Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Neptunos85
Charon
Level 103
God Stats
16W - 11L
1,500 SR
Queue Stats
435W - 427L
1,471 Elo+
Solo
Neith
Neith
Rammstein-_-123
Neith
Level 45
God Stats
8W - 8L
1,560 SR
Queue Stats
47W - 45L
1,444 Elo+
Party 2
Izanami
Izanami
knallbunt_Socken
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
nose26fj
Cthulhu
Level 11
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Team Averages
Level 58
1,554 SR
1,417 Elo+

VS

Team Averages
Level 107
1,507 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AdriAres_5
King Arthur
Level 123
God Stats
29W - 27L
1,483 SR
Queue Stats
257W - 273L
1,447 Elo+
Solo
Susano
Susano
Attempt3dYt
Susano
Level 124
God Stats
73W - 51L
1,618 SR
Queue Stats
338W - 324L
1,511 Elo+
Solo
Loki
Loki
Sari_Civciv16
Loki
Level 49
God Stats
2W - 5L
1,289 SR
Queue Stats
114W - 119L
1,400 Elo+
Solo
Discordia
Discordia
rohinswaifu
Discordia
Level 87
God Stats
3W - 3L
1,644 SR
Queue Stats
54W - 42L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 2 / 0
5,105
511
4,023
4,407
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Neptunos85
Charon
7
0 / 1 / 2
4,861
486
1,855
6,159
3,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
4,935
494
2,910
6,500
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 8 / 0
3,662
366
592
6,928
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
nose26fj
Cthulhu
8
0 / 1 / 0
4,328
433
1,862
6,403
5,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 1
5,804
580
5,214
4,440
1,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AdriAres_5
King Arthur
11
7 / 0 / 0
7,140
714
7,927
5,713
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
9
2 / 2 / 0
4,972
497
4,679
6,241
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 0
4,859
486
1,605
6,776
2,130
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
rohinswaifu
Discordia
9
1 / 0 / 0
5,057
506
2,882
3,671
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
13
14
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Anubis
 
Anubis
1
0
1
1.5
W
King Arthur
AdriAres_5
King Arthur
7
0
0
7
W
Susano
2
2
0
1
L
Charon
Neptunos85
Charon
0
1
2
1
L
1
2
0
0.5
W
2
0
0
2
L
0
8
0
0
L
Cthulhu
nose26fj
Cthulhu
0
1
0
0
W
Discordia
rohinswaifu
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
22,307
30,397
Taken
26,841
13,689
Mitigated
11,246
5,183
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,023
96
0
0
4,407
1,336
0
1,681
2,484
30,161
0
W
Anubis
 
Anubis
5,214
418
0
2,500
4,440
1,918
416
697
3,743
47,836
0
W
King Arthur
AdriAres_5
King Arthur
7,927
1,559
0
1,502
5,713
3,245
0
1,291
4,422
318
54,368
W
Susano
4,679
340
0
1,070
6,241
2,804
0
1,820
4,311
0
22,614
L
Charon
Neptunos85
Charon
1,855
205
1,062
980
6,159
3,120
0
2,762
3,176
12,950
0
L
2,910
1,011
0
1,428
6,500
1,677
0
3,357
3,034
0
33,196
W
1,605
449
0
2,833
6,776
2,130
0
1,167
5,540
0
27,197
L
592
592
0
85
6,928
1,684
13
393
6,535
0
5,753
L
Cthulhu
nose26fj
Cthulhu
1,862
132
0
1,628
6,403
5,872
0
242
6,161
24,504
0
W
Discordia
rohinswaifu
Discordia
2,882
0
0
625
3,671
1,149
18
2,409
1,064
30,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
27,832
160
Minions Killed
289
0
Camps Cleared
0
904,159
Distance Traveled
983,421
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,105
511
55
6
0
192,224
0
W
Anubis
5,804
580
91
9
0
180,398
0
W
King Arthur
7,140
714
83
8
0
168,810
2
W
Susano
4,972
497
29
3
0
208,619
5
L
Charon
4,861
486
13
1
0
200,163
0
L
Neith
4,935
494
45
5
0
194,172
0
W
Loki
4,859
486
31
3
0
225,393
3
L
Izanami
3,662
366
15
2
0
130,701
0
L
Cthulhu
4,328
433
32
3
0
186,899
0
W
Discordia
5,057
506
55
6
0
200,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role