Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
HAudiTX
Merlin
Level 110
God Stats
2W - 7L
1,394 SR
Queue Stats
378W - 398L
1,422 Elo+
Solo
Charon
Charon
JY_DA_BEAST_JY
Charon
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 277L
1,383 Elo+
Party 1
Loki
Loki
SGSOnlyPeek
Loki
Level 108
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 6L
1,387 Elo+
Solo
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 117
God Stats
143W - 144L
1,532 SR
Queue Stats
485W - 515L
1,443 Elo+
Party 1
Team Averages
Level 118
1,447 SR
1,427 Elo+

VS

Team Averages
Level 108
1,498 SR
1,479 Elo+
Chronos
Chronos
 
Chronos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Angelbly
Charon
Level 131
God Stats
26W - 18L
1,595 SR
Queue Stats
201W - 197L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Colt4020
Heimdallr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,438 Elo+
Solo
Nu Wa
Nu Wa
DrContra
Nu Wa
Level 126
God Stats
91W - 96L
1,379 SR
Queue Stats
308W - 317L
1,426 Elo+
Solo
Thanatos
Thanatos
fireamorte
Thanatos
Level 119
God Stats
73W - 63L
1,517 SR
Queue Stats
292W - 268L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
5,535
554
3,969
8,762
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
HAudiTX
Merlin
5
0 / 3 / 0
3,911
391
1,195
3,582
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,801
480
2,756
7,604
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,697
570
3,738
7,124
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sincer789
Danzaburou
9
0 / 0 / 1
5,083
508
4,802
5,786
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 2 / 1
5,989
599
7,748
7,526
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Angelbly
Charon
8
2 / 0 / 1
5,351
535
4,536
5,510
3,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Colt4020
Heimdallr
10
1 / 0 / 1
5,443
544
3,866
5,750
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
DrContra
Nu Wa
10
1 / 0 / 0
5,084
508
2,808
2,311
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
fireamorte
Thanatos
10
3 / 1 / 2
6,002
600
2,468
7,345
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Chronos
 
Chronos
3
2
1
1.75
W
Charon
Angelbly
Charon
2
0
1
2.5
W
Heimdallr
Colt4020
Heimdallr
1
0
1
1.5
W
Nu Wa
DrContra
Nu Wa
1
0
0
1
L
Merlin
HAudiTX
Merlin
0
3
0
0
L
0
3
0
0
L
2
2
0
1
W
Thanatos
fireamorte
Thanatos
3
1
2
4
L
Danzaburou
sincer789
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
21,426
32,858
Taken
28,442
16,595
Mitigated
12,499
8,810
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,969
1,051
0
1,175
8,762
6,403
0
5,891
2,452
0
26,884
W
Chronos
 
Chronos
7,748
3,591
0
586
7,526
2,892
0
512
7,014
33,828
0
W
Charon
Angelbly
Charon
4,536
710
149
1,938
5,510
3,833
0
1,505
4,005
18,169
0
W
Heimdallr
Colt4020
Heimdallr
3,866
1,924
0
2,950
5,750
2,411
474
1,458
4,292
0
39,946
W
Nu Wa
DrContra
Nu Wa
2,808
783
0
0
2,311
750
0
423
1,888
30,887
0
L
Merlin
HAudiTX
Merlin
1,195
161
0
155
3,582
1,020
0
1,902
1,503
10,723
0
L
2,756
575
107
2,070
7,604
5,066
0
2,085
5,519
13,168
0
L
3,738
929
181
3,397
7,124
2,229
0
2,154
4,860
0
32,374
W
Thanatos
fireamorte
Thanatos
2,468
348
0
5,018
7,345
2,613
0
263
7,040
0
42,555
L
Danzaburou
sincer789
Danzaburou
4,802
1,316
0
1,725
5,786
1,877
0
2,374
3,392
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
27,869
190
Minions Killed
269
0
Camps Cleared
0
926,744
Distance Traveled
957,072
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,535
554
40
4
0
189,348
0
W
Chronos
5,989
599
68
7
0
159,477
2
W
Charon
5,351
535
23
2
0
208,068
1
W
Heimdallr
5,443
544
66
7
0
168,897
0
W
Nu Wa
5,084
508
43
4
0
194,126
0
L
Merlin
3,911
391
8
1
0
113,106
0
L
Charon
4,801
480
15
2
0
210,720
2
L
Loki
5,697
570
64
6
0
211,607
0
W
Thanatos
6,002
600
69
7
0
226,504
0
L
Danzaburou
5,083
508
63
6
0
201,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role