Player Matchup

Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BACONxASSASSIN
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,581 Elo+
Solo
Hera
Hera
Steel-81
Hera
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 111L
1,310 Elo+
Solo
Merlin
Merlin
kurisutina21
Merlin
Level 132
God Stats
1W - 1L
1,727 SR
Queue Stats
35W - 46L
1,417 Elo+
Solo
Izanami
Izanami
theozone05
Izanami
Level 84
God Stats
1W - 3L
1,522 SR
Queue Stats
105W - 111L
1,448 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,451 Elo+

VS

Team Averages
Level 63
1,567 SR
1,386 Elo+
Sol
Sol
EmyJinx
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,403 Elo+
Solo
Bastet
Bastet
JakeyPoo217
Bastet
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,238 Elo+
Party 2
Thanatos
Thanatos
Johahahan
Thanatos
Level 110
God Stats
8W - 14L
1,566 SR
Queue Stats
919W - 867L
1,554 Elo+
Solo
Chiron
Chiron
TimTamFlimFlam
Chiron
Level 98
God Stats
1W - 0L
1,776 SR
Queue Stats
122W - 117L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
minosprime
Cthulhu
Level 48
God Stats
1W - 0L
1,491 SR
Queue Stats
20W - 26L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
6 / 2 / 3
9,682
968
12,523
10,617
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 6
7,804
780
10,165
9,163
4,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
15
2 / 4 / 5
7,860
786
7,083
7,447
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
1
0 / 0 / 0
2,436
244
0
0
0
Izanami
theozone05
Izanami
13
0 / 5 / 2
6,823
682
7,280
10,124
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 1 / 7
7,587
759
6,223
6,184
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
15
2 / 2 / 10
8,081
808
4,192
9,441
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
Johahahan
Thanatos
14
5 / 2 / 7
8,323
832
5,392
11,409
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 10
9,759
976
11,801
7,146
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
minosprime
Cthulhu
15
3 / 3 / 10
8,854
885
6,540
14,381
15,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
9
Kills
16
16
Deaths
9
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
6
2
3
3.75
L
1
5
6
0.8
W
Sol
1
1
7
4.5
W
Bastet
2
2
10
3.5
W
Thanatos
Johahahan
Thanatos
5
2
7
4.25
L
Hera
2
4
5
1.13
W
5
1
10
10
L
Merlin
0
0
0
0
W
Cthulhu
minosprime
Cthulhu
3
3
10
2.67
L
Izanami
theozone05
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
34,148
37,351
Taken
48,561
23,349
Mitigated
35,768
7,688
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
12,523
736
771
2,464
10,617
9,743
0
2,624
7,617
23,218
0
L
10,165
4,042
135
656
9,163
4,756
0
3,559
5,458
0
18,358
W
Sol
6,223
747
0
1,091
6,184
2,779
597
2,576
3,540
14,013
0
W
Bastet
4,192
1,892
883
1,662
9,441
4,987
546
3,556
5,817
0
10,577
W
Thanatos
Johahahan
Thanatos
5,392
285
1,079
5,346
11,409
8,622
381
4,461
6,872
0
11,131
L
Hera
7,083
1,482
0
1,560
7,447
4,408
0
2,658
4,749
18,628
0
W
11,801
4,750
2,484
2,483
7,146
3,771
716
2,924
3,836
0
37,531
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
minosprime
Cthulhu
6,540
486
1,573
4,003
14,381
15,609
196
5,946
8,198
14,588
0
L
Izanami
theozone05
Izanami
7,280
2,642
427
1,675
10,124
4,442
0
3,041
6,711
0
17,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
42,604
103
Minions Killed
125
0
Camps Cleared
0
647,465
Distance Traveled
942,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,682
968
17
2
0
202,565
0
L
Apollo
7,804
780
25
3
0
151,784
0
W
Sol
7,587
759
20
2
0
167,431
0
W
Bastet
8,081
808
15
2
0
205,177
0
W
Thanatos
8,323
832
14
1
0
211,268
0
L
Hera
7,860
786
29
3
0
154,962
0
W
Chiron
9,759
976
59
6
0
182,294
0
L
Merlin
2,436
244
0
0
0
0
0
W
Cthulhu
8,854
885
17
2
0
176,544
0
L
Izanami
6,823
682
32
3
0
138,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role