Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrookedkcaJ
Ah Muzen Cab
Level 154
God Stats
2W - 5L
1,311 SR
Queue Stats
78W - 62L
1,587 Elo+
Party 3
Maui
Maui
ExperiencePain
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
HoneyBootie
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,313 Elo+
Party 3
Izanami
Izanami
Oblitiator
Izanami
Level 88
God Stats
45W - 18L
1,917 SR
Queue Stats
204W - 175L
1,608 Elo+
Party 3
Persephone
Persephone
SquidEmperor
Persephone
Level 128
God Stats
0W - 1L
1,824 SR
Queue Stats
12W - 17L
1,659 Elo+
Party 3
Team Averages
Level 129
1,610 SR
1,544 Elo+

VS

Team Averages
Level 148
1,644 SR
1,523 Elo+
Shiva
Shiva
Kll_trooper
Shiva
Level 126
God Stats
102W - 65L
1,659 SR
Queue Stats
694W - 613L
1,565 Elo+
Party 1
Vulcan
Vulcan
LindseyStirling7
Vulcan
Level 171
God Stats
1W - 0L
1,676 SR
Queue Stats
94W - 83L
1,527 Elo+
Solo
Mercury
Mercury
Sakuya the neko
Mercury
Level 146
God Stats
5W - 1L
1,793 SR
Queue Stats
134W - 143L
1,483 Elo+
Party 2
Charon
Charon
SammaCharp
Charon
Level 150
God Stats
2W - 2L
1,311 SR
Queue Stats
216W - 200L
1,504 Elo+
Party 2
Atlas
Atlas
lBigBl
Atlas
Level 146
God Stats
10W - 6L
1,779 SR
Queue Stats
206W - 212L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrookedkcaJ
Ah Muzen Cab
13
0 / 3 / 2
7,691
513
6,567
13,720
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 6
8,021
535
4,001
8,266
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
HoneyBootie
Cliodhna
12
1 / 6 / 1
7,186
479
6,458
13,609
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Oblitiator
Izanami
15
5 / 4 / 1
8,938
596
10,362
12,218
4,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SquidEmperor
Persephone
11
2 / 4 / 2
6,955
464
4,505
8,111
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,854
590
10,021
13,212
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 5
9,627
642
9,928
6,095
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 3 / 6
9,819
655
7,048
14,404
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
SammaCharp
Charon
14
1 / 1 / 2
8,495
566
4,691
12,122
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
lBigBl
Atlas
14
4 / 5 / 9
9,117
608
6,652
18,072
14,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
16
17
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CrookedkcaJ
Ah Muzen Cab
0
3
2
0.33
L
1
0
6
4
L
Cliodhna
HoneyBootie
Cliodhna
1
6
1
0.25
W
0
1
3
1.5
W
6
1
5
8.5
L
Izanami
Oblitiator
Izanami
5
4
1
1.38
W
5
3
6
2.67
W
Charon
SammaCharp
Charon
1
1
2
2
L
Persephone
SquidEmperor
Persephone
2
4
2
0.75
W
Atlas
lBigBl
Atlas
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
38,340
55,924
Taken
63,905
26,202
Mitigated
40,528
7,463
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CrookedkcaJ
Ah Muzen Cab
6,567
1,945
0
606
13,720
5,328
0
1,813
11,882
0
61,301
L
4,001
1,137
0
1,305
8,266
7,467
224
4,143
3,999
27,884
0
L
Cliodhna
HoneyBootie
Cliodhna
6,458
224
0
782
13,609
5,400
0
4,535
8,954
0
59,609
W
10,021
1,275
0
1,458
13,212
11,231
65
473
12,739
255
69,912
W
9,928
2,417
0
1,320
6,095
2,769
53
1,667
4,428
65,825
0
L
Izanami
Oblitiator
Izanami
10,362
7,285
0
4,125
12,218
4,947
312
7,842
4,232
0
87,927
W
7,048
3,980
0
575
14,404
5,803
1,248
1,336
13,068
0
87,825
W
Charon
SammaCharp
Charon
4,691
1,351
0
1,747
12,122
5,898
177
1,594
10,528
68,375
0
L
Persephone
SquidEmperor
Persephone
4,505
285
0
645
8,111
3,060
0
2,701
5,227
34,316
0
W
Atlas
lBigBl
Atlas
6,652
2,524
2,019
2,496
18,072
14,827
45
3,960
14,112
22,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
45,912
441
Minions Killed
519
0
Camps Cleared
0
1,510,817
Distance Traveled
1,650,326
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,691
513
102
7
0
307,674
0
L
Maui
8,021
535
50
3
0
319,192
0
L
Cliodhna
7,186
479
92
6
0
333,568
4
W
Shiva
8,854
590
129
9
0
337,353
2
W
Vulcan
9,627
642
123
8
0
339,000
0
L
Izanami
8,938
596
146
10
0
283,750
0
W
Mercury
9,819
655
132
9
0
342,516
2
W
Charon
8,495
566
108
7
0
306,215
2
L
Persephone
6,955
464
51
3
0
266,633
0
W
Atlas
9,117
608
27
2
0
325,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role