErich
Heimdallr
1
1
0
1
L
Merlin
0
2
0
0
L
Mulan
shayder
Mulan
0
5
1
0.1
L
Xbalanque
xXKillMePlsXx
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
33,051
46,899
Taken
46,895
25,464
Mitigated
28,330
14,042
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,275
987
0
2,804
9,444
7,404
0
2,107
7,313
29,066
0
L
Kuzenbo
Felyx422
Kuzenbo
3,343
1,696
0
2,516
9,582
8,950
0
4,415
5,111
24,601
0
L
Tsukuyomi
JVergo
Tsukuyomi
6,374
1,594
0
4,172
11,311
4,023
0
2,868
8,363
0
45,855
W
10,597
2,505
69
4,467
13,960
9,328
0
467
13,493
36
62,080
W
Tiamat
TheSantaAX
Tiamat
6,602
747
0
1,503
5,682
3,529
228
2,133
3,549
56,461
0
W
Fenrir
6,597
1,472
0
3,369
10,989
4,759
0
1,056
9,933
0
64,469
W
Heimdallr
lPabstErich
Heimdallr
3,980
2,176
0
3,263
6,820
3,310
0
989
5,831
0
59,303
L
Merlin
3,074
81
0
1,000
5,818
2,009
0
3,408
2,410
43,454
0
L
Mulan
shayder
Mulan
7,259
1,366
0
3,618
14,175
7,745
0
49
14,126
0
54,798
L
Xbalanque
xXKillMePlsXx
Xbalanque
3,909
1,702
0
2,736
6,013
2,737
0
1,166
4,847
0
53,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
35,797
389
Minions Killed
459
0
Camps Cleared
0
1,293,229
Distance Traveled
1,257,035
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,440
537
37
3
0
259,939
4
L
Kuzenbo
6,347
529
34
3
0
258,324
0
L
Tsukuyomi
6,451
538
85
7
0
290,981
0
W
Shiva
8,049
671
103
9
0
238,150
1
W
Tiamat
7,101
592
114
10
0
262,703
4
W
Fenrir
7,519
627
87
7
0
292,703
0
W
Heimdallr
6,688
557
118
10
0
203,540
1
L
Merlin
6,058
505
83
7
0
232,907
1
L
Mulan
6,850
571
92
8
0
239,743
0
L
Xbalanque
6,399
533
95
8
0
271,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role