Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkShiki15
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
JustStone22
Danzaburou
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 2
Loki
Loki
TheG0ldenLegend
Loki
Level 141
God Stats
1W - 0L
1,324 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 4
Agni
Agni
davac222
Agni
Level 125
God Stats
3W - 0L
1,587 SR
Queue Stats
38W - 31L
1,505 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,475 Elo+

VS

Team Averages
Level 71
1,422 SR
1,422 Elo+
Neith
Neith
BIackoOoDragon
Neith
Level 120
God Stats
3W - 7L
1,046 SR
Queue Stats
137W - 152L
1,465 Elo+
Party 3
He Bo
He Bo
Envixoivion
He Bo
Level 49
God Stats
0W - 3L
1,283 SR
Queue Stats
8W - 20L
1,374 Elo+
Party 1
Ix Chel
Ix Chel
Misterpinke
Ix Chel
Level 49
God Stats
15W - 9L
1,713 SR
Queue Stats
66W - 57L
1,485 Elo+
Solo
Bakasura
Bakasura
envixo
Bakasura
Level 9
God Stats
2W - 3L
1,465 SR
Queue Stats
4W - 14L
1,329 Elo+
Party 1
Ah Puch
Ah Puch
tqwertplayer
Ah Puch
Level 126
God Stats
6W - 5L
1,603 SR
Queue Stats
143W - 166L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 3
7,733
1,289
3,823
6,151
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 7
8,058
1,343
1,381
6,389
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JustStone22
Danzaburou
13
0 / 2 / 10
7,337
1,223
5,594
6,884
3,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 5
8,155
1,359
4,736
4,719
1,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
3 / 1 / 4
7,747
1,291
8,824
4,125
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,196
1,199
4,881
5,643
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 6
7,318
1,220
2,706
6,364
2,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Misterpinke
Ix Chel
12
1 / 4 / 5
6,930
1,155
3,475
6,179
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
envixo
Bakasura
11
2 / 1 / 0
6,775
1,129
1,815
1,996
991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
tqwertplayer
Ah Puch
13
2 / 1 / 5
7,886
1,314
12,228
5,846
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
11
Kills
7
7
Deaths
11
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
1
2
6
2
W
1
1
7
4.5
L
1
3
6
1.33
W
Danzaburou
JustStone22
Danzaburou
0
2
10
2.5
L
Ix Chel
Misterpinke
Ix Chel
1
4
5
0.88
W
4
2
5
3.25
W
Agni
3
1
4
5
L
Bakasura
envixo
Bakasura
2
1
0
2
L
Ah Puch
tqwertplayer
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
25,105
28,268
Taken
26,028
17,187
Mitigated
10,382
4,120
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,823
191
770
1,358
6,151
3,387
0
4,349
1,693
20,675
0
L
4,881
1,165
0
210
5,643
2,255
0
2,624
2,921
0
14,451
W
1,381
141
0
838
6,389
6,706
0
3,947
2,130
4,872
0
L
2,706
0
0
0
6,364
2,364
0
3,675
2,569
16,528
0
W
Danzaburou
JustStone22
Danzaburou
5,594
1,993
0
967
6,884
3,275
0
4,112
2,667
0
14,241
L
Ix Chel
Misterpinke
Ix Chel
3,475
110
865
282
6,179
2,415
0
3,270
2,676
10,734
0
W
4,736
1,431
0
0
4,719
1,957
0
2,843
1,774
0
16,960
W
Agni
8,824
846
0
187
4,125
1,862
0
3,101
944
25,271
0
L
Bakasura
envixo
Bakasura
1,815
1,365
0
125
1,996
991
0
874
1,098
0
2,672
L
Ah Puch
tqwertplayer
Ah Puch
12,228
395
0
376
5,846
2,357
0
3,169
2,533
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
36,105
143
Minions Killed
144
9
Camps Cleared
3
619,866
Distance Traveled
524,199
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,733
1,289
37
6
0
117,289
0
L
Neith
7,196
1,199
28
5
0
110,613
0
W
Ymir
8,058
1,343
6
1
2
115,447
0
L
He Bo
7,318
1,220
36
6
2
121,019
0
W
Danzaburou
7,337
1,223
23
4
2
135,179
0
L
Ix Chel
6,930
1,155
19
3
0
131,840
0
W
Loki
8,155
1,359
25
4
3
124,676
3
W
Agni
7,747
1,291
52
9
2
127,275
0
L
Bakasura
6,775
1,129
6
1
1
43,390
0
L
Ah Puch
7,886
1,314
55
9
0
117,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role