Player Matchup

Jormungandr
Jormungandr
Cateredelf
Jormungandr
Level 17
God Stats
2W - 7L
1,498 SR
Queue Stats
8W - 19L
1,248 Elo+
Party 1
Martichoras
Martichoras
TBF_Overt
Martichoras
Level 56
God Stats
2W - 6L
1,306 SR
Queue Stats
8W - 24L
1,248 Elo+
Party 1
Ix Chel
Ix Chel
lblack2949
Ix Chel
Level 62
God Stats
1W - 3L
1,532 SR
Queue Stats
12W - 26L
1,243 Elo+
Party 1
Bakasura
Bakasura
slimiv95
Bakasura
Level 71
God Stats
1W - 1L
1,430 SR
Queue Stats
13W - 29L
1,281 Elo+
Party 1
Izanami
Izanami
theRaginpoossayy
Izanami
Level 63
God Stats
7W - 6L
1,574 SR
Queue Stats
13W - 26L
1,281 Elo+
Party 1
Team Averages
Level 54
1,468 SR
1,260 Elo+

VS

Team Averages
Level 70
1,573 SR
1,389 Elo+
Kukulkan
Kukulkan
AnonKz2433
Kukulkan
Level 39
God Stats
3W - 1L
1,741 SR
Queue Stats
24W - 38L
1,274 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
Level 59
God Stats
19W - 15L
1,471 SR
Queue Stats
200W - 207L
1,374 Elo+
Solo
Thanatos
Thanatos
Mynine11
Thanatos
Level 68
God Stats
9W - 5L
1,646 SR
Queue Stats
108W - 110L
1,384 Elo+
Solo
King Arthur
King Arthur
demonedge74
King Arthur
Level 82
God Stats
21W - 15L
1,507 SR
Queue Stats
135W - 128L
1,470 Elo+
Solo
Charon
Charon
soultakerJJ
Charon
Level 104
God Stats
8W - 4L
1,502 SR
Queue Stats
427W - 408L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cateredelf
Jormungandr
14
0 / 4 / 1
8,436
383
6,177
19,245
16,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
TBF_Overt
Martichoras
17
4 / 4 / 0
11,111
505
15,880
17,722
9,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
lblack2949
Ix Chel
17
1 / 3 / 2
9,691
441
6,490
9,980
3,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
slimiv95
Bakasura
16
3 / 8 / 2
10,580
481
12,545
21,957
9,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 4 / 0
9,828
447
10,795
18,381
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnonKz2433
Kukulkan
19
2 / 2 / 3
12,403
564
6,637
11,210
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
17
5 / 1 / 5
11,460
521
20,680
15,951
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Mynine11
Thanatos
18
11 / 4 / 4
12,170
553
15,607
24,117
11,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
demonedge74
King Arthur
20
2 / 3 / 2
12,828
583
11,677
23,165
23,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
17
3 / 0 / 6
10,810
491
8,133
13,910
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
23
23
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnonKz2433
Kukulkan
2
2
3
1.75
L
Jormungandr
Cateredelf
Jormungandr
0
4
1
0.13
W
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
5
1
5
7.5
W
Thanatos
Mynine11
Thanatos
11
4
4
3.25
L
Martichoras
TBF_Overt
Martichoras
4
4
0
1
W
King Arthur
demonedge74
King Arthur
2
3
2
1
L
Ix Chel
lblack2949
Ix Chel
1
3
2
0.67
L
Bakasura
slimiv95
Bakasura
3
8
2
0.5
W
Charon
3
0
6
6
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,887
Damage
62,734
87,285
Taken
88,353
45,730
Mitigated
60,280
15,663
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnonKz2433
Kukulkan
6,637
1,082
0
1,107
11,210
5,054
2,213
4,767
6,268
112,867
0
L
Jormungandr
Cateredelf
Jormungandr
6,177
2,051
0
3,286
19,245
16,142
376
2,669
16,576
40,123
0
W
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
20,680
7,015
0
3,414
15,951
7,121
2,171
3,164
12,214
0
95,873
W
Thanatos
Mynine11
Thanatos
15,607
5,497
0
13,647
24,117
11,277
2,868
2,601
21,425
0
103,823
L
Martichoras
TBF_Overt
Martichoras
15,880
6,265
0
3,493
17,722
9,500
210
2,081
15,641
0
83,095
W
King Arthur
demonedge74
King Arthur
11,677
1,080
0
702
23,165
23,633
549
0
22,458
5,542
103,809
L
Ix Chel
lblack2949
Ix Chel
6,490
262
86
1,875
9,980
3,560
0
3,758
6,222
52,282
0
L
Bakasura
slimiv95
Bakasura
12,545
9,491
0
5,599
21,957
9,332
213
3,476
18,481
0
51,541
W
Charon
8,133
1,869
0
3,629
13,910
13,195
1,224
2,090
10,999
42,134
0
L
10,795
7,319
50
1,274
18,381
7,196
1,786
4,238
14,143
0
77,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
59,671
510
Minions Killed
635
0
Camps Cleared
0
1,861,699
Distance Traveled
2,018,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,403
564
187
9
0
369,845
0
L
Jormungandr
8,436
383
53
2
0
387,476
0
W
Ah Muzen Cab
11,460
521
131
6
0
399,481
0
W
Thanatos
12,170
553
117
5
0
464,540
0
L
Martichoras
11,111
505
140
6
0
339,267
0
W
King Arthur
12,828
583
162
7
0
346,625
0
L
Ix Chel
9,691
441
81
4
0
314,619
0
L
Bakasura
10,580
481
90
4
0
452,528
0
W
Charon
10,810
491
38
2
0
438,107
3
L
Izanami
9,828
447
146
7
0
367,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role