Player Matchup

Ares
Ares
CaptBeene
Ares
Level 159
God Stats
3W - 1L
1,654 SR
Queue Stats
271W - 262L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
DarrkoTankz
Baba Yaga
Level 130
God Stats
4W - 1L
1,668 SR
Queue Stats
182W - 142L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kalashnikov210
Ah Muzen Cab
Level 140
God Stats
5W - 4L
1,487 SR
Queue Stats
586W - 586L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Momosa95
Hou Yi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
723W - 699L
1,545 Elo+
Party 1
Yemoja
Yemoja
SxY DeLiMaN
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,495 Elo+
Party 1
Team Averages
Level 147
1,562 SR
1,531 Elo+

VS

Team Averages
Level 117
1,469 SR
1,560 Elo+
Osiris
Osiris
RedditMoment
Osiris
Level 82
God Stats
4W - 3L
1,315 SR
Queue Stats
177W - 172L
1,533 Elo+
Solo
Hera
Hera
RevengerTk
Hera
Level 144
God Stats
0W - 2L
1,288 SR
Queue Stats
28W - 15L
1,724 Elo+
Solo
Surtr
Surtr
lovinghero
Surtr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 212L
1,485 Elo+
Solo
Discordia
Discordia
x GhOsTpAnDa x
Discordia
Level 157
God Stats
1W - 1L
1,430 SR
Queue Stats
59W - 64L
1,504 Elo+
Solo
Yemoja
Yemoja
xNorieeLx
Yemoja
Level 143
God Stats
5W - 1L
1,812 SR
Queue Stats
474W - 476L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 3 / 12
10,511
701
10,136
19,847
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baba Yaga
DarrkoTankz
Baba Yaga
18
7 / 3 / 8
11,617
774
19,756
19,632
11,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Kalashnikov210
Ah Muzen Cab
19
4 / 5 / 8
11,500
767
19,485
17,690
9,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Momosa95
Hou Yi
20
6 / 1 / 12
12,157
810
14,412
17,176
10,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
16
1 / 2 / 10
10,011
667
5,579
20,204
16,484
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 2
8,507
567
4,763
8,468
8,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 7
10,978
732
22,577
12,061
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
15
1 / 8 / 7
9,233
616
12,226
22,591
26,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
x GhOsTpAnDa x
Discordia
20
5 / 3 / 7
11,161
744
28,172
15,781
9,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
xNorieeLx
Yemoja
20
3 / 2 / 8
10,898
727
4,395
17,717
22,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
19
Kills
14
14
Deaths
19
50
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
1
3
12
2.33
W
Baba Yaga
DarrkoTankz
Baba Yaga
7
3
8
3.67
W
Ah Muzen Cab
Kalashnikov210
Ah Muzen Cab
4
5
8
1.6
W
Hou Yi
Momosa95
Hou Yi
6
1
12
12
L
Osiris
1
2
2
1
L
4
4
7
1.88
W
Yemoja
1
2
10
3
L
Surtr
1
8
7
0.56
L
Discordia
x GhOsTpAnDa x
Discordia
5
3
7
2.83
L
Yemoja
xNorieeLx
Yemoja
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,368
Damage
72,133
94,549
Taken
76,618
73,246
Mitigated
72,990
42,644
Healing
28,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,136
405
675
2,309
19,847
25,465
258
7,768
12,079
15,182
0
W
Baba Yaga
DarrkoTankz
Baba Yaga
19,756
316
2,649
5,077
19,632
11,747
1,702
12,496
7,136
44,646
0
W
Ah Muzen Cab
Kalashnikov210
Ah Muzen Cab
19,485
4,266
456
1,791
17,690
9,441
1,296
12,085
5,477
0
55,134
W
Hou Yi
Momosa95
Hou Yi
14,412
7,684
2,326
4,637
17,176
10,109
1,321
12,893
4,219
0
30,980
L
Osiris
4,763
1,509
602
1,210
8,468
8,300
153
3,049
5,265
0
9,213
L
22,577
6,245
258
736
12,061
6,610
665
6,532
5,529
45,186
0
W
Yemoja
5,579
1,171
15,047
7,677
20,204
16,484
451
11,205
8,999
17,913
0
L
Surtr
12,226
3,098
916
1,706
22,591
26,631
20
9,255
13,168
1,434
21,238
L
Discordia
x GhOsTpAnDa x
Discordia
28,172
466
1,278
1,961
15,781
9,137
189
7,371
8,377
51,597
0
L
Yemoja
xNorieeLx
Yemoja
4,395
1,563
14,740
4,797
17,717
22,312
584
9,320
8,309
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
50,777
212
Minions Killed
195
0
Camps Cleared
0
1,328,450
Distance Traveled
1,163,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,511
701
12
1
0
262,822
0
W
Baba Yaga
11,617
774
52
3
0
290,803
1
W
Ah Muzen Cab
11,500
767
77
5
0
273,173
0
W
Hou Yi
12,157
810
48
3
0
260,526
0
L
Osiris
8,507
567
14
1
0
144,957
0
L
Hera
10,978
732
73
5
0
269,252
0
W
Yemoja
10,011
667
23
2
0
241,126
0
L
Surtr
9,233
616
26
2
0
223,138
0
L
Discordia
11,161
744
70
5
0
291,567
0
L
Yemoja
10,898
727
12
1
0
234,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role