Player Matchup

Morgan Le Fay
Morgan Le Fay
Adaddyy
Morgan Le Fay
Level 51
God Stats
0W - 2L
1,801 SR
Queue Stats
200W - 193L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
apicdaddy
Jormungandr
Level 29
God Stats
4W - 3L
1,517 SR
Queue Stats
146W - 162L
1,470 Elo+
Party 2
Tyr
Tyr
lilConnyB
Tyr
Level 28
God Stats
0W - 1L
1,466 SR
Queue Stats
61W - 68L
1,409 Elo+
Party 2
Team Averages
Level 36
1,595 SR
1,458 Elo+

VS

Team Averages
Level 85
1,621 SR
1,482 Elo+
Cupid
Cupid
Iceman515
Cupid
Level 45
God Stats
11W - 2L
1,585 SR
Queue Stats
33W - 38L
1,431 Elo+
Party 1
Bacchus
Bacchus
ZadGuy
Bacchus
Level 88
God Stats
4W - 0L
1,777 SR
Queue Stats
126W - 123L
1,499 Elo+
Solo
Hades
Hades
smokingdevil930
Hades
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 32L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adaddyy
Morgan Le Fay
12
4 / 8 / 3
10,610
816
10,439
12,589
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
apicdaddy
Jormungandr
11
0 / 5 / 5
8,815
678
11,425
15,147
6,519
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 8 / 4
9,830
756
8,253
16,692
18,509
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Iceman515
Cupid
15
10 / 1 / 9
11,894
915
13,064
7,712
3,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ZadGuy
Bacchus
14
3 / 4 / 17
10,959
843
8,483
16,906
22,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 2 / 10
11,478
883
17,216
16,354
7,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
21
21
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adaddyy
Morgan Le Fay
4
8
3
0.69
W
Cupid
Iceman515
Cupid
10
1
9
14.5
W
Bacchus
ZadGuy
Bacchus
3
4
17
2.88
L
Jormungandr
apicdaddy
Jormungandr
0
5
5
0.5
L
3
8
4
0.63
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
38,763
44,428
Taken
40,972
29,787
Mitigated
33,294
2,296
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adaddyy
Morgan Le Fay
10,439
607
0
438
12,589
4,759
0
9,267
3,195
43,313
0
W
Cupid
Iceman515
Cupid
13,064
9,257
0
3,084
7,712
3,098
2,233
5,637
1,919
0
45,027
W
Bacchus
ZadGuy
Bacchus
8,483
1,536
0
2,054
16,906
22,245
31
8,266
8,408
22,868
0
L
Jormungandr
apicdaddy
Jormungandr
11,425
2,968
0
377
15,147
6,519
63
8,671
6,408
34,541
0
L
8,253
1,730
0
1,481
16,692
18,509
0
7,768
8,680
0
17,748
W
17,216
642
691
6,532
16,354
7,951
669
7,931
8,403
60,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
34,331
113
Minions Killed
154
0
Camps Cleared
0
650,322
Distance Traveled
710,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,610
816
61
5
0
209,418
0
W
Cupid
11,894
915
54
4
0
217,496
0
W
Bacchus
10,959
843
21
2
0
253,488
0
L
Jormungandr
8,815
678
33
3
0
228,470
0
L
Tyr
9,830
756
19
1
0
212,434
0
W
Hades
11,478
883
79
6
0
239,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role