Player Matchup

Cerberus
Cerberus
KevIncarnate
Cerberus
Level 65
God Stats
5W - 7L
1,090 SR
Queue Stats
25W - 18L
1,529 Elo+
Solo
Da Ji
Da Ji
OBGBOSS
Da Ji
Level 99
God Stats
1W - 1L
1,360 SR
Queue Stats
303W - 277L
1,462 Elo+
Party 2
Mulan
Mulan
TheLegendRoheet
Mulan
Level 87
God Stats
17W - 7L
1,697 SR
Queue Stats
409W - 426L
1,410 Elo+
Party 1
Medusa
Medusa
ThePopKing
Medusa
Level 127
God Stats
8W - 9L
1,327 SR
Queue Stats
167W - 203L
1,328 Elo+
Party 1
Anubis
Anubis
solonXops42
Anubis
Level 48
God Stats
95W - 71L
1,530 SR
Queue Stats
147W - 117L
1,468 Elo+
Party 2
Team Averages
Level 85
1,401 SR
1,440 Elo+

VS

Team Averages
Level 104
1,622 SR
1,457 Elo+
Charon
Charon
Edniel2002
Charon
Level 128
God Stats
6W - 3L
1,826 SR
Queue Stats
244W - 249L
1,447 Elo+
Party 3
Bakasura
Bakasura
JURΣK
Bakasura
Level 136
God Stats
11W - 9L
1,765 SR
Queue Stats
70W - 74L
1,518 Elo+
Solo
Janus
Janus
Vixen950
Janus
Level 139
God Stats
4W - 5L
1,513 SR
Queue Stats
33W - 32L
1,504 Elo+
Solo
Heimdallr
Heimdallr
XD SoleDiamod79
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,409 Elo+
Solo
Surtr
Surtr
xX_ElMaTaDoR_777
Surtr
Level 58
God Stats
12W - 12L
1,507 SR
Queue Stats
114W - 136L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KevIncarnate
Cerberus
10
5 / 0 / 7
7,676
590
5,410
8,148
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
OBGBOSS
Da Ji
13
6 / 2 / 4
8,143
626
6,161
10,843
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 2 / 2
8,331
641
6,748
10,426
8,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
ThePopKing
Medusa
11
2 / 0 / 7
6,998
538
7,265
7,529
2,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
5 / 0 / 2
8,371
644
4,869
3,913
1,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Edniel2002
Charon
8
1 / 6 / 0
5,857
451
5,236
11,170
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
JURΣK
Bakasura
11
1 / 1 / 0
6,582
506
2,007
10,249
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Vixen950
Janus
10
0 / 4 / 0
6,035
464
1,452
6,493
1,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XD SoleDiamod79
Heimdallr
8
0 / 7 / 1
5,069
390
5,611
11,518
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 4 / 0
6,270
482
5,701
8,483
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
4
4
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
Edniel2002
Charon
1
6
0
0.17
L
Bakasura
JURΣK
Bakasura
1
1
0
1
W
Cerberus
KevIncarnate
Cerberus
5
0
7
8.5
W
Da Ji
OBGBOSS
Da Ji
6
2
4
4
W
4
2
2
2.5
W
Medusa
ThePopKing
Medusa
2
0
7
5.5
L
Janus
Vixen950
Janus
0
4
0
0
L
Heimdallr
XD SoleDiamod79
Heimdallr
0
7
1
0.07
W
Anubis
5
0
2
6
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
20,007
40,859
Taken
47,913
22,501
Mitigated
21,910
19,045
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Edniel2002
Charon
5,236
1,421
158
1,694
11,170
7,787
0
2,840
8,220
24,327
0
L
Bakasura
JURΣK
Bakasura
2,007
1,376
0
6,365
10,249
3,870
0
1,049
9,128
0
30,217
W
Cerberus
KevIncarnate
Cerberus
5,410
557
1,248
3,063
8,148
4,750
0
2,642
5,502
22,986
0
W
Da Ji
OBGBOSS
Da Ji
6,161
1,798
0
4,882
10,843
4,494
0
960
9,759
0
60,066
W
6,748
742
0
3,778
10,426
8,604
181
493
9,356
1,402
54,934
W
Medusa
ThePopKing
Medusa
7,265
3,610
0
3,160
7,529
2,832
658
2,502
4,960
0
42,879
L
Janus
Vixen950
Janus
1,452
190
0
233
6,493
1,758
0
3,301
3,192
46,723
0
L
Heimdallr
XD SoleDiamod79
Heimdallr
5,611
2,709
0
1,048
11,518
3,794
0
3,073
8,433
0
24,305
W
Anubis
4,869
365
0
2,914
3,913
1,821
1,014
747
3,156
62,583
0
L
5,701
2,872
0
2,028
8,483
4,701
0
377
8,106
324
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
29,813
385
Minions Killed
292
0
Camps Cleared
0
1,260,754
Distance Traveled
1,074,749
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,857
451
34
3
0
221,030
0
L
Bakasura
6,582
506
90
7
0
223,996
0
W
Cerberus
7,676
590
38
3
0
272,185
3
W
Da Ji
8,143
626
75
6
0
280,941
0
W
Mulan
8,331
641
96
7
0
223,798
2
W
Medusa
6,998
538
67
5
0
252,305
0
L
Janus
6,035
464
81
6
0
257,302
4
L
Heimdallr
5,069
390
32
2
0
226,127
3
W
Anubis
8,371
644
109
8
0
231,525
0
L
Surtr
6,270
482
55
4
0
146,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role