Player Matchup

Sobek
Sobek
Ghostrick
Sobek
Level 144
God Stats
0W - 3L
1,166 SR
Queue Stats
204W - 208L
1,568 Elo+
Party 1
Ymir
Ymir
Soprano352
Ymir
Level 89
God Stats
3W - 2L
1,925 SR
Queue Stats
770W - 769L
1,410 Elo+
Party 4
Bacchus
Bacchus
ZelGaDisA
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 241L
1,499 Elo+
Party 4
Nox
Nox
ashragors
Nox
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 61L
1,356 Elo+
Solo
Apollo
Apollo
bashiii
Apollo
Level 249
God Stats
2W - 1L
1,531 SR
Queue Stats
205W - 207L
1,568 Elo+
Party 1
Team Averages
Level 151
1,525 SR
1,480 Elo+

VS

Team Averages
Level 138
1,668 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LittleWolf807
Osiris
Level 149
God Stats
4W - 1L
1,693 SR
Queue Stats
373W - 372L
1,585 Elo+
Party 2
Medusa
Medusa
Mumlok
Medusa
Level 123
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Martichoras
Martichoras
Nemex
Martichoras
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Riceybowl237
Bacchus
Level 192
God Stats
4W - 1L
1,938 SR
Queue Stats
455W - 448L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ghostrick
Sobek
15
3 / 3 / 12
8,915
743
6,819
15,421
22,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 5 / 10
9,374
781
6,667
18,824
28,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
ZelGaDisA
Bacchus
13
0 / 5 / 11
7,954
663
8,581
12,298
14,610
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 11
8,634
720
10,518
9,417
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
bashiii
Apollo
18
11 / 3 / 4
10,711
893
14,851
10,550
7,095
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 3 / 6
11,202
934
15,704
10,336
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 3 / 12
8,632
719
6,013
11,502
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Mumlok
Medusa
16
5 / 4 / 10
9,594
800
19,792
10,124
5,259
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Nemex
Martichoras
17
1 / 5 / 11
9,559
797
10,206
12,700
6,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Riceybowl237
Bacchus
16
2 / 1 / 16
10,144
845
7,852
11,560
15,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
73
16
Kills
18
19
Deaths
16
48
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
6
4
L
Sobek
Ghostrick
Sobek
3
3
12
3
W
1
3
12
2.33
W
Medusa
Mumlok
Medusa
5
4
10
2.5
W
Martichoras
Nemex
Martichoras
1
5
11
1.3
W
Bacchus
Riceybowl237
Bacchus
2
1
16
10
L
1
5
10
1.2
L
Bacchus
ZelGaDisA
Bacchus
0
5
11
1.1
L
1
3
11
2.17
L
Apollo
bashiii
Apollo
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
59,567
66,510
Taken
56,222
78,220
Mitigated
46,086
12,437
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,704
8,780
1,345
2,449
10,336
5,140
2,146
5,215
4,743
0
31,269
L
Sobek
Ghostrick
Sobek
6,819
196
558
2,703
15,421
22,547
241
1,826
13,280
13,866
0
W
6,013
1,202
1,149
2,048
11,502
13,231
626
7,196
4,254
0
8,552
W
Medusa
Mumlok
Medusa
19,792
10,069
1,439
1,271
10,124
5,259
2,995
5,688
4,340
0
38,620
W
Martichoras
Nemex
Martichoras
10,206
3,490
0
1,146
12,700
6,926
2,135
7,293
5,319
0
28,153
W
Bacchus
Riceybowl237
Bacchus
7,852
458
1,421
3,890
11,560
15,530
58
4,823
6,582
13,692
0
L
6,667
422
493
1,243
18,824
28,268
442
1,691
16,865
12,982
714
L
Bacchus
ZelGaDisA
Bacchus
8,581
535
753
620
12,298
14,610
213
1,932
9,729
8,374
1,080
L
10,518
177
2,910
1,482
9,417
5,700
966
1,770
7,366
14,931
0
L
Apollo
bashiii
Apollo
14,851
8,471
219
1,456
10,550
7,095
2,500
617
9,125
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
49,131
102
Minions Killed
129
0
Camps Cleared
0
967,664
Distance Traveled
1,089,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,202
934
30
3
0
201,271
0
L
Sobek
8,915
743
18
2
0
208,524
0
W
Osiris
8,632
719
13
1
0
237,781
0
W
Medusa
9,594
800
34
3
0
227,732
4
W
Martichoras
9,559
797
44
4
0
206,212
0
W
Bacchus
10,144
845
8
1
0
216,307
0
L
Ymir
9,374
781
10
1
0
167,706
0
L
Bacchus
7,954
663
1
0
0
181,231
0
L
Nox
8,634
720
10
1
0
218,235
0
L
Apollo
10,711
893
63
5
0
191,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role