Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cordovil_36
Kumbhakarna
Level 124
God Stats
2W - 0L
1,248 SR
Queue Stats
42W - 38L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
GINGERZILLAH
Danzaburou
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 133L
1,329 Elo+
Solo
Khepri
Khepri
NaveSilva
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,569 Elo+
Party 1
Vulcan
Vulcan
finnrd
Vulcan
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,624 Elo+
Party 1
Team Averages
Level 121
1,450 SR
1,532 Elo+

VS

Team Averages
Level 121
1,509 SR
1,423 Elo+
Ullr
Ullr
Call m3 T
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Donnerbestie_99
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,322 Elo+
Solo
Scylla
Scylla
ERIK_MARU
Scylla
Level 156
God Stats
20W - 14L
1,732 SR
Queue Stats
1,133W - 1,150L
1,489 Elo+
Solo
Hercules
Hercules
Esdeaŧh
Hercules
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 246L
1,427 Elo+
Solo
Nemesis
Nemesis
iiJ0ExXi
Nemesis
Level 145
God Stats
4W - 3L
1,312 SR
Queue Stats
228W - 231L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
4 / 6 / 7
9,477
729
14,425
17,160
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Cordovil_36
Kumbhakarna
16
5 / 4 / 8
10,058
774
7,560
17,768
21,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GINGERZILLAH
Danzaburou
16
0 / 6 / 11
9,531
733
10,206
15,978
8,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
NaveSilva
Khepri
19
6 / 3 / 10
11,014
847
16,782
18,635
11,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
finnrd
Vulcan
16
5 / 5 / 6
9,596
738
17,801
12,750
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 7 / 14
9,466
728
14,634
17,517
6,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Donnerbestie_99
Heimdallr
18
5 / 3 / 9
10,170
782
15,923
10,729
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Scylla
ERIK_MARU
Scylla
19
6 / 2 / 12
10,316
794
14,832
8,268
3,256
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Esdeaŧh
Hercules
18
8 / 4 / 12
10,214
786
14,384
22,770
27,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
iiJ0ExXi
Nemesis
17
3 / 4 / 13
10,068
774
9,911
22,364
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
20
Kills
24
24
Deaths
20
42
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
6
7
1.25
L
Ullr
2
7
14
1.29
W
Kumbhakarna
Cordovil_36
Kumbhakarna
5
4
8
2.25
L
Heimdallr
Donnerbestie_99
Heimdallr
5
3
9
3.17
L
Scylla
ERIK_MARU
Scylla
6
2
12
6
L
Hercules
Esdeaŧh
Hercules
8
4
12
3.5
W
Danzaburou
GINGERZILLAH
Danzaburou
0
6
11
0.92
W
Khepri
NaveSilva
Khepri
6
3
10
3.67
W
Vulcan
finnrd
Vulcan
5
5
6
1.6
L
Nemesis
iiJ0ExXi
Nemesis
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,774
Damage
69,684
82,291
Taken
81,648
58,548
Mitigated
57,550
26,000
Healing
31,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
14,425
4,451
1,199
4,402
17,160
9,710
0
1,616
15,325
37
18,767
L
Ullr
14,634
9,295
2,690
5,091
17,517
6,693
784
8,630
8,535
0
33,151
W
Kumbhakarna
Cordovil_36
Kumbhakarna
7,560
1,082
1,825
2,370
17,768
21,677
0
3,028
13,998
10,080
0
L
Heimdallr
Donnerbestie_99
Heimdallr
15,923
6,214
603
1,919
10,729
5,135
838
4,637
5,832
0
34,020
L
Scylla
ERIK_MARU
Scylla
14,832
1,175
1,291
1,644
8,268
3,256
234
5,916
2,212
28,195
73
L
Hercules
Esdeaŧh
Hercules
14,384
4,313
949
9,297
22,770
27,729
0
9,643
12,599
214
20,573
W
Danzaburou
GINGERZILLAH
Danzaburou
10,206
3,049
569
3,477
15,978
8,251
230
3,081
12,353
0
31,584
W
Khepri
NaveSilva
Khepri
16,782
798
3,569
6,105
18,635
11,535
0
3,128
14,718
30,178
0
W
Vulcan
finnrd
Vulcan
17,801
5,185
533
1,951
12,750
7,375
0
3,591
8,953
28,384
0
L
Nemesis
iiJ0ExXi
Nemesis
9,911
3,552
525
7,868
22,364
14,737
126
11,928
9,918
0
16,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
50,234
133
Minions Killed
158
0
Camps Cleared
0
1,254,951
Distance Traveled
1,189,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,477
729
11
1
0
265,644
0
L
Ullr
9,466
728
39
3
0
212,184
0
W
Kumbhakarna
10,058
774
9
1
0
272,606
0
L
Heimdallr
10,170
782
40
3
0
252,678
0
L
Scylla
10,316
794
45
3
0
227,248
0
L
Hercules
10,214
786
20
2
0
261,111
0
W
Danzaburou
9,531
733
43
3
0
192,005
0
W
Khepri
11,014
847
41
3
0
282,798
0
W
Vulcan
9,596
738
29
2
0
241,898
0
L
Nemesis
10,068
774
14
1
0
236,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role