Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
HoratioLord
Sol
Gold V
Level 107
God Stats
43W - 39L
1,738 SR
Queue Stats
159W - 176L
1,250 MMR
Solo
Ah Puch
Ah Puch
Gold V
Lc9Rasa20
Ah Puch
Gold V
Level 144
God Stats
5W - 5L
1,517 SR
Queue Stats
234W - 237L
1,221 MMR
Solo
Thanatos
Thanatos
Silver II
TheNeedyPenguin
Thanatos
Silver II
Level 127
God Stats
3W - 2L
1,427 SR
Queue Stats
63W - 66L
1,249 MMR
Solo
Bellona
Bellona
Silver I
tmdezpik
Bellona
Silver I
Level 46
God Stats
12W - 10L
1,626 SR
Queue Stats
84W - 90L
1,224 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,562 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,460 SR
1,213 MMR
Cthulhu
Cthulhu
Silver II
LebiaronJmes
Cthulhu
Silver II
Level 132
God Stats
2W - 1L
1,617 SR
Queue Stats
214W - 236L
1,200 MMR
Solo
Poseidon
Poseidon
Silver II
NoahStorm13
Poseidon
Silver II
Level 134
God Stats
1W - 4L
1,614 SR
Queue Stats
273W - 285L
1,195 MMR
Solo
Loki
Loki
Silver I
OOAMIAP
Loki
Silver I
Level 54
God Stats
20W - 28L
1,488 SR
Queue Stats
27W - 37L
1,155 MMR
Solo
Xbalanque
Xbalanque
Silver III
TW_Pablush_WT
Xbalanque
Silver III
Level 88
God Stats
0W - 1L
1,403 SR
Queue Stats
43W - 48L
1,325 MMR
Party 1
Surtr
Surtr
Silver I
jack2000-2003
Surtr
Silver I
Level 106
God Stats
0W - 2L
1,180 SR
Queue Stats
290W - 305L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 3
7,961
498
7,457
11,906
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 0
9,328
583
12,571
10,937
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Lc9Rasa20
Ah Puch
14
1 / 1 / 5
8,660
541
8,496
8,447
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
14
5 / 4 / 4
9,145
572
7,742
16,789
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
tmdezpik
Bellona
16
4 / 0 / 2
9,703
606
12,039
17,468
18,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
YmirKaliBacchusAo Kuang

VS

Bans
CliodhnaMercuryHachimanMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LebiaronJmes
Cthulhu
12
0 / 4 / 0
7,128
446
6,264
19,036
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
NoahStorm13
Poseidon
13
1 / 3 / 2
8,029
502
7,683
9,871
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
OOAMIAP
Loki
13
5 / 3 / 1
8,244
515
6,557
9,639
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
TW_Pablush_WT
Xbalanque
14
0 / 4 / 0
7,969
498
6,146
14,083
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
8,302
519
12,057
17,197
13,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
7
7
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
3
3.5
W
6
1
0
6
W
Ah Puch
Lc9Rasa20
Ah Puch
1
1
5
3.5
L
Cthulhu
LebiaronJmes
Cthulhu
0
4
0
0
L
Poseidon
NoahStorm13
Poseidon
1
3
2
0.67
L
Loki
OOAMIAP
Loki
5
3
1
1.83
L
Xbalanque
TW_Pablush_WT
Xbalanque
0
4
0
0
W
Thanatos
5
4
4
1.75
L
1
4
1
0.38
W
Bellona
tmdezpik
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
38,707
65,547
Taken
69,826
43,293
Mitigated
42,341
30,221
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,457
1,508
0
3,445
11,906
10,569
0
2,954
8,952
0
23,541
W
12,571
6,236
0
7,080
10,937
3,854
2,505
1,519
9,418
76,280
0
W
Ah Puch
Lc9Rasa20
Ah Puch
8,496
646
0
2,338
8,447
3,669
192
4,591
3,856
80,748
0
L
Cthulhu
LebiaronJmes
Cthulhu
6,264
760
0
694
19,036
16,064
0
7,316
11,720
40,150
519
L
Poseidon
NoahStorm13
Poseidon
7,683
1,390
0
604
9,871
3,324
0
4,475
5,396
67,853
0
L
Loki
OOAMIAP
Loki
6,557
1,645
0
4,034
9,639
3,082
0
1,321
8,318
0
45,046
L
Xbalanque
TW_Pablush_WT
Xbalanque
6,146
3,092
0
5,129
14,083
6,193
0
7,921
6,162
0
67,743
W
Thanatos
7,742
1,753
0
10,303
16,789
6,551
0
3,834
12,947
0
72,422
L
12,057
5,193
0
5,447
17,197
13,678
0
123
16,963
1,503
73,640
W
Bellona
tmdezpik
Bellona
12,039
6,750
0
7,055
17,468
18,650
128
1,109
16,284
0
87,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,797
Gold Earned
39,672
562
Minions Killed
516
0
Camps Cleared
0
1,536,893
Distance Traveled
1,556,418
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,961
498
27
2
0
325,589
2
W
Sol
9,328
583
123
8
0
304,605
0
W
Ah Puch
8,660
541
139
9
0
282,520
0
L
Cthulhu
7,128
446
57
4
0
290,683
0
L
Poseidon
8,029
502
139
9
0
324,999
3
L
Loki
8,244
515
74
5
0
342,131
0
L
Xbalanque
7,969
498
121
8
0
283,468
0
W
Thanatos
9,145
572
98
6
0
324,995
5
L
Surtr
8,302
519
125
8
0
315,137
2
W
Bellona
9,703
606
175
11
0
299,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role