Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 144
God Stats
75W - 66L
1,467 SR
Queue Stats
328W - 345L
1,455 Elo+
Party 1
Charybdis
Charybdis
II_Grande_Gama
Charybdis
Level 128
God Stats
11W - 8L
1,637 SR
Queue Stats
146W - 165L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 34L
1,327 Elo+
Solo
Ravana
Ravana
notorius2001
Ravana
Level 84
God Stats
5W - 4L
1,339 SR
Queue Stats
222W - 233L
1,448 Elo+
Party 1
Team Averages
Level 130
1,489 SR
1,445 Elo+

VS

Team Averages
Level 98
1,457 SR
1,444 Elo+
Jing Wei
Jing Wei
HeartlessMother
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,501 Elo+
Solo
Surtr
Surtr
Itzrobocancer
Surtr
Level 78
God Stats
1W - 5L
1,437 SR
Queue Stats
29W - 36L
1,398 Elo+
Party 2
Persephone
Persephone
Lord_Dodogama
Persephone
Level 101
God Stats
0W - 3L
1,250 SR
Queue Stats
18W - 26L
1,409 Elo+
Party 2
Fafnir
Fafnir
TFM6
Fafnir
Level 112
God Stats
30W - 18L
1,652 SR
Queue Stats
513W - 489L
1,534 Elo+
Solo
Serqet
Serqet
killersebii
Serqet
Level 97
God Stats
1W - 2L
1,445 SR
Queue Stats
8W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
4 / 2 / 2
10,178
599
11,073
15,735
20,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ANDREA___05
Cthulhu
13
4 / 0 / 8
8,492
500
12,185
10,657
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
II_Grande_Gama
Charybdis
15
4 / 0 / 5
9,269
545
9,171
12,584
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
15
5 / 1 / 2
9,610
565
10,317
7,443
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
13
3 / 2 / 6
8,611
507
6,720
12,682
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 1 / 1
6,368
375
3,845
9,575
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 1
7,709
453
7,694
17,923
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Lord_Dodogama
Persephone
12
0 / 5 / 0
7,441
438
7,647
11,341
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
TFM6
Fafnir
9
0 / 5 / 1
6,463
380
3,815
12,413
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
12
4 / 5 / 0
7,685
452
10,923
15,645
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
5
5
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
2
2.5
W
Cthulhu
ANDREA___05
Cthulhu
4
0
8
8
L
Jing Wei
0
1
1
0.5
W
Charybdis
II_Grande_Gama
Charybdis
4
0
5
6.5
L
1
4
1
0.38
W
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
5
1
2
6
L
Persephone
Lord_Dodogama
Persephone
0
5
0
0
L
Fafnir
TFM6
Fafnir
0
5
1
0.1
L
Serqet
4
5
0
0.8
W
Ravana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,466
Damage
33,924
59,101
Taken
66,897
40,602
Mitigated
36,622
17,868
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,073
1,841
0
4,344
15,735
20,847
0
386
13,957
75,393
226
W
Cthulhu
ANDREA___05
Cthulhu
12,185
391
201
750
10,657
5,078
277
2,778
7,835
38,320
0
L
Jing Wei
3,845
3,218
0
1,732
9,575
2,596
0
6,135
2,888
0
33,118
W
Charybdis
II_Grande_Gama
Charybdis
9,171
4,989
0
8,409
12,584
4,733
2,380
2,325
9,987
0
80,604
L
7,694
2,801
0
5,641
17,923
13,665
0
10,194
7,051
268
51,466
W
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
10,317
1,189
0
746
7,443
2,928
265
2,285
4,942
65,506
0
L
Persephone
Lord_Dodogama
Persephone
7,647
175
0
736
11,341
3,538
0
7,130
3,654
53,800
0
L
Fafnir
TFM6
Fafnir
3,815
908
0
2,822
12,413
10,785
0
3,345
8,353
11,275
0
L
Serqet
10,923
1,940
0
1,856
15,645
6,038
0
3,904
11,345
0
42,794
W
Ravana
6,720
1,822
0
3,418
12,682
7,016
212
3,481
8,408
0
50,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
35,666
524
Minions Killed
329
0
Camps Cleared
0
1,638,375
Distance Traveled
1,564,322
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,178
599
136
8
0
255,878
2
W
Cthulhu
8,492
500
63
4
0
374,443
0
L
Jing Wei
6,368
375
68
4
0
348,707
0
W
Charybdis
9,269
545
119
7
0
308,926
6
L
Surtr
7,709
453
98
6
0
270,213
0
W
Morgan Le Fay
9,610
565
130
8
0
334,281
0
L
Persephone
7,441
438
98
6
0
313,298
1
L
Fafnir
6,463
380
15
1
0
259,906
1
L
Serqet
7,685
452
50
3
0
372,198
0
W
Ravana
8,611
507
76
4
0
364,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role