Player Matchup

King Arthur
King Arthur
LokZizi
King Arthur
Level 49
God Stats
4W - 10L
1,194 SR
Queue Stats
6W - 12L
1,150 Elo+
Party 2
Kali
Kali
Megavitor7
Kali
Level 63
God Stats
6W - 5L
1,500 SR
Queue Stats
92W - 104L
1,150 Elo+
Party 2
Jormungandr
Jormungandr
OG_INVOKER
Jormungandr
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
275W - 373L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProstoDi
Ah Muzen Cab
Level 107
God Stats
4W - 6L
1,522 SR
Queue Stats
274W - 249L
1,475 Elo+
Solo
Charon
Charon
dragonbang_
Charon
Level 143
God Stats
7W - 10L
1,786 SR
Queue Stats
251W - 350L
1,439 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,323 Elo+

VS

Team Averages
Level 124
1,444 SR
1,474 Elo+
Ares
Ares
 
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Auriel2387
Ix Chel
Level 104
God Stats
7W - 7L
1,351 SR
Queue Stats
64W - 67L
1,433 Elo+
Solo
Cthulhu
Cthulhu
HeartlessMother
Cthulhu
Level 104
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 51L
1,494 Elo+
Solo
Susano
Susano
horsale
Susano
Level 158
God Stats
7W - 6L
1,563 SR
Queue Stats
46W - 47L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LokZizi
King Arthur
12
0 / 2 / 0
5,966
542
5,348
9,510
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,412
492
2,829
10,936
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
OG_INVOKER
Jormungandr
9
0 / 2 / 0
5,234
476
3,681
8,552
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
ProstoDi
Ah Muzen Cab
10
0 / 1 / 0
5,848
532
5,468
4,797
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
9
0 / 1 / 0
5,711
519
2,858
7,091
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 1
6,204
564
3,953
8,168
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
 
Artemis
10
0 / 0 / 1
5,785
526
2,212
6,988
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Auriel2387
Ix Chel
12
4 / 0 / 0
6,820
620
6,809
6,604
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 2
5,794
527
3,866
6,809
4,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
horsale
Susano
11
2 / 0 / 1
6,236
567
4,203
7,979
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
1
1.5
W
Artemis
 
Artemis
0
0
1
0.5
W
Ix Chel
Auriel2387
Ix Chel
4
0
0
4
W
0
0
2
1
L
King Arthur
LokZizi
King Arthur
0
2
0
0
L
0
2
0
0
L
Jormungandr
OG_INVOKER
Jormungandr
0
2
0
0
L
Ah Muzen Cab
ProstoDi
Ah Muzen Cab
0
1
0
0
L
Charon
0
1
0
0
W
Susano
horsale
Susano
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
21,043
40,886
Taken
36,548
21,497
Mitigated
20,923
6,764
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,953
605
0
1,699
8,168
8,542
0
30
8,138
34,271
198
W
Artemis
 
Artemis
2,212
831
0
2,042
6,988
2,360
540
278
6,710
0
38,553
W
Ix Chel
Auriel2387
Ix Chel
6,809
1,288
393
1,308
6,604
2,539
0
2,691
3,913
50,848
0
W
3,866
157
1,393
1,953
6,809
4,327
0
1,980
4,829
22,457
0
L
King Arthur
LokZizi
King Arthur
5,348
855
0
500
9,510
6,021
0
3,241
5,692
0
39,084
L
2,829
1,348
0
1,640
10,936
3,971
0
1,156
9,780
0
45,706
L
Jormungandr
OG_INVOKER
Jormungandr
3,681
1,070
0
1,323
8,552
4,922
0
4,943
3,609
35,195
0
L
Ah Muzen Cab
ProstoDi
Ah Muzen Cab
5,468
866
0
685
4,797
1,703
0
1,782
3,015
0
43,294
L
Charon
2,858
262
161
2,455
7,091
4,880
0
2,794
4,297
24,182
0
W
Susano
horsale
Susano
4,203
730
0
480
7,979
3,155
0
1,590
6,389
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
30,839
271
Minions Killed
346
0
Camps Cleared
0
1,115,296
Distance Traveled
1,177,149
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,204
564
50
5
0
203,467
2
W
Artemis
5,785
526
85
8
0
209,217
1
W
Ix Chel
6,820
620
97
9
0
241,390
0
W
Cthulhu
5,794
527
35
3
0
247,753
0
L
King Arthur
5,966
542
39
4
0
246,953
4
L
Kali
5,412
492
64
6
0
265,199
2
L
Jormungandr
5,234
476
57
5
0
200,191
2
L
Ah Muzen Cab
5,848
532
84
8
0
206,337
0
L
Charon
5,711
519
27
2
0
196,616
2
W
Susano
6,236
567
79
7
0
275,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role