Player Matchup

Hachiman
Hachiman
Diamond V
GΑMBLE
Hachiman
Diamond V
Level 213
God Stats
10W - 12L
1,618 SR
Queue Stats
765W - 752L
2,039 MMR
Party 1
Sol
Sol
Diamond II
JCrosV2
Sol
Diamond II
Level 62
God Stats
0W - 3L
1,444 SR
Queue Stats
116W - 80L
2,282 MMR
Party 1
Thor
Thor
Diamond III
JimboConundrum
Thor
Diamond III
Level 167
God Stats
4W - 2L
1,593 SR
Queue Stats
138W - 127L
2,107 MMR
Solo
Khepri
Khepri
Diamond V
NU Enforcer
Khepri
Diamond V
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 352L
2,098 MMR
Solo
Ne Zha
Ne Zha
Diamond III
PepperUrCheese
Ne Zha
Diamond III
Level 155
God Stats
5W - 4L
1,635 SR
Queue Stats
156W - 142L
2,105 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,558 SR
2,126 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,564 SR
2,121 MMR
Heimdallr
Heimdallr
Diamond IV
Danhou
Heimdallr
Diamond IV
Level 163
God Stats
2W - 2L
1,340 SR
Queue Stats
191W - 151L
2,139 MMR
Solo
Scylla
Scylla
Diamond IV
Entelligent
Scylla
Diamond IV
Level 80
God Stats
4W - 0L
1,725 SR
Queue Stats
65W - 50L
2,200 MMR
Solo
Yemoja
Yemoja
Diamond V
FNO_Itachi
Yemoja
Diamond V
Level 131
God Stats
159W - 124L
1,659 SR
Queue Stats
349W - 332L
2,179 MMR
Party 2
Fenrir
Fenrir
Diamond IV
RiverLucas
Fenrir
Diamond IV
Level 149
God Stats
1W - 1L
1,645 SR
Queue Stats
139W - 106L
2,130 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
whydsheleaveme
Ratatoskr
Platinum II
Level 146
God Stats
13W - 17L
1,450 SR
Queue Stats
731W - 714L
1,956 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GΑMBLE
Hachiman
12
0 / 3 / 0
6,617
509
3,656
9,161
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
2 / 0 / 1
7,415
570
4,267
6,322
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 3 / 3
8,127
625
7,597
11,592
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
11
0 / 1 / 1
6,416
494
2,654
7,222
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,049
542
2,792
6,892
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BakasuraRavanaSusano

VS

Bans
GaneshaBacchusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danhou
Heimdallr
13
1 / 0 / 3
7,904
608
4,969
6,482
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
1 / 1 / 0
7,553
581
3,854
3,299
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
FNO_Itachi
Yemoja
12
0 / 0 / 3
7,063
543
3,432
6,311
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
RiverLucas
Fenrir
13
5 / 1 / 1
7,869
605
7,411
12,695
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
whydsheleaveme
Ratatoskr
12
1 / 5 / 2
7,486
576
6,206
13,843
5,132
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
8
8
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Danhou
Heimdallr
1
0
3
2.5
W
Scylla
1
1
0
1
W
Yemoja
FNO_Itachi
Yemoja
0
0
3
1.5
L
Hachiman
GΑMBLE
Hachiman
0
3
0
0
L
Sol
2
0
1
2.5
L
3
3
3
1.5
L
Khepri
0
1
1
0.5
L
2
1
2
3
W
Fenrir
RiverLucas
Fenrir
5
1
1
5.5
W
Ratatoskr
whydsheleaveme
Ratatoskr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
25,872
41,189
Taken
42,630
18,677
Mitigated
18,704
11,610
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Danhou
Heimdallr
4,969
2,337
0
4,261
6,482
2,861
491
740
5,742
0
64,337
W
Scylla
3,854
304
0
500
3,299
1,131
0
1,415
1,772
68,307
0
W
Yemoja
FNO_Itachi
Yemoja
3,432
482
1,958
2,180
6,311
4,172
0
2,813
3,396
22,273
0
L
Hachiman
GΑMBLE
Hachiman
3,656
2,025
0
3,237
9,161
3,127
0
433
8,728
0
58,241
L
Sol
4,267
1,293
0
2,123
6,322
2,080
0
2,825
3,347
67,540
0
L
7,597
2,897
0
2,918
11,592
5,557
135
662
10,930
0
59,523
L
Khepri
2,654
186
0
2,365
7,222
5,258
0
2,772
4,314
19,188
0
L
2,792
563
0
967
6,892
2,655
0
274
6,584
0
53,221
W
Fenrir
RiverLucas
Fenrir
7,411
2,057
0
1,963
12,695
5,408
0
1,985
10,680
0
58,876
W
Ratatoskr
whydsheleaveme
Ratatoskr
6,206
2,216
0
4,010
13,843
5,132
283
446
13,357
0
49,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
37,875
453
Minions Killed
449
0
Camps Cleared
0
1,361,511
Distance Traveled
1,366,243
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,904
608
113
9
0
255,087
4
W
Scylla
7,553
581
148
11
0
282,817
4
W
Yemoja
7,063
543
32
2
0
267,079
1
L
Hachiman
6,617
509
96
7
0
236,635
2
L
Sol
7,415
570
137
11
0
264,243
0
L
Thor
8,127
625
110
8
0
197,137
2
L
Khepri
6,416
494
27
2
0
303,298
3
L
Ne Zha
7,049
542
83
6
0
360,198
3
W
Fenrir
7,869
605
81
6
0
317,344
1
W
Ratatoskr
7,486
576
75
6
0
243,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role