Player Matchup

Baron Samedi
Baron Samedi
BeetleTooth
Baron Samedi
Level 85
God Stats
4W - 1L
1,886 SR
Queue Stats
118W - 121L
1,536 Elo+
Solo
Lancelot
Lancelot
ItsNotJester
Lancelot
Level 48
God Stats
0W - 2L
1,518 SR
Queue Stats
3W - 6L
1,458 Elo+
Party 1
Serqet
Serqet
OnGodUDogWtr
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Cernunnos
Cernunnos
Properbloke
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 296L
1,463 Elo+
Solo
Anubis
Anubis
Zacks
Anubis
Level 126
God Stats
3W - 5L
1,445 SR
Queue Stats
355W - 383L
1,555 Elo+
Solo
Team Averages
Level 75
1,570 SR
1,455 Elo+

VS

Team Averages
Level 90
1,374 SR
1,454 Elo+
Zhong Kui
Zhong Kui
He36387
Zhong Kui
Level 107
God Stats
3W - 3L
1,474 SR
Queue Stats
166W - 150L
1,496 Elo+
Party 2
Baba Yaga
Baba Yaga
Kekidama
Baba Yaga
Level 64
God Stats
7W - 1L
1,751 SR
Queue Stats
396W - 401L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
Wampity
Ix Chel
Level 125
God Stats
2W - 3L
1,197 SR
Queue Stats
181W - 168L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
ZiiSoless
Sun Wukong
Level 99
God Stats
3W - 3L
1,106 SR
Queue Stats
226W - 218L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
destroyerofween
Ratatoskr
Level 57
God Stats
1W - 2L
1,343 SR
Queue Stats
21W - 27L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeetleTooth
Baron Samedi
17
4 / 5 / 6
9,583
737
15,233
12,631
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
ItsNotJester
Lancelot
17
3 / 8 / 6
10,323
794
7,238
16,726
9,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serqet
14
0 / 8 / 10
8,775
675
3,955
14,472
16,090
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Properbloke
Cernunnos
12
2 / 14 / 5
8,056
620
13,962
20,445
7,172
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Zacks
Anubis
16
3 / 6 / 7
10,068
774
13,730
12,597
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
He36387
Zhong Kui
18
12 / 4 / 15
11,511
885
16,320
16,600
18,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Kekidama
Baba Yaga
19
9 / 1 / 24
11,539
888
15,971
10,256
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Wampity
Ix Chel
18
7 / 1 / 21
10,654
820
13,231
12,811
5,613
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZiiSoless
Sun Wukong
18
11 / 3 / 19
11,159
858
15,417
17,055
19,766
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ratatoskr
destroyerofween
Ratatoskr
17
2 / 4 / 22
10,008
770
8,674
14,337
13,014
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
142
12
Kills
41
41
Deaths
13
34
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeetleTooth
Baron Samedi
4
5
6
1.4
W
Zhong Kui
He36387
Zhong Kui
12
4
15
4.88
L
Lancelot
ItsNotJester
Lancelot
3
8
6
0.75
W
Baba Yaga
Kekidama
Baba Yaga
9
1
24
21
L
Serqet
0
8
10
0.63
L
Cernunnos
Properbloke
Cernunnos
2
14
5
0.32
W
Ix Chel
Wampity
Ix Chel
7
1
21
17.5
L
Anubis
Zacks
Anubis
3
6
7
1.08
W
Sun Wukong
ZiiSoless
Sun Wukong
11
3
19
6.83
W
Ratatoskr
destroyerofween
Ratatoskr
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
69,613
76,871
Taken
71,059
46,697
Mitigated
61,902
9,823
Healing
37,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeetleTooth
Baron Samedi
15,233
223
2,708
2,986
12,631
6,194
56
8,200
4,254
25,440
0
W
Zhong Kui
He36387
Zhong Kui
16,320
1,961
1,450
4,912
16,600
18,343
1,781
7,517
8,530
28,943
0
L
Lancelot
ItsNotJester
Lancelot
7,238
979
191
110
16,726
9,735
0
10,897
5,362
0
19,861
W
Baba Yaga
Kekidama
Baba Yaga
15,971
1,274
1,758
3,132
10,256
5,166
1,656
3,459
6,527
33,105
0
L
Serqet
3,955
390
459
347
14,472
16,090
90
10,259
3,865
863
5,134
L
Cernunnos
Properbloke
Cernunnos
13,962
6,134
6
302
20,445
7,172
0
11,693
8,165
0
18,275
W
Ix Chel
Wampity
Ix Chel
13,231
2,858
7,099
6,256
12,811
5,613
2,867
4,282
8,315
30,219
0
L
Anubis
Zacks
Anubis
13,730
684
227
2,487
12,597
7,506
218
6,398
5,950
38,726
0
W
Sun Wukong
ZiiSoless
Sun Wukong
15,417
2,619
1,613
1,480
17,055
19,766
760
6,975
9,466
2,904
28,305
W
Ratatoskr
destroyerofween
Ratatoskr
8,674
1,153
6,158
3,542
14,337
13,014
742
6,329
7,551
0
18,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
54,871
122
Minions Killed
156
0
Camps Cleared
0
1,024,301
Distance Traveled
1,280,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,583
737
32
2
0
225,309
0
W
Zhong Kui
11,511
885
37
3
0
243,238
0
L
Lancelot
10,323
794
30
2
0
218,216
0
W
Baba Yaga
11,539
888
36
3
0
276,599
0
L
Serqet
8,775
675
2
0
0
207,305
0
L
Cernunnos
8,056
620
5
0
0
170,687
0
W
Ix Chel
10,654
820
20
2
0
238,311
0
L
Anubis
10,068
774
53
4
0
202,784
0
W
Sun Wukong
11,159
858
36
3
0
239,205
0
W
Ratatoskr
10,008
770
27
2
0
282,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role