Player Matchup

Charon
Charon
Dillicious7893
Charon
Level 144
God Stats
18W - 19L
1,490 SR
Queue Stats
179W - 193L
1,481 Elo+
Party 3
Surtr
Surtr
Jammers6563
Surtr
Level 125
God Stats
2W - 5L
1,555 SR
Queue Stats
195W - 199L
1,460 Elo+
Solo
Cupid
Cupid
Marvvmke
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,541 Elo+
Solo
Kali
Kali
iGotNoHandlez
Kali
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 125L
1,474 Elo+
Party 3
Ra
Ra
x_LostVayne_x
Ra
Level 138
God Stats
3W - 3L
1,480 SR
Queue Stats
171W - 171L
1,457 Elo+
Party 3
Team Averages
Level 113
1,505 SR
1,483 Elo+

VS

Team Averages
Level 99
1,610 SR
1,458 Elo+
Osiris
Osiris
Fierybiscuit672
Osiris
Level 126
God Stats
34W - 39L
1,486 SR
Queue Stats
480W - 467L
1,460 Elo+
Party 2
Charybdis
Charybdis
HangeZisBae
Charybdis
Level 69
God Stats
3W - 1L
1,922 SR
Queue Stats
47W - 44L
1,508 Elo+
Party 1
Mulan
Mulan
IronSister
Mulan
Level 102
God Stats
15W - 15L
1,618 SR
Queue Stats
147W - 135L
1,439 Elo+
Party 1
Anubis
Anubis
JuuzouSuzaya
Anubis
Level 105
God Stats
9W - 4L
1,470 SR
Queue Stats
169W - 157L
1,450 Elo+
Party 1
Pele
Pele
Meedzzee
Pele
Level 94
God Stats
34W - 22L
1,556 SR
Queue Stats
270W - 271L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,377
489
3,657
9,495
5,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 1
6,279
571
8,379
13,211
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Marvvmke
Cupid
10
1 / 1 / 0
5,684
517
3,882
6,715
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,712
519
1,348
7,129
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
5,533
503
4,184
7,433
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,184
562
5,942
9,254
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HangeZisBae
Charybdis
10
0 / 0 / 1
5,522
502
4,447
4,986
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
10
1 / 2 / 3
5,153
468
5,002
8,758
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
1 / 1 / 3
6,498
591
7,730
7,513
3,644
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
7 / 0 / 0
6,677
607
7,184
8,049
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
2
2
1.5
W
Charybdis
HangeZisBae
Charybdis
0
0
1
0.5
W
Mulan
1
2
3
1.25
L
2
4
1
0.63
W
Anubis
1
1
3
2.5
L
Cupid
Marvvmke
Cupid
1
1
0
1
W
Pele
7
0
0
7
L
1
2
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
30,305
43,983
Taken
38,560
19,532
Mitigated
20,823
12,932
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,657
535
1,004
1,739
9,495
5,321
0
1,538
7,957
18,464
0
W
5,942
1,996
0
2,559
9,254
6,782
0
399
8,855
0
42,399
W
Charybdis
HangeZisBae
Charybdis
4,447
2,708
0
2,790
4,986
1,775
0
765
4,221
0
37,982
W
Mulan
5,002
355
0
1,120
8,758
5,527
0
2,700
6,058
0
26,989
L
8,379
4,161
0
3,353
13,211
7,894
0
1,027
11,474
592
44,694
W
Anubis
7,730
232
0
5,078
7,513
3,644
182
2,337
5,109
65,417
0
L
Cupid
Marvvmke
Cupid
3,882
2,682
29
3,482
6,715
2,235
0
0
6,715
0
38,315
W
Pele
7,184
1,291
0
1,426
8,049
3,095
0
1,791
6,258
0
53,429
L
1,348
504
0
1,025
7,129
2,220
0
1,522
5,607
0
32,752
L
4,184
305
456
1,844
7,433
1,862
0
3,748
3,638
41,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
30,034
295
Minions Killed
367
0
Camps Cleared
0
1,037,558
Distance Traveled
1,086,982
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,377
489
23
2
0
197,175
0
W
Osiris
6,184
562
72
7
0
225,323
0
W
Charybdis
5,522
502
64
6
0
186,554
2
W
Mulan
5,153
468
39
4
0
219,949
0
L
Surtr
6,279
571
63
6
0
181,091
0
W
Anubis
6,498
591
119
11
0
180,216
0
L
Cupid
5,684
517
77
7
0
189,794
2
W
Pele
6,677
607
73
7
0
274,940
5
L
Kali
5,712
519
54
5
0
246,956
1
L
Ra
5,533
503
78
7
0
222,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role