Player Matchup

Charybdis
Charybdis
BurningBassist
Charybdis
Level 44
God Stats
8W - 11L
1,429 SR
Queue Stats
124W - 129L
1,315 Elo+
Party 1
Janus
Janus
PseudJohn
Janus
Level 98
God Stats
0W - 4L
1,223 SR
Queue Stats
315W - 348L
1,380 Elo+
Solo
Jormungandr
Jormungandr
spiderrider21
Jormungandr
Level 87
God Stats
2W - 1L
1,766 SR
Queue Stats
115W - 113L
1,433 Elo+
Party 1
Team Averages
Level 76
1,473 SR
1,376 Elo+

VS

Team Averages
Level 74
1,439 SR
1,422 Elo+
Serqet
Serqet
Azami026
Serqet
Level 83
God Stats
5W - 14L
1,383 SR
Queue Stats
17W - 33L
1,343 Elo+
Solo
Merlin
Merlin
SappyLoveStick
Merlin
Level 120
God Stats
7W - 10L
1,434 SR
Queue Stats
30W - 30L
1,423 Elo+
Party 2
Ganesha
Ganesha
alive-dance60
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurningBassist
Charybdis
13
0 / 3 / 2
9,428
725
4,598
11,150
3,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
PseudJohn
Janus
11
2 / 9 / 1
9,559
735
9,839
12,102
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
spiderrider21
Jormungandr
13
4 / 3 / 1
10,685
822
10,079
13,091
15,243
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Azami026
Serqet
14
6 / 2 / 5
10,983
845
7,821
10,269
5,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
9 / 1 / 6
11,520
886
18,076
8,210
3,405
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 4 / 14
9,846
757
6,045
16,442
13,834
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
15
15
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
Azami026
Serqet
6
2
5
4.25
L
Charybdis
BurningBassist
Charybdis
0
3
2
0.33
L
Janus
PseudJohn
Janus
2
9
1
0.28
W
9
1
6
12
W
Ganesha
0
4
14
1.75
L
Jormungandr
spiderrider21
Jormungandr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
31,942
36,343
Taken
34,921
21,800
Mitigated
22,649
2,275
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Azami026
Serqet
7,821
529
0
559
10,269
5,410
0
5,898
4,311
0
21,941
L
Charybdis
BurningBassist
Charybdis
4,598
2,462
0
1,307
11,150
3,088
1,149
7,760
3,217
0
30,285
L
Janus
PseudJohn
Janus
9,839
607
317
651
12,102
3,469
202
7,044
4,430
39,106
0
W
18,076
687
320
1,609
8,210
3,405
148
4,999
3,075
63,803
0
W
Ganesha
6,045
206
0
3,600
16,442
13,834
71
8,850
7,480
30,702
0
L
Jormungandr
spiderrider21
Jormungandr
10,079
2,385
0
0
13,091
15,243
144
8,821
3,436
36,455
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
32,349
149
Minions Killed
152
0
Camps Cleared
0
686,586
Distance Traveled
688,211
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,983
845
47
4
0
268,478
0
L
Charybdis
9,428
725
53
4
0
218,688
0
L
Janus
9,559
735
49
4
0
231,592
6
W
Merlin
11,520
886
95
7
0
194,675
3
W
Ganesha
9,846
757
10
1
0
225,058
5
L
Jormungandr
10,685
822
47
4
0
236,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role