Player Matchup

Charon
Charon
AdmiralSkippy
Charon
Level 46
God Stats
5W - 6L
1,148 SR
Queue Stats
55W - 50L
1,377 Elo+
Solo
Hachiman
Hachiman
HumanicHedgeHog
Hachiman
Level 152
God Stats
4W - 4L
1,568 SR
Queue Stats
229W - 203L
1,583 Elo+
Solo
Discordia
Discordia
Lucah22
Discordia
Level 93
God Stats
9W - 9L
1,574 SR
Queue Stats
234W - 224L
1,501 Elo+
Solo
Loki
Loki
Playback14
Loki
Level 67
God Stats
32W - 21L
1,679 SR
Queue Stats
32W - 23L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
rabidsquirrel483
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,521 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,512 Elo+

VS

Team Averages
Level 116
1,545 SR
1,539 Elo+
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AwEsUmShAn1
Merlin
Level 84
God Stats
5W - 5L
1,519 SR
Queue Stats
221W - 222L
1,509 Elo+
Party 2
Nox
Nox
Bighuncho7931
Nox
Level 96
God Stats
1W - 2L
1,707 SR
Queue Stats
461W - 438L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
H8ER 3LIM1N8ER
Sun Wukong
Level 171
God Stats
0W - 3L
1,500 SR
Queue Stats
580W - 538L
1,555 Elo+
Solo
Nemesis
Nemesis
icu001
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 289L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,432
543
3,915
4,697
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
10
0 / 0 / 0
5,351
535
3,675
3,162
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Lucah22
Discordia
10
0 / 0 / 1
5,236
524
5,294
3,201
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 0
7,026
703
3,733
3,616
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
11
0 / 1 / 0
5,601
560
4,833
8,520
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 0 / 0
4,598
460
1,875
4,466
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
9
0 / 1 / 1
5,013
501
2,796
4,736
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,729
473
1,118
8,703
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
H8ER 3LIM1N8ER
Sun Wukong
9
0 / 1 / 0
5,083
508
3,433
9,996
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
icu001
Nemesis
9
0 / 2 / 0
5,049
505
1,051
5,789
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
0
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
1
0
0
1
L
Merlin
0
1
1
0.5
L
0
0
0
0
L
Sun Wukong
H8ER 3LIM1N8ER
Sun Wukong
0
1
0
0
W
Hachiman
0
0
0
0
W
Discordia
Lucah22
Discordia
0
0
1
0.5
W
3
0
0
3
L
Nemesis
icu001
Nemesis
0
2
0
0
W
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
10,273
23,196
Taken
33,690
8,967
Mitigated
16,162
13,216
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,875
1,555
0
2,626
4,466
1,319
0
524
3,942
0
24,423
W
3,915
533
962
2,243
4,697
2,613
0
1,868
2,829
13,028
0
L
Merlin
2,796
54
0
750
4,736
1,761
0
3,297
1,439
33,833
0
L
1,118
534
110
3,799
8,703
5,736
0
4,593
4,110
17,835
0
L
Sun Wukong
H8ER 3LIM1N8ER
Sun Wukong
3,433
740
0
5,001
9,996
5,028
0
819
9,177
0
38,976
W
Hachiman
3,675
1,561
0
2,068
3,162
1,183
0
321
2,841
0
44,092
W
Discordia
Lucah22
Discordia
5,294
296
0
750
3,201
1,007
0
1,260
1,917
44,542
0
W
3,733
1,255
0
990
3,616
1,141
0
177
3,139
0
51,446
L
Nemesis
icu001
Nemesis
1,051
207
0
1,761
5,789
2,318
0
34
5,755
0
31,827
W
Tsukuyomi
4,833
1,275
0
6,203
8,520
3,023
0
489
8,031
0
47,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
24,472
335
Minions Killed
283
0
Camps Cleared
0
995,455
Distance Traveled
932,056
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,598
460
59
6
0
162,879
3
W
Charon
5,432
543
18
2
0
193,992
2
L
Merlin
5,013
501
73
7
0
191,546
0
L
Nox
4,729
473
22
2
0
167,319
2
L
Sun Wukong
5,083
508
70
7
0
230,570
1
W
Hachiman
5,351
535
85
9
0
171,464
1
W
Discordia
5,236
524
72
7
0
194,217
0
W
Loki
7,026
703
89
9
0
199,288
0
L
Nemesis
5,049
505
59
6
0
179,742
0
W
Tsukuyomi
5,601
560
71
7
0
236,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role