Player Matchup

Mercury
Mercury
Ace18707
Mercury
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Solo
Charybdis
Charybdis
AffectiveCrab52
Charybdis
Level 62
God Stats
7W - 6L
1,338 SR
Queue Stats
121W - 121L
1,327 Elo+
Solo
Charon
Charon
DrPally
Charon
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,423 Elo+
Solo
Janus
Janus
bigtone51
Janus
Level 147
God Stats
1W - 3L
1,357 SR
Queue Stats
29W - 25L
1,519 Elo+
Party 2
Surtr
Surtr
mlc3476
Surtr
Level 109
God Stats
27W - 29L
1,454 SR
Queue Stats
168W - 161L
1,472 Elo+
Party 2
Team Averages
Level 87
1,430 SR
1,411 Elo+

VS

Team Averages
Level 76
1,459 SR
1,463 Elo+
Kukulkan
Kukulkan
Gyutaro167
Kukulkan
Level 21
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 1
Surtr
Surtr
Mynine11
Surtr
Level 68
God Stats
11W - 14L
1,514 SR
Queue Stats
108W - 110L
1,399 Elo+
Solo
Charon
Charon
Zagreus77
Charon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 1
Izanami
Izanami
mcg_the_rager88
Izanami
Level 123
God Stats
26W - 26L
1,471 SR
Queue Stats
108W - 91L
1,456 Elo+
Solo
Martichoras
Martichoras
xKDNx_ReMiX
Martichoras
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ace18707
Mercury
12
2 / 0 / 1
7,225
516
3,252
7,489
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
AffectiveCrab52
Charybdis
12
2 / 0 / 6
6,731
481
8,061
11,314
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
DrPally
Charon
12
4 / 1 / 5
7,887
563
7,856
9,001
8,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
bigtone51
Janus
15
8 / 0 / 2
8,940
639
8,669
6,798
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
mlc3476
Surtr
13
1 / 2 / 1
7,551
539
8,417
14,316
12,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gyutaro167
Kukulkan
12
1 / 2 / 0
7,243
517
2,469
6,237
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Mynine11
Surtr
12
2 / 3 / 0
7,643
546
9,084
13,619
8,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charon
Zagreus77
Charon
10
0 / 2 / 1
6,555
468
3,543
11,008
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 0
6,327
452
8,850
12,032
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
xKDNx_ReMiX
Martichoras
8
0 / 5 / 0
5,844
417
2,149
9,022
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ace18707
Mercury
2
0
1
2.5
W
Charybdis
AffectiveCrab52
Charybdis
2
0
6
5
W
Charon
DrPally
Charon
4
1
5
6.5
L
Kukulkan
Gyutaro167
Kukulkan
1
2
0
0.5
L
Surtr
Mynine11
Surtr
2
3
0
0.67
L
Charon
Zagreus77
Charon
0
2
1
0.25
W
Janus
bigtone51
Janus
8
0
2
9
L
0
6
0
0
W
Surtr
mlc3476
Surtr
1
2
1
0.75
L
Martichoras
xKDNx_ReMiX
Martichoras
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
26,095
48,918
Taken
51,918
29,735
Mitigated
28,339
16,882
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ace18707
Mercury
3,252
1,826
0
0
7,489
3,107
0
1,229
6,260
0
53,752
W
Charybdis
AffectiveCrab52
Charybdis
8,061
3,795
0
4,868
11,314
3,873
974
2,040
9,186
0
47,105
W
Charon
DrPally
Charon
7,856
1,494
345
3,155
9,001
8,025
241
2,103
6,594
29,842
0
L
Kukulkan
Gyutaro167
Kukulkan
2,469
59
0
0
6,237
2,297
694
3,564
2,517
47,812
0
L
Surtr
Mynine11
Surtr
9,084
5,466
0
2,929
13,619
8,987
0
1,918
11,657
818
56,331
L
Charon
Zagreus77
Charon
3,543
1,100
0
3,561
11,008
8,998
0
3,679
7,133
15,636
0
W
Janus
bigtone51
Janus
8,669
397
0
1,910
6,798
2,497
462
614
6,184
69,581
0
L
8,850
6,788
0
2,369
12,032
4,574
0
4,456
7,530
0
56,924
W
Surtr
mlc3476
Surtr
8,417
4,272
0
6,604
14,316
12,233
92
304
14,012
1,428
59,314
L
Martichoras
xKDNx_ReMiX
Martichoras
2,149
497
0
1,015
9,022
3,483
66
3,092
5,828
0
32,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
33,612
410
Minions Killed
354
0
Camps Cleared
0
1,423,808
Distance Traveled
1,209,769
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,225
516
79
6
0
318,078
0
W
Charybdis
6,731
481
83
6
0
269,450
2
W
Charon
7,887
563
34
2
0
252,168
5
L
Kukulkan
7,243
517
102
7
0
255,493
0
L
Surtr
7,643
546
94
7
0
255,517
0
L
Charon
6,555
468
15
1
0
263,231
0
W
Janus
8,940
639
114
8
0
316,848
1
L
Izanami
6,327
452
94
7
0
244,188
4
W
Surtr
7,551
539
100
7
0
267,264
2
L
Martichoras
5,844
417
49
4
0
191,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role