Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Bigjeffv
Thoth
Silver I
Level 189
God Stats
6W - 12L
1,382 SR
Queue Stats
216W - 231L
1,128 MMR
Solo
Hachiman
Hachiman
Silver III
FisherPrice541
Hachiman
Silver III
Level 93
God Stats
4W - 4L
1,505 SR
Queue Stats
100W - 115L
1,110 MMR
Solo
Anubis
Anubis
Silver III
Prince of GODZZ
Anubis
Silver III
Level 103
God Stats
32W - 33L
1,417 SR
Queue Stats
232W - 267L
931 MMR
Solo
Achilles
Achilles
Silver I
jj20084
Achilles
Silver I
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 137L
1,064 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,461 SR
1,147 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,395 SR
1,070 MMR
Nike
Nike
Silver III
HIQLTY
Nike
Silver III
Level 106
God Stats
6W - 7L
1,596 SR
Queue Stats
47W - 74L
1,053 MMR
Solo
Lancelot
Lancelot
Silver II
LUROX91
Lancelot
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
489W - 503L
1,155 MMR
Solo
Ganesha
Ganesha
Bronze IV
NHG x Danny
Ganesha
Bronze IV
Level 65
God Stats
1W - 2L
1,324 SR
Queue Stats
10W - 28L
1,169 MMR
Solo
Apollo
Apollo
Silver IV
PlagueisTW12
Apollo
Silver IV
Level 114
God Stats
0W - 1L
1,375 SR
Queue Stats
108W - 141L
922 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
freeman369
Baron Samedi
Silver II
Level 156
God Stats
0W - 4L
1,181 SR
Queue Stats
123W - 130L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 1 / 6
7,881
563
3,401
6,529
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Bigjeffv
Thoth
13
2 / 1 / 1
8,096
578
6,751
8,060
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
14
4 / 0 / 1
8,735
624
7,562
5,149
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 4
8,254
590
7,086
8,600
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
jj20084
Achilles
14
2 / 2 / 1
8,299
593
4,008
8,201
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BakasuraGuan YuLoki

VS

Bans
MartichorasThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HIQLTY
Nike
13
2 / 1 / 0
7,637
546
4,014
9,777
5,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
LUROX91
Lancelot
12
0 / 4 / 1
6,803
486
2,818
12,219
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
NHG x Danny
Ganesha
10
0 / 2 / 1
6,349
454
2,498
8,727
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
0 / 3 / 0
6,691
478
2,226
9,195
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
freeman369
Baron Samedi
13
2 / 2 / 0
7,310
522
7,522
8,999
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
6
4
W
Thoth
Bigjeffv
Thoth
2
1
1
2.5
W
Hachiman
4
0
1
4.5
L
Nike
HIQLTY
Nike
2
1
0
2
L
Lancelot
LUROX91
Lancelot
0
4
1
0.13
L
Ganesha
NHG x Danny
Ganesha
0
2
1
0.25
L
Apollo
0
3
0
0
W
3
0
4
5
L
Baron Samedi
freeman369
Baron Samedi
2
2
0
1
W
Achilles
jj20084
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
19,078
36,539
Taken
48,917
21,149
Mitigated
23,393
17,523
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,401
329
2,839
4,230
6,529
5,098
90
1,987
4,409
35,753
0
W
Thoth
Bigjeffv
Thoth
6,751
778
0
1,070
8,060
3,080
0
5,176
2,508
67,405
0
W
Hachiman
7,562
4,960
0
2,921
5,149
2,212
1,167
247
4,846
0
62,256
L
Nike
HIQLTY
Nike
4,014
434
0
1,673
9,777
5,671
0
882
8,416
0
56,058
L
Lancelot
LUROX91
Lancelot
2,818
262
0
933
12,219
4,501
0
3,847
8,372
0
66,638
L
Ganesha
NHG x Danny
Ganesha
2,498
124
0
1,455
8,727
6,462
0
4,468
4,228
19,265
0
L
Apollo
2,226
1,677
0
3,530
9,195
2,763
0
1,085
8,038
0
47,761
W
7,086
358
0
4,479
8,600
4,178
174
2,129
6,301
62,048
0
L
Baron Samedi
freeman369
Baron Samedi
7,522
198
291
1,895
8,999
3,996
0
6,957
1,961
59,777
0
W
Achilles
jj20084
Achilles
4,008
1,206
0
1,984
8,201
6,581
321
260
7,941
0
50,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
34,790
436
Minions Killed
416
0
Camps Cleared
0
1,412,888
Distance Traveled
1,356,059
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,881
563
36
3
0
279,852
3
W
Thoth
8,096
578
112
8
0
260,841
1
W
Hachiman
8,735
624
108
8
0
268,985
6
L
Nike
7,637
546
100
7
0
252,882
4
L
Lancelot
6,803
486
103
7
0
288,857
0
L
Ganesha
6,349
454
3
0
0
285,097
4
L
Apollo
6,691
478
88
6
0
255,781
4
W
Anubis
8,254
590
88
6
0
311,166
0
L
Baron Samedi
7,310
522
122
9
0
273,442
2
W
Achilles
8,299
593
92
7
0
292,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role