Player Matchup

Izanami
Izanami
AcadamyGamer
Izanami
Level 107
God Stats
17W - 17L
1,509 SR
Queue Stats
228W - 296L
1,471 Elo+
Party 2
Kali
Kali
Luhda
Kali
Level 134
God Stats
7W - 6L
1,781 SR
Queue Stats
369W - 446L
1,438 Elo+
Party 2
Hercules
Hercules
ONI_NITS-_-XING
Hercules
Level 118
God Stats
3W - 4L
1,494 SR
Queue Stats
165W - 153L
1,479 Elo+
Party 1
Anubis
Anubis
ZAROKI23
Anubis
Level 120
God Stats
17W - 12L
1,310 SR
Queue Stats
243W - 318L
1,442 Elo+
Party 2
Charon
Charon
exir135
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 188L
1,446 Elo+
Party 1
Team Averages
Level 121
1,519 SR
1,455 Elo+

VS

Team Averages
Level 139
1,595 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BestNooob69
Raijin
Level 141
God Stats
3W - 0L
1,682 SR
Queue Stats
56W - 48L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Dynamo1
Guan Yu
Level 174
God Stats
5W - 2L
1,747 SR
Queue Stats
397W - 385L
1,507 Elo+
Solo
Loki
Loki
Tenzo-c
Loki
Level 146
God Stats
36W - 35L
1,524 SR
Queue Stats
129W - 130L
1,536 Elo+
Solo
Charon
Charon
TheDollmaster
Charon
Level 105
God Stats
19W - 20L
1,524 SR
Queue Stats
33W - 37L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcadamyGamer
Izanami
13
0 / 6 / 3
7,232
482
5,524
10,805
3,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Luhda
Kali
14
3 / 1 / 0
7,918
528
5,959
13,793
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
1 / 5 / 1
7,294
486
7,533
14,646
11,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ZAROKI23
Anubis
14
1 / 4 / 1
8,214
548
5,264
11,232
5,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charon
exir135
Charon
11
1 / 1 / 1
6,865
458
5,830
10,717
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 1 / 3
8,177
545
8,855
10,419
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
15
2 / 2 / 3
8,534
569
7,987
6,254
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Dynamo1
Guan Yu
15
5 / 1 / 0
9,147
610
11,265
16,162
20,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Loki
Tenzo-c
Loki
15
4 / 0 / 4
8,346
556
7,009
10,385
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 7
7,964
531
4,177
11,063
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
L
Izanami
AcadamyGamer
Izanami
0
6
3
0.25
W
Raijin
2
2
3
1.75
W
Guan Yu
Dynamo1
Guan Yu
5
1
0
5
L
Kali
Luhda
Kali
3
1
0
3
L
Hercules
1
5
1
0.3
W
Loki
Tenzo-c
Loki
4
0
4
6
W
2
3
7
1.83
L
Anubis
ZAROKI23
Anubis
1
4
1
0.38
L
Charon
exir135
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
39,293
61,193
Taken
54,283
33,622
Mitigated
39,764
16,412
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,855
4,804
0
5,762
10,419
3,990
468
1,981
8,438
0
62,247
L
Izanami
AcadamyGamer
Izanami
5,524
3,459
0
1,863
10,805
3,120
761
1,293
9,512
0
64,604
W
Raijin
7,987
566
0
730
6,254
2,228
0
2,140
4,114
78,421
0
W
Guan Yu
Dynamo1
Guan Yu
11,265
1,255
204
5,247
16,162
20,471
0
1,233
14,929
0
72,038
L
Kali
Luhda
Kali
5,959
2,683
0
3,607
13,793
5,843
0
2,557
11,236
0
73,653
L
Hercules
7,533
2,605
0
3,068
14,646
11,573
0
505
14,141
0
56,231
W
Loki
Tenzo-c
Loki
7,009
2,401
0
4,137
10,385
4,048
0
3,027
7,358
0
58,438
W
4,177
685
0
2,475
11,063
9,027
0
2,843
8,022
22,786
0
L
Anubis
ZAROKI23
Anubis
5,264
157
0
4,901
11,232
5,306
0
4,951
6,281
75,682
0
L
Charon
exir135
Charon
5,830
1,344
236
2,737
10,717
7,780
253
2,997
7,600
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
42,168
457
Minions Killed
464
0
Camps Cleared
0
1,502,352
Distance Traveled
1,533,514
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,177
545
106
7
0
264,269
4
L
Izanami
7,232
482
105
7
0
266,481
5
W
Raijin
8,534
569
139
9
0
291,365
5
W
Guan Yu
9,147
610
99
7
0
343,760
0
L
Kali
7,918
528
106
7
0
347,778
0
L
Hercules
7,294
486
88
6
0
295,520
0
W
Loki
8,346
556
89
6
0
330,178
0
W
Charon
7,964
531
31
2
0
303,942
2
L
Anubis
8,214
548
140
9
0
273,092
2
L
Charon
6,865
458
18
1
0
319,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role