Player Matchup

Tsukuyomi
Tsukuyomi
Astrokakke
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,334 Elo+
Party 1
Atlas
Atlas
DoubleDice24
Atlas
Level 128
God Stats
8W - 5L
1,886 SR
Queue Stats
457W - 458L
1,530 Elo+
Solo
Agni
Agni
Ilfirinmeleth
Agni
Level 129
God Stats
2W - 4L
1,469 SR
Queue Stats
250W - 229L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
Neees
Hun Batz
Level 141
God Stats
0W - 6L
1,174 SR
Queue Stats
349W - 339L
1,521 Elo+
Solo
Scylla
Scylla
Skwigelf
Scylla
Level 146
God Stats
1W - 2L
1,731 SR
Queue Stats
258W - 237L
1,543 Elo+
Party 1
Team Averages
Level 121
1,552 SR
1,494 Elo+

VS

Team Averages
Level 99
1,472 SR
1,550 Elo+
Hera
Hera
Androstrack
Hera
Level 155
God Stats
7W - 2L
1,512 SR
Queue Stats
212W - 229L
1,517 Elo+
Solo
Cerberus
Cerberus
NomadXG
Cerberus
Level 116
God Stats
3W - 1L
1,543 SR
Queue Stats
168W - 138L
1,561 Elo+
Party 2
Mulan
Mulan
Paidninja
Mulan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 75L
1,478 Elo+
Solo
Tyr
Tyr
Wiggles1142
Tyr
Level 129
God Stats
3W - 3L
1,519 SR
Queue Stats
64W - 55L
1,563 Elo+
Party 2
Ratatoskr
Ratatoskr
viccypoot
Ratatoskr
Level 44
God Stats
3W - 5L
1,285 SR
Queue Stats
226W - 173L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astrokakke
Tsukuyomi
15
4 / 6 / 1
8,581
780
9,106
11,453
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 5
9,026
821
10,901
13,642
14,072
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 6
8,534
776
11,543
9,690
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Neees
Hun Batz
12
0 / 6 / 4
7,594
690
6,588
10,693
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Skwigelf
Scylla
16
1 / 5 / 6
8,484
771
7,488
10,188
3,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
8,378
762
9,039
4,646
1,786
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NomadXG
Cerberus
16
3 / 2 / 20
9,527
866
9,474
12,491
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Paidninja
Mulan
15
5 / 4 / 15
8,997
818
6,935
11,851
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 1 / 16
9,775
889
11,542
13,941
13,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
viccypoot
Ratatoskr
18
9 / 1 / 17
10,253
932
15,196
12,953
7,179
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
10
Kills
26
26
Deaths
10
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Tsukuyomi
Astrokakke
Tsukuyomi
4
6
1
0.75
L
3
4
5
1.38
L
2
5
6
1
L
Hun Batz
Neees
Hun Batz
0
6
4
0.33
W
Cerberus
NomadXG
Cerberus
3
2
20
6.5
W
Mulan
Paidninja
Mulan
5
4
15
3.13
L
Scylla
Skwigelf
Scylla
1
5
6
0.8
W
7
1
16
15
W
Ratatoskr
viccypoot
Ratatoskr
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
52,186
55,666
Taken
55,882
35,083
Mitigated
44,710
9,451
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,039
1,617
1,459
795
4,646
1,786
0
2,030
2,429
27,226
0
L
Tsukuyomi
Astrokakke
Tsukuyomi
9,106
1,734
514
553
11,453
5,401
0
2,852
8,492
0
13,562
L
10,901
3,307
411
2,002
13,642
14,072
0
4,652
7,835
17,026
1,122
L
11,543
738
1,658
1,864
9,690
4,059
0
3,630
5,588
31,361
0
L
Hun Batz
Neees
Hun Batz
6,588
1,280
252
950
10,693
7,748
0
2,939
7,298
0
14,285
W
Cerberus
NomadXG
Cerberus
9,474
260
570
3,907
12,491
12,230
225
5,575
6,345
11,940
609
W
Mulan
Paidninja
Mulan
6,935
651
221
945
11,851
9,902
323
6,364
5,012
0
9,652
L
Scylla
Skwigelf
Scylla
7,488
634
319
928
10,188
3,803
378
3,525
6,235
19,604
0
W
11,542
82
2,555
4,919
13,941
13,613
265
7,065
6,484
0
23,499
W
Ratatoskr
viccypoot
Ratatoskr
15,196
1,972
703
7,187
12,953
7,179
659
7,129
5,660
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
46,930
116
Minions Killed
126
0
Camps Cleared
0
1,034,113
Distance Traveled
1,100,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,378
762
31
3
0
189,257
0
L
Tsukuyomi
8,581
780
12
1
0
213,476
0
L
Atlas
9,026
821
8
1
0
218,498
0
L
Agni
8,534
776
41
4
0
201,076
0
L
Hun Batz
7,594
690
21
2
0
174,980
0
W
Cerberus
9,527
866
18
2
0
217,216
0
W
Mulan
8,997
818
6
1
0
218,627
0
L
Scylla
8,484
771
34
3
0
226,083
0
W
Tyr
9,775
889
37
3
0
260,375
0
W
Ratatoskr
10,253
932
34
3
0
215,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role