Player Matchup

Kuzenbo
Kuzenbo
JFowler369
Kuzenbo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,205 Elo+
Solo
Jing Wei
Jing Wei
MrGrimmyCLFF
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
Officer Twins
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
PeepedUrDaD
Zhong Kui
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,085 Elo+
Solo
Xing Tian
Xing Tian
darkdevil9818
Xing Tian
Level 28
God Stats
2W - 7L
1,198 SR
Queue Stats
127W - 127L
1,448 Elo+
Solo
Team Averages
Level 39
1,440 SR
1,287 Elo+

VS

Team Averages
Level 52
1,458 SR
1,365 Elo+
Merlin
Merlin
Cosmic_Calimari
Merlin
Level 67
God Stats
3W - 1L
1,541 SR
Queue Stats
66W - 65L
1,441 Elo+
Solo
Janus
Janus
Spiderboy40
Janus
Level 98
God Stats
1W - 1L
1,258 SR
Queue Stats
8W - 12L
1,299 Elo+
Solo
Cerberus
Cerberus
agandaur671
Cerberus
Level 49
God Stats
2W - 2L
1,492 SR
Queue Stats
90W - 102L
1,450 Elo+
Solo
Medusa
Medusa
dopeeeyyy
Medusa
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 255L
1,245 Elo+
Solo
Nike
Nike
l_LEGEND_PRO
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JFowler369
Kuzenbo
17
3 / 3 / 6
8,964
815
6,647
16,503
16,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
MrGrimmyCLFF
Jing Wei
14
1 / 7 / 6
7,470
679
4,698
12,157
4,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Officer Twins
Ratatoskr
15
2 / 5 / 7
8,211
746
6,333
12,193
7,977
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
PeepedUrDaD
Zhong Kui
15
2 / 4 / 6
8,181
744
8,083
10,817
9,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
darkdevil9818
Xing Tian
16
5 / 3 / 6
8,747
795
8,270
11,670
11,791
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
9,277
843
14,224
8,317
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 11
10,226
930
17,466
8,976
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
agandaur671
Cerberus
13
3 / 1 / 9
8,165
742
6,515
7,657
7,159
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
dopeeeyyy
Medusa
14
5 / 3 / 10
9,120
829
12,314
9,569
4,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 15
8,955
814
6,258
12,128
12,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
13
Kills
22
22
Deaths
13
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Kuzenbo
JFowler369
Kuzenbo
3
3
6
2
L
Jing Wei
MrGrimmyCLFF
Jing Wei
1
7
6
0.57
L
Ratatoskr
Officer Twins
Ratatoskr
2
5
7
1.1
L
Zhong Kui
PeepedUrDaD
Zhong Kui
2
4
6
1.25
W
9
3
11
4.83
W
Cerberus
agandaur671
Cerberus
3
1
9
7.5
L
Xing Tian
darkdevil9818
Xing Tian
5
3
6
2.67
W
Medusa
dopeeeyyy
Medusa
5
3
10
3.33
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
56,777
63,340
Taken
46,647
50,764
Mitigated
31,402
13,632
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,224
166
630
1,551
8,317
3,363
120
3,338
4,899
28,516
0
L
Kuzenbo
JFowler369
Kuzenbo
6,647
2,249
2,666
4,318
16,503
16,610
27
10,375
5,941
15,216
0
L
Jing Wei
MrGrimmyCLFF
Jing Wei
4,698
2,248
59
239
12,157
4,583
521
8,487
3,544
0
11,687
L
Ratatoskr
Officer Twins
Ratatoskr
6,333
292
656
1,001
12,193
7,977
0
8,233
3,839
2,029
10,892
L
Zhong Kui
PeepedUrDaD
Zhong Kui
8,083
1,168
1,265
1,738
10,817
9,803
360
6,101
4,358
19,636
0
W
17,466
1,124
2,527
2,835
8,976
4,217
799
4,617
4,291
32,540
0
W
Cerberus
agandaur671
Cerberus
6,515
513
784
2,204
7,657
7,159
709
4,146
3,123
9,776
0
L
Xing Tian
darkdevil9818
Xing Tian
8,270
631
692
998
11,670
11,791
25
5,195
6,051
13,281
862
W
Medusa
dopeeeyyy
Medusa
12,314
4,963
732
2,536
9,569
4,036
1,793
5,455
3,922
0
20,961
W
6,258
490
1,035
1,638
12,128
12,627
395
6,023
5,944
248
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
45,743
91
Minions Killed
134
0
Camps Cleared
0
1,081,136
Distance Traveled
1,006,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,277
843
36
3
0
206,961
0
L
Kuzenbo
8,964
815
19
2
0
227,682
0
L
Jing Wei
7,470
679
19
2
0
198,945
0
L
Ratatoskr
8,211
746
13
1
0
227,984
0
L
Zhong Kui
8,181
744
31
3
0
202,418
0
W
Janus
10,226
930
42
4
0
203,827
0
W
Cerberus
8,165
742
11
1
0
193,919
0
L
Xing Tian
8,747
795
9
1
0
224,107
0
W
Medusa
9,120
829
21
2
0
191,351
0
W
Nike
8,955
814
24
2
0
210,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role