Player Matchup

Pele
Pele
Ankles Aquired
Pele
Level 74
God Stats
5W - 12L
1,488 SR
Queue Stats
109W - 106L
1,476 Elo+
Solo
Vamana
Vamana
Gedwards88078
Vamana
Level 67
God Stats
4W - 4L
1,502 SR
Queue Stats
68W - 69L
1,425 Elo+
Party 1
Ymir
Ymir
GregWhiteShark
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 1
Scylla
Scylla
HiImNeiners
Scylla
Level 147
God Stats
5W - 8L
1,376 SR
Queue Stats
410W - 393L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vlmitchell
Ah Muzen Cab
Level 128
God Stats
33W - 23L
1,578 SR
Queue Stats
217W - 238L
1,355 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,412 Elo+

VS

Team Averages
Level 98
1,559 SR
1,480 Elo+
Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JotaPanda
Zeus
Level 153
God Stats
4W - 3L
1,677 SR
Queue Stats
166W - 137L
1,501 Elo+
Solo
Ullr
Ullr
Jupitar_Twitch
Ullr
Level 52
God Stats
6W - 5L
1,463 SR
Queue Stats
59W - 72L
1,482 Elo+
Solo
Sylvanus
Sylvanus
MrButtermen82
Sylvanus
Level 107
God Stats
161W - 142L
1,519 SR
Queue Stats
620W - 597L
1,438 Elo+
Solo
Awilix
Awilix
Toxic Wx
Awilix
Level 114
God Stats
20W - 12L
1,635 SR
Queue Stats
203W - 177L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,502
464
2,528
9,611
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 0
6,938
496
3,642
8,241
5,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
5,980
427
3,229
10,711
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
7
0 / 1 / 0
5,458
390
1,231
3,373
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
vlmitchell
Ah Muzen Cab
9
0 / 1 / 1
5,543
396
2,218
4,873
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 2
6,831
488
2,605
6,291
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
2 / 1 / 2
8,174
584
6,673
4,523
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
6,624
473
5,449
7,746
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
MrButtermen82
Sylvanus
13
0 / 0 / 1
7,522
537
5,066
8,073
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Toxic Wx
Awilix
15
3 / 0 / 1
8,768
626
4,639
8,799
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
L
1
2
0
0.5
L
0
0
0
0
L
0
1
0
0
L
Scylla
0
1
0
0
W
Zeus
2
1
2
3
W
0
0
1
0.5
W
Sylvanus
MrButtermen82
Sylvanus
0
0
1
0.5
W
Awilix
Toxic Wx
Awilix
3
0
1
3.5
L
Ah Muzen Cab
vlmitchell
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
24,432
36,809
Taken
35,432
20,923
Mitigated
20,748
3,073
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,605
366
0
1,388
6,291
4,254
692
1,467
4,824
25,153
0
L
2,528
504
58
783
9,611
3,212
0
1,715
7,896
0
46,455
L
3,642
1,412
0
701
8,241
5,355
684
4,783
3,458
0
47,791
L
3,229
584
0
891
10,711
9,565
0
2,434
8,277
24,727
0
L
Scylla
1,231
162
0
500
3,373
1,038
0
2,093
1,280
17,775
0
W
Zeus
6,673
293
0
1,410
4,523
1,322
770
752
3,705
57,246
0
W
5,449
3,308
268
3,720
7,746
2,809
1,435
1,762
5,984
0
48,752
W
Sylvanus
MrButtermen82
Sylvanus
5,066
1,782
84
3,258
8,073
8,671
396
0
8,073
38,940
10,477
W
Awilix
Toxic Wx
Awilix
4,639
1,833
0
1,337
8,799
3,692
0
397
8,330
0
82,642
L
Ah Muzen Cab
vlmitchell
Ah Muzen Cab
2,218
732
0
140
4,873
1,753
0
3,061
1,812
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
37,919
291
Minions Killed
446
0
Camps Cleared
0
1,109,772
Distance Traveled
1,264,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,831
488
49
4
0
266,058
0
L
Pele
6,502
464
69
5
0
231,164
0
L
Vamana
6,938
496
95
7
0
265,225
0
L
Ymir
5,980
427
28
2
0
258,766
0
L
Scylla
5,458
390
49
4
0
171,562
0
W
Zeus
8,174
584
114
8
0
246,345
2
W
Ullr
6,624
473
77
6
0
232,466
0
W
Sylvanus
7,522
537
71
5
0
207,977
0
W
Awilix
8,768
626
135
10
0
311,192
0
L
Ah Muzen Cab
5,543
396
50
4
0
183,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role