Player Matchup

Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DerpyJames
Ganesha
Level 166
God Stats
3W - 2L
1,540 SR
Queue Stats
213W - 193L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Redungeoneron
Xbalanque
Level 105
God Stats
3W - 0L
1,642 SR
Queue Stats
171W - 132L
1,589 Elo+
Solo
Tiamat
Tiamat
Xapatis
Tiamat
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 103L
1,543 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,531 Elo+

VS

Team Averages
Level 118
1,620 SR
1,527 Elo+
Horus
Horus
AKAPookie
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Lifebreak
Artemis
Level 125
God Stats
8W - 6L
1,633 SR
Queue Stats
220W - 209L
1,543 Elo+
Solo
Jormungandr
Jormungandr
PhelixFanel
Jormungandr
Level 197
God Stats
6W - 7L
1,767 SR
Queue Stats
711W - 716L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
R0achCl1p
Kumbhakarna
Level 150
God Stats
7W - 2L
1,700 SR
Queue Stats
306W - 282L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
The__Marinator
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 2 / 12
8,487
772
16,450
11,031
5,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
14
3 / 2 / 15
8,322
757
6,629
11,727
13,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
DerpyJames
Ganesha
15
0 / 3 / 17
8,714
792
7,539
12,154
16,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Redungeoneron
Xbalanque
16
7 / 1 / 11
9,588
872
18,621
8,028
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Xapatis
Tiamat
15
4 / 1 / 12
8,447
768
10,680
7,810
6,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AKAPookie
Horus
13
0 / 3 / 2
7,868
715
4,957
12,640
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Lifebreak
Artemis
16
4 / 0 / 2
9,137
831
12,075
8,199
3,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
PhelixFanel
Jormungandr
13
2 / 5 / 2
8,085
735
13,186
12,933
9,192
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
R0achCl1p
Kumbhakarna
12
0 / 5 / 3
7,671
697
3,000
17,326
15,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
The__Marinator
Zhong Kui
15
1 / 5 / 5
8,421
766
6,219
12,348
11,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
18
Kills
7
9
Deaths
18
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
12
5
W
Sylvanus
 
Sylvanus
3
2
15
5.25
L
Horus
AKAPookie
Horus
0
3
2
0.33
W
Ganesha
DerpyJames
Ganesha
0
3
17
2.83
L
Artemis
Lifebreak
Artemis
4
0
2
5
L
Jormungandr
PhelixFanel
Jormungandr
2
5
2
0.6
L
Kumbhakarna
R0achCl1p
Kumbhakarna
0
5
3
0.3
W
Xbalanque
Redungeoneron
Xbalanque
7
1
11
12.5
L
Zhong Kui
The__Marinator
Zhong Kui
1
5
5
0.7
W
Tiamat
Xapatis
Tiamat
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,919
Damage
39,437
50,750
Taken
63,446
46,159
Mitigated
52,170
25,181
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,450
6,321
272
2,584
11,031
5,619
865
6,031
4,864
0
28,186
W
Sylvanus
 
Sylvanus
6,629
803
9,284
4,718
11,727
13,111
154
6,037
5,291
7,995
0
L
Horus
AKAPookie
Horus
4,957
1,047
3,163
3,857
12,640
12,009
0
6,413
5,972
2,565
4,048
W
Ganesha
DerpyJames
Ganesha
7,539
464
2,613
1,625
12,154
16,325
359
4,571
7,440
14,680
0
L
Artemis
Lifebreak
Artemis
12,075
3,025
1,461
3,373
8,199
3,935
720
4,696
3,359
0
22,787
L
Jormungandr
PhelixFanel
Jormungandr
13,186
1,515
1,070
1,240
12,933
9,192
394
3,729
9,056
32,111
0
L
Kumbhakarna
R0achCl1p
Kumbhakarna
3,000
250
2,215
3,106
17,326
15,348
0
5,370
11,744
6,938
0
W
Xbalanque
Redungeoneron
Xbalanque
18,621
8,383
1,020
1,317
8,028
4,535
1,609
3,645
4,148
0
36,600
L
Zhong Kui
The__Marinator
Zhong Kui
6,219
692
740
2,577
12,348
11,686
692
4,492
7,732
16,342
0
W
Tiamat
Xapatis
Tiamat
10,680
742
0
1,748
7,810
6,569
0
3,346
4,380
25,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
41,182
126
Minions Killed
121
0
Camps Cleared
0
993,027
Distance Traveled
1,006,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,487
772
25
2
0
192,377
0
W
Sylvanus
8,322
757
8
1
0
200,708
0
L
Horus
7,868
715
9
1
0
219,588
0
W
Ganesha
8,714
792
0
0
0
199,540
0
L
Artemis
9,137
831
39
4
0
226,051
0
L
Jormungandr
8,085
735
33
3
0
194,597
0
L
Kumbhakarna
7,671
697
5
0
0
191,098
0
W
Xbalanque
9,588
872
54
5
0
203,478
0
L
Zhong Kui
8,421
766
35
3
0
174,936
0
W
Tiamat
8,447
768
39
4
0
196,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role