Player Matchup

Pele
Pele
Ankles Aquired
Pele
Level 74
God Stats
5W - 12L
1,550 SR
Queue Stats
109W - 106L
1,496 Elo+
Solo
Poseidon
Poseidon
Bluballz44
Poseidon
Level 86
God Stats
2W - 3L
1,563 SR
Queue Stats
100W - 114L
1,404 Elo+
Solo
Artemis
Artemis
IG8TRI
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 143L
1,515 Elo+
Solo
King Arthur
King Arthur
Toxic Wx
King Arthur
Level 114
God Stats
13W - 4L
1,840 SR
Queue Stats
203W - 177L
1,490 Elo+
Solo
Sylvanus
Sylvanus
kamikaze2082ggp
Sylvanus
Level 108
God Stats
3W - 8L
1,476 SR
Queue Stats
383W - 405L
1,421 Elo+
Solo
Team Averages
Level 98
1,586 SR
1,465 Elo+

VS

Team Averages
Level 92
1,553 SR
1,451 Elo+
Mulan
Mulan
Blaiddyd776
Mulan
Level 88
God Stats
11W - 13L
1,435 SR
Queue Stats
317W - 324L
1,395 Elo+
Solo
Vulcan
Vulcan
TheGodlyHoheph
Vulcan
Level 65
God Stats
6W - 3L
1,636 SR
Queue Stats
70W - 82L
1,403 Elo+
Solo
Charybdis
Charybdis
TrippyWolf3
Charybdis
Level 96
God Stats
2W - 1L
1,524 SR
Queue Stats
59W - 65L
1,482 Elo+
Solo
Loki
Loki
herb1563
Loki
Level 69
God Stats
67W - 45L
1,637 SR
Queue Stats
122W - 107L
1,536 Elo+
Solo
Fafnir
Fafnir
twisted_woe420
Fafnir
Level 143
God Stats
17W - 12L
1,535 SR
Queue Stats
456W - 445L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,940
526
9,608
13,788
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Bluballz44
Poseidon
14
2 / 6 / 0
8,013
471
6,879
10,978
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
IG8TRI
Artemis
14
1 / 2 / 0
8,108
477
8,955
10,964
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Toxic Wx
King Arthur
14
3 / 3 / 2
8,787
517
12,228
17,782
17,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
10
0 / 5 / 0
6,849
403
5,279
12,709
8,693
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,404
553
13,360
22,467
21,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 6
9,099
535
7,500
7,294
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TrippyWolf3
Charybdis
14
2 / 2 / 4
8,478
499
6,077
13,756
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
7 / 2 / 5
9,380
552
10,827
12,179
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
8,526
502
5,384
14,447
11,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
11
Kills
17
17
Deaths
11
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
4
4
4
1.5
L
Poseidon
Bluballz44
Poseidon
2
6
0
0.33
L
Artemis
IG8TRI
Artemis
1
2
0
0.5
W
3
2
6
3
L
King Arthur
Toxic Wx
King Arthur
3
3
2
1.33
W
Charybdis
TrippyWolf3
Charybdis
2
2
4
2
W
Loki
7
2
5
4.75
L
Sylvanus
0
5
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
43,148
66,221
Taken
70,143
40,196
Mitigated
45,806
13,781
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,608
2,651
113
1,449
13,788
5,716
219
2,726
11,008
0
74,379
W
13,360
1,464
0
4,550
22,467
21,759
239
1,589
20,502
411
59,621
L
Poseidon
Bluballz44
Poseidon
6,879
505
0
1,000
10,978
4,010
0
2,424
8,412
66,057
0
L
Artemis
IG8TRI
Artemis
8,955
4,047
0
4,098
10,964
4,463
116
2,090
8,874
0
62,164
W
7,500
3,189
0
468
7,294
2,842
1,420
3,873
3,421
53,746
0
L
King Arthur
Toxic Wx
King Arthur
12,228
1,571
0
3,546
17,782
17,314
60
2,061
15,697
1,366
59,439
W
Charybdis
TrippyWolf3
Charybdis
6,077
3,222
0
5,846
13,756
4,992
971
2,703
11,053
0
63,337
W
Loki
10,827
4,039
0
998
12,179
4,881
0
1,645
10,534
0
74,476
L
Sylvanus
5,279
1,725
338
3,237
12,709
8,693
0
3,701
8,900
34,336
0
W
5,384
1,252
0
3,396
14,447
11,332
21
2,836
11,611
37,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
44,887
452
Minions Killed
451
0
Camps Cleared
0
1,450,485
Distance Traveled
1,578,002
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,940
526
102
6
0
347,021
0
W
Mulan
9,404
553
91
5
0
282,764
0
L
Poseidon
8,013
471
110
6
0
302,284
8
L
Artemis
8,108
477
97
6
0
291,318
1
W
Vulcan
9,099
535
99
6
0
314,678
1
L
King Arthur
8,787
517
92
5
0
287,870
1
W
Charybdis
8,478
499
120
7
0
300,729
0
W
Loki
9,380
552
89
5
0
376,382
0
L
Sylvanus
6,849
403
51
3
0
221,992
11
W
Fafnir
8,526
502
52
3
0
303,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role