Player Matchup

Loki
Loki
BLACK-styleh
Loki
Level 87
God Stats
17W - 29L
1,358 SR
Queue Stats
493W - 479L
1,408 Elo+
Party 2
Hachiman
Hachiman
MRvictorperez10
Hachiman
Level 128
God Stats
1W - 0L
1,792 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Charon
Charon
Nandolee94
Charon
Level 102
God Stats
2W - 1L
1,754 SR
Queue Stats
53W - 62L
1,431 Elo+
Party 2
Martichoras
Martichoras
Ryan123098811
Martichoras
Level 137
God Stats
5W - 0L
1,766 SR
Queue Stats
114W - 117L
1,598 Elo+
Solo
Ra
Ra
TheMandalorian10
Ra
Level 88
God Stats
25W - 33L
1,410 SR
Queue Stats
615W - 602L
1,485 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,474 Elo+

VS

Team Averages
Level 90
1,606 SR
1,442 Elo+
Achilles
Achilles
Landepaukku
Achilles
Level 48
God Stats
19W - 16L
1,665 SR
Queue Stats
131W - 119L
1,472 Elo+
Solo
Artemis
Artemis
Ritter9000
Artemis
Level 95
God Stats
5W - 2L
1,706 SR
Queue Stats
15W - 22L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
Timosus
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,478 Elo+
Party 1
Hel
Hel
Tybouh
Hel
Level 158
God Stats
18W - 9L
1,560 SR
Queue Stats
510W - 488L
1,495 Elo+
Solo
Lancelot
Lancelot
weidinger
Lancelot
Level 81
God Stats
8W - 9L
1,597 SR
Queue Stats
56W - 65L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,161
516
2,012
6,519
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
8
2 / 1 / 3
5,184
518
4,907
6,205
1,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Nandolee94
Charon
9
4 / 1 / 2
6,063
606
4,486
8,914
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Ryan123098811
Martichoras
11
2 / 0 / 2
6,494
649
5,535
6,901
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 0
6,298
630
2,700
4,549
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Landepaukku
Achilles
11
0 / 2 / 0
5,959
596
3,776
9,394
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Ritter9000
Artemis
8
1 / 2 / 1
4,755
476
4,295
7,136
2,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
Timosus
Sylvanus
8
0 / 2 / 2
5,210
521
3,036
7,697
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
Tybouh
Hel
11
0 / 2 / 0
6,168
617
2,535
5,306
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
weidinger
Lancelot
8
1 / 3 / 0
5,039
504
4,049
9,466
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Achilles
Landepaukku
Achilles
0
2
0
0
W
Hachiman
2
1
3
3.5
W
Charon
Nandolee94
Charon
4
1
2
5
L
Artemis
Ritter9000
Artemis
1
2
1
0.75
W
Martichoras
Ryan123098811
Martichoras
2
0
2
3
W
3
0
0
3
L
Sylvanus
Timosus
Sylvanus
0
2
2
0.5
L
Hel
Tybouh
Hel
0
2
0
0
L
Lancelot
weidinger
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
17,691
33,088
Taken
38,999
13,018
Mitigated
19,332
15,538
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,012
409
0
3,308
6,519
1,835
0
395
6,124
0
25,154
L
Achilles
Landepaukku
Achilles
3,776
415
0
1,531
9,394
6,268
0
0
9,394
0
40,375
W
Hachiman
4,907
2,238
0
2,771
6,205
1,794
19
1,238
4,967
0
23,985
W
Charon
Nandolee94
Charon
4,486
910
69
4,152
8,914
4,524
0
1,607
7,307
23,861
0
L
Artemis
Ritter9000
Artemis
4,295
2,077
0
2,890
7,136
2,686
0
2,494
4,642
0
23,273
W
Martichoras
Ryan123098811
Martichoras
5,535
1,942
0
3,047
6,901
2,895
0
38
6,863
0
46,853
W
2,700
116
288
1,903
4,549
1,970
0
2,421
2,128
51,739
0
L
Sylvanus
Timosus
Sylvanus
3,036
1,318
569
2,320
7,697
5,170
0
1,506
6,151
19,939
0
L
Hel
Tybouh
Hel
2,535
0
591
2,254
5,306
1,788
364
1,721
3,427
55,509
0
L
Lancelot
weidinger
Lancelot
4,049
1,067
187
1,320
9,466
3,420
0
1,446
7,976
0
31,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
27,131
303
Minions Killed
293
0
Camps Cleared
0
1,023,337
Distance Traveled
952,961
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,161
516
50
5
0
235,037
0
L
Achilles
5,959
596
76
8
0
195,353
0
W
Hachiman
5,184
518
47
5
0
187,403
2
W
Charon
6,063
606
29
3
0
197,485
4
L
Artemis
4,755
476
39
4
0
176,496
3
W
Martichoras
6,494
649
77
8
0
184,622
0
W
Ra
6,298
630
100
10
0
218,790
0
L
Sylvanus
5,210
521
33
3
0
153,616
1
L
Hel
6,168
617
97
10
0
191,980
0
L
Lancelot
5,039
504
48
5
0
235,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role