Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HallowBio
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
HowsYourBush
Janus
Level 117
God Stats
12W - 20L
1,297 SR
Queue Stats
352W - 330L
1,524 Elo+
Party 1
Nemesis
Nemesis
Kinetic Voltage
Nemesis
Level 147
God Stats
14W - 8L
1,600 SR
Queue Stats
697W - 664L
1,569 Elo+
Party 1
King Arthur
King Arthur
SmashDatAshh
King Arthur
Level 162
God Stats
17W - 22L
1,556 SR
Queue Stats
631W - 561L
1,562 Elo+
Party 1
Team Averages
Level 139
1,491 SR
1,531 Elo+

VS

Team Averages
Level 128
1,588 SR
1,557 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DigitalAngelI
Loki
Level 106
God Stats
1W - 5L
1,603 SR
Queue Stats
92W - 92L
1,483 Elo+
Solo
Izanami
Izanami
Fetec
Izanami
Level 145
God Stats
5W - 1L
1,726 SR
Queue Stats
54W - 33L
1,591 Elo+
Party 2
Charon
Charon
Kreemo6325
Charon
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
525W - 456L
1,557 Elo+
Solo
Fafnir
Fafnir
lilsmeags
Fafnir
Level 156
God Stats
11W - 8L
1,609 SR
Queue Stats
19W - 11L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 2 / 0
7,803
709
6,544
7,816
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
HallowBio
Sylvanus
9
2 / 1 / 3
6,067
552
4,132
7,871
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 3 / 3
5,742
522
6,471
6,424
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 4
7,395
672
6,299
8,496
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SmashDatAshh
King Arthur
12
2 / 0 / 3
6,804
619
7,364
10,536
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 5 / 2
6,273
570
5,315
8,125
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,297
572
3,050
8,988
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Fetec
Izanami
9
0 / 4 / 3
5,386
490
4,383
8,603
2,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kreemo6325
Charon
9
0 / 3 / 0
5,484
499
3,909
8,992
5,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
lilsmeags
Fafnir
8
4 / 1 / 0
5,506
501
4,869
8,650
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
0
2.5
L
Poseidon
 
Poseidon
0
5
2
0.2
L
2
3
0
0.67
L
Izanami
Fetec
Izanami
0
4
3
0.38
W
Sylvanus
HallowBio
Sylvanus
2
1
3
3.5
W
3
3
3
1.5
W
4
0
4
6
L
Charon
Kreemo6325
Charon
0
3
0
0
W
King Arthur
SmashDatAshh
King Arthur
2
0
3
3.5
L
Fafnir
lilsmeags
Fafnir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
21,526
41,143
Taken
43,358
19,920
Mitigated
22,256
14,231
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,544
444
40
3,442
7,816
2,608
0
4,609
3,207
58,031
0
L
Poseidon
 
Poseidon
5,315
1,626
0
1,796
8,125
2,352
0
6,056
2,069
51,715
0
L
3,050
684
0
3,628
8,988
3,126
0
1,127
7,849
0
43,984
L
Izanami
Fetec
Izanami
4,383
3,390
0
1,324
8,603
2,679
242
4,836
3,451
0
43,997
W
Sylvanus
HallowBio
Sylvanus
4,132
1,024
2,405
3,588
7,871
4,689
239
1,181
6,450
13,678
0
W
6,471
254
0
70
6,424
2,115
250
2,740
3,257
36,003
0
W
6,299
2,909
0
1,018
8,496
3,431
0
1,807
6,614
0
65,480
L
Charon
Kreemo6325
Charon
3,909
732
0
2,009
8,992
5,877
0
0
8,992
37,025
0
W
King Arthur
SmashDatAshh
King Arthur
7,364
854
0
3,668
10,536
7,077
0
3,210
7,326
0
51,471
L
Fafnir
lilsmeags
Fafnir
4,869
838
0
2,862
8,650
8,222
0
4,576
3,763
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
28,946
359
Minions Killed
333
0
Camps Cleared
0
1,191,487
Distance Traveled
1,072,663
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,803
709
104
9
0
226,566
4
L
Poseidon
6,273
570
97
9
0
194,075
0
L
Loki
6,297
572
78
7
0
252,749
0
L
Izanami
5,386
490
87
8
0
207,743
0
W
Sylvanus
6,067
552
19
2
0
215,533
0
W
Janus
5,742
522
63
6
0
228,666
0
W
Nemesis
7,395
672
97
9
0
285,361
0
L
Charon
5,484
499
62
6
0
200,569
0
W
King Arthur
6,804
619
76
7
0
235,361
0
L
Fafnir
5,506
501
9
1
0
217,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role