Player Matchup

Anhur
Anhur
 
Anhur
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chudesno
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Solo
Janus
Janus
Hectorspiner
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
Rowan911
Ao Kuang
Level 67
God Stats
2W - 3L
1,390 SR
Queue Stats
186W - 183L
1,435 Elo+
Solo
Martichoras
Martichoras
alx09
Martichoras
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 1
Team Averages
Level 117
1,478 SR
1,458 Elo+

VS

Team Averages
Level 131
1,490 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Big_Roff
Martichoras
Level 172
God Stats
0W - 1L
1,439 SR
Queue Stats
69W - 67L
1,492 Elo+
Solo
Cerberus
Cerberus
CannedEase
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,545 Elo+
Solo
Mercury
Mercury
Laurakıller
Mercury
Level 77
God Stats
1W - 3L
1,512 SR
Queue Stats
277W - 314L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 4 / 7
10,146
780
7,653
13,494
5,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Chudesno
Fenrir
17
4 / 3 / 11
10,910
839
4,984
14,919
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 2 / 5
10,829
833
17,342
7,423
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Rowan911
Ao Kuang
17
3 / 2 / 7
10,084
776
6,375
11,038
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
alx09
Martichoras
18
2 / 2 / 12
10,320
794
10,330
13,380
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
4 / 3 / 4
9,885
760
7,959
7,361
3,481
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
8
0 / 2 / 0
6,659
512
453
3,909
1,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
Big_Roff
Martichoras
19
6 / 3 / 5
10,357
797
15,761
14,174
6,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
CannedEase
Cerberus
16
1 / 4 / 8
8,742
672
11,121
15,903
19,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Laurakıller
Mercury
13
0 / 5 / 4
7,827
602
5,051
9,108
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
17
Kills
11
13
Deaths
17
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
4
7
1.38
L
The Morrigan
 
The Morrigan
4
3
4
2
L
Ravana
 
Ravana
0
2
0
0
L
Martichoras
Big_Roff
Martichoras
6
3
5
2.83
L
Cerberus
CannedEase
Cerberus
1
4
8
1.25
W
Fenrir
Chudesno
Fenrir
4
3
11
3.17
W
6
2
5
4.25
L
Mercury
Laurakıller
Mercury
0
5
4
0.4
W
Ao Kuang
Rowan911
Ao Kuang
3
2
7
3.25
W
Martichoras
alx09
Martichoras
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
40,345
60,254
Taken
50,455
38,015
Mitigated
35,260
19,167
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,653
2,798
445
3,616
13,494
5,722
768
3,350
9,872
0
27,789
L
The Morrigan
 
The Morrigan
7,959
1,098
937
1,880
7,361
3,481
0
3,802
3,367
30,784
2,016
L
Ravana
 
Ravana
453
92
145
769
3,909
1,548
0
2,075
1,834
0
1,132
L
Martichoras
Big_Roff
Martichoras
15,761
2,551
1,761
4,149
14,174
6,880
0
6,888
7,124
0
33,731
L
Cerberus
CannedEase
Cerberus
11,121
363
921
3,152
15,903
19,565
0
6,589
8,903
16,523
0
W
Fenrir
Chudesno
Fenrir
4,984
659
258
2,705
14,919
16,086
516
5,055
9,547
0
9,909
W
17,342
459
1,509
1,092
7,423
3,471
1,861
2,130
5,261
40,281
0
L
Mercury
Laurakıller
Mercury
5,051
1,470
583
1,054
9,108
3,786
0
4,091
5,017
0
11,798
W
Ao Kuang
Rowan911
Ao Kuang
6,375
1,567
2,142
4,082
11,038
5,651
2,164
3,278
7,644
15,820
0
W
Martichoras
alx09
Martichoras
10,330
2,155
224
3,094
13,380
7,085
2,015
3,383
9,997
0
30,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
43,470
163
Minions Killed
124
0
Camps Cleared
0
1,192,085
Distance Traveled
938,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,146
780
43
3
0
205,452
0
L
The Morrigan
9,885
760
45
3
0
199,738
0
L
Ravana
6,659
512
3
0
0
66,404
0
L
Martichoras
10,357
797
47
4
0
249,226
0
L
Cerberus
8,742
672
14
1
0
225,817
0
W
Fenrir
10,910
839
10
1
0
225,573
0
W
Janus
10,829
833
49
4
0
277,673
0
L
Mercury
7,827
602
15
1
0
196,933
0
W
Ao Kuang
10,084
776
24
2
0
264,829
0
W
Martichoras
10,320
794
37
3
0
218,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role