Player Matchup

King Arthur
King Arthur
Serahill69
King Arthur
Level 25
God Stats
8W - 5L
1,676 SR
Queue Stats
17W - 10L
1,658 Elo+
Party 2
Eset
Eset
TrapZilla12
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 161L
1,696 Elo+
Party 2
Apollo
Apollo
acebusty
Apollo
Level 17
God Stats
1W - 0L
1,758 SR
Queue Stats
16W - 6L
1,672 Elo+
Party 2
Team Averages
Level 63
1,645 SR
1,675 Elo+

VS

Team Averages
Level 45
1,593 SR
1,334 Elo+
Cthulhu
Cthulhu
FN IZ LGBTQ
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,349 Elo+
Party 1
Pele
Pele
krwze
Pele
Level 41
God Stats
10W - 10L
1,519 SR
Queue Stats
68W - 72L
1,308 Elo+
Party 1
Anubis
Anubis
yRemainin
Anubis
Level 6
God Stats
5W - 4L
1,759 SR
Queue Stats
64W - 65L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Serahill69
King Arthur
10
0 / 2 / 11
7,872
787
4,384
9,031
6,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 5 / 7
9,741
974
9,995
8,567
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
acebusty
Apollo
13
9 / 0 / 7
10,239
1,024
17,676
10,712
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FN IZ LGBTQ
Cthulhu
11
5 / 4 / 2
8,588
859
9,862
19,564
20,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
krwze
Pele
6
1 / 3 / 1
6,914
691
2,040
3,256
1,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
yRemainin
Anubis
9
1 / 9 / 2
7,475
748
5,103
12,783
6,055
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
7
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FN IZ LGBTQ
Cthulhu
5
4
2
1.5
W
King Arthur
Serahill69
King Arthur
0
2
11
2.75
W
7
5
7
2.1
W
Apollo
acebusty
Apollo
9
0
7
12.5
L
Pele
krwze
Pele
1
3
1
0.5
L
Anubis
yRemainin
Anubis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
17,005
28,310
Taken
35,603
14,170
Mitigated
27,869
4,347
Healing
1,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FN IZ LGBTQ
Cthulhu
9,862
452
0
1,070
19,564
20,700
0
3,950
15,558
23,549
664
W
King Arthur
Serahill69
King Arthur
4,384
257
0
586
9,031
6,495
283
4,501
4,486
0
10,079
W
9,995
773
718
481
8,567
3,093
554
4,295
4,208
26,601
0
W
Apollo
acebusty
Apollo
17,676
13,336
0
2,562
10,712
4,582
1,722
5,589
5,019
0
52,800
L
Pele
krwze
Pele
2,040
837
0
95
3,256
1,114
0
1,762
1,454
0
3,251
L
Anubis
yRemainin
Anubis
5,103
186
0
506
12,783
6,055
0
4,377
8,394
23,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
22,977
96
Minions Killed
53
0
Camps Cleared
0
615,649
Distance Traveled
434,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,588
859
23
2
0
205,420
0
W
King Arthur
7,872
787
8
1
0
229,968
0
W
Eset
9,741
974
42
4
0
185,182
0
W
Apollo
10,239
1,024
46
5
0
200,499
0
L
Pele
6,914
691
7
1
0
80,395
0
L
Anubis
7,475
748
23
2
0
148,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role