Player Matchup

Pele
Pele
FREEMANKINGZ
Pele
Level 68
God Stats
4W - 3L
1,595 SR
Queue Stats
35W - 21L
1,373 Elo+
Solo
Ishtar
Ishtar
SPeeDy HAndGuN
Ishtar
Level 51
God Stats
13W - 12L
1,338 SR
Queue Stats
203W - 186L
1,374 Elo+
Party 1
Sobek
Sobek
fabidolarg
Sobek
Level 62
God Stats
5W - 5L
1,340 SR
Queue Stats
55W - 38L
1,457 Elo+
Solo
Hun Batz
Hun Batz
kpkane
Hun Batz
Level 44
God Stats
13W - 12L
1,500 SR
Queue Stats
150W - 158L
1,383 Elo+
Party 1
Anubis
Anubis
lBrokenDreamsl
Anubis
Level 86
God Stats
9W - 4L
1,919 SR
Queue Stats
45W - 50L
1,450 Elo+
Solo
Team Averages
Level 62
1,538 SR
1,407 Elo+

VS

Team Averages
Level 60
1,422 SR
1,422 Elo+
Vamana
Vamana
Evilezer
Vamana
Level 40
God Stats
0W - 2L
1,271 SR
Queue Stats
21W - 45L
1,327 Elo+
Solo
Charon
Charon
SideshowR0
Charon
Level 86
God Stats
14W - 11L
1,525 SR
Queue Stats
174W - 164L
1,461 Elo+
Solo
Arachne
Arachne
TerpsRecon
Arachne
Level 44
God Stats
12W - 8L
1,500 SR
Queue Stats
280W - 237L
1,503 Elo+
Solo
Chernobog
Chernobog
phantom0689
Chernobog
Level 65
God Stats
2W - 3L
1,253 SR
Queue Stats
86W - 109L
1,361 Elo+
Solo
Hel
Hel
vD3stroyer
Hel
Level 64
God Stats
11W - 8L
1,563 SR
Queue Stats
68W - 67L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,344
556
9,025
11,839
9,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 7
8,873
592
8,855
11,959
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
13
6 / 1 / 4
8,584
572
6,488
15,807
15,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
kpkane
Hun Batz
13
1 / 0 / 6
8,023
535
7,752
12,903
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 5
8,710
581
14,987
12,159
6,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Evilezer
Vamana
9
0 / 1 / 1
6,174
412
4,852
11,645
9,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
SideshowR0
Charon
10
1 / 5 / 1
7,134
476
8,228
18,704
11,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
TerpsRecon
Arachne
13
4 / 4 / 1
7,997
533
8,724
15,041
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
phantom0689
Chernobog
10
0 / 2 / 2
6,374
425
6,111
10,609
3,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
7,054
470
10,433
10,599
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
5
6
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
Evilezer
Vamana
0
1
1
0.5
W
0
1
7
3.5
W
3
1
7
6.5
L
Charon
SideshowR0
Charon
1
5
1
0.3
L
Arachne
TerpsRecon
Arachne
4
4
1
1.13
W
Sobek
6
1
4
8
W
Hun Batz
kpkane
Hun Batz
1
0
6
4
W
5
3
5
2.5
L
Chernobog
phantom0689
Chernobog
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,107
Damage
38,348
64,667
Taken
66,598
41,504
Mitigated
33,615
23,909
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Evilezer
Vamana
4,852
1,577
0
2,866
11,645
9,507
0
2,982
8,663
0
26,580
W
9,025
915
0
1,435
11,839
9,837
136
2,861
8,978
271
54,286
W
8,855
5,158
0
5,815
11,959
5,325
723
2,689
9,270
0
79,798
L
Charon
SideshowR0
Charon
8,228
557
0
3,790
18,704
11,667
170
8,106
10,598
27,879
1,111
L
Arachne
TerpsRecon
Arachne
8,724
6,048
0
2,249
15,041
5,336
60
4,100
10,941
0
62,692
W
Sobek
6,488
272
0
5,349
15,807
15,051
124
5,141
10,666
18,490
0
W
Hun Batz
kpkane
Hun Batz
7,752
2,453
0
4,814
12,903
5,192
577
2,861
10,042
0
61,010
W
14,987
1,230
0
6,496
12,159
6,099
1,038
4,890
7,269
73,989
0
L
Chernobog
phantom0689
Chernobog
6,111
4,232
0
3,224
10,609
3,505
630
1,809
8,800
0
38,492
L
10,433
1,879
2,189
4,248
10,599
3,600
399
4,761
5,838
63,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
34,733
428
Minions Killed
309
0
Camps Cleared
0
1,591,835
Distance Traveled
1,486,693
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,174
412
40
3
0
255,172
3
W
Pele
8,344
556
82
5
0
345,446
4
W
Ishtar
8,873
592
127
8
0
272,568
0
L
Charon
7,134
476
22
1
0
314,167
4
L
Arachne
7,997
533
90
6
0
347,207
0
W
Sobek
8,584
572
18
1
0
334,906
0
W
Hun Batz
8,023
535
78
5
0
353,190
0
W
Anubis
8,710
581
123
8
0
285,725
0
L
Chernobog
6,374
425
63
4
0
285,171
0
L
Hel
7,054
470
94
6
0
284,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role