Player Matchup

Mulan
Mulan
BananaSack3
Mulan
Level 157
God Stats
0W - 2L
1,589 SR
Queue Stats
112W - 98L
1,556 Elo+
Party 1
Vulcan
Vulcan
CrackBaggy
Vulcan
Level 152
God Stats
5W - 6L
1,252 SR
Queue Stats
288W - 252L
1,512 Elo+
Party 1
Charon
Charon
Mumkeyman09
Charon
Level 105
God Stats
14W - 11L
1,527 SR
Queue Stats
184W - 139L
1,606 Elo+
Solo
Janus
Janus
NiFe Ganseki
Janus
Level 158
God Stats
10W - 11L
1,701 SR
Queue Stats
419W - 408L
1,511 Elo+
Solo
Heimdallr
Heimdallr
papabutters
Heimdallr
Level 106
God Stats
1W - 2L
1,280 SR
Queue Stats
18W - 15L
1,498 Elo+
Solo
Team Averages
Level 136
1,470 SR
1,537 Elo+

VS

Team Averages
Level 135
1,531 SR
1,566 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Elaine_Uzumaki
Charon
Level 129
God Stats
3W - 10L
1,460 SR
Queue Stats
274W - 267L
1,507 Elo+
Party 2
Nemesis
Nemesis
ManlyMeatLump
Nemesis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,731 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ParmaJohn-_-
Morgan Le Fay
Level 143
God Stats
45W - 44L
1,574 SR
Queue Stats
236W - 214L
1,560 Elo+
Solo
King Arthur
King Arthur
noodah
King Arthur
Level 93
God Stats
10W - 6L
1,620 SR
Queue Stats
105W - 86L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,182
599
6,249
11,566
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
CrackBaggy
Vulcan
12
0 / 1 / 0
7,010
584
8,650
6,101
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
8
0 / 1 / 0
5,841
487
4,871
8,557
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,852
488
3,846
9,280
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
papabutters
Heimdallr
10
0 / 3 / 0
5,703
475
2,925
8,116
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 1
7,311
609
5,656
7,545
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
6,885
574
3,246
11,231
7,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
13
2 / 0 / 5
7,124
594
5,984
8,959
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ParmaJohn-_-
Morgan Le Fay
13
2 / 0 / 1
7,256
605
5,823
4,703
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
noodah
King Arthur
12
0 / 0 / 0
7,274
606
7,455
10,993
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
0
0
0
0
L
Vulcan
CrackBaggy
Vulcan
0
1
0
0
W
2
0
2
3
W
Nemesis
2
0
5
4.5
L
Charon
0
1
0
0
L
0
3
0
0
W
Morgan Le Fay
ParmaJohn-_-
Morgan Le Fay
2
0
1
2.5
W
King Arthur
noodah
King Arthur
0
0
0
0
L
Heimdallr
papabutters
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
28,164
43,620
Taken
43,431
22,280
Mitigated
24,361
17,431
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,656
4,148
0
3,712
7,545
2,817
552
2,801
4,744
0
63,881
L
6,249
1,666
0
6,855
11,566
9,276
0
0
11,566
0
59,972
L
Vulcan
CrackBaggy
Vulcan
8,650
3,126
0
500
6,101
2,462
0
4,195
1,906
66,830
0
W
3,246
522
1,840
2,377
11,231
7,854
0
8,029
2,873
21,971
0
W
Nemesis
5,984
3,498
0
694
8,959
3,059
0
2,550
6,308
0
65,309
L
Charon
4,871
664
1,547
2,557
8,557
4,500
0
3,392
5,165
17,773
0
L
3,846
429
0
3,074
9,280
3,213
0
1,043
8,237
48,803
0
W
Morgan Le Fay
ParmaJohn-_-
Morgan Le Fay
5,823
545
0
1,030
4,703
1,593
0
3,289
1,316
71,307
0
W
King Arthur
noodah
King Arthur
7,455
1,315
0
2,532
10,993
9,038
0
268
10,725
0
61,378
L
Heimdallr
papabutters
Heimdallr
2,925
1,111
0
2,898
8,116
2,829
0
439
7,677
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
35,850
417
Minions Killed
490
0
Camps Cleared
0
1,225,920
Distance Traveled
1,323,369
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,311
609
117
10
0
214,028
0
L
Mulan
7,182
599
118
10
0
228,680
0
L
Vulcan
7,010
584
137
11
0
265,076
0
W
Charon
6,885
574
23
2
0
239,039
0
W
Nemesis
7,124
594
98
8
0
313,452
0
L
Charon
5,841
487
19
2
0
237,663
3
L
Janus
5,852
488
66
6
0
259,395
0
W
Morgan Le Fay
7,256
605
141
12
0
277,391
3
W
King Arthur
7,274
606
111
9
0
279,459
3
L
Heimdallr
5,703
475
77
6
0
235,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role